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fix bonemeal take item on every use
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parent
b07c76c407
commit
30bd1d708c
18
init.lua
18
init.lua
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@ -569,8 +569,10 @@ minetest.register_craftitem("bonemeal:mulch", {
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-- use helper function to do checks and return position and node
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local node = use_checks(user, pointed_thing)
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-- call global on_use function with strength of 1
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if node and bonemeal:on_use(pointed_thing.under, 1, node) then
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if node then
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-- call global on_use function with strength of 1
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bonemeal:on_use(pointed_thing.under, 1, node)
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-- take item if not in creative
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if not bonemeal.is_creative(user:get_player_name()) then
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@ -593,8 +595,10 @@ minetest.register_craftitem("bonemeal:bonemeal", {
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-- use helper function to do checks and return position and node
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local node = use_checks(user, pointed_thing)
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-- call global on_use function with strength of 2
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if node and bonemeal:on_use(pointed_thing.under, 2, node) then
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if node then
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-- call global on_use function with strength of 2
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bonemeal:on_use(pointed_thing.under, 2, node)
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-- take item if not in creative
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if not bonemeal.is_creative(user:get_player_name()) then
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@ -617,8 +621,10 @@ minetest.register_craftitem("bonemeal:fertiliser", {
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-- use helper function to do checks and return position and node
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local node = use_checks(user, pointed_thing)
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-- call global on_use function with strength of 3
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if node and bonemeal:on_use(pointed_thing.under, 3, node) then
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if node then
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-- call global on_use function with strength of 3
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bonemeal:on_use(pointed_thing.under, 3, node)
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-- take item if not in creative
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if not bonemeal.is_creative(user:get_player_name()) then
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