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test.
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parent
a38aa7d83b
commit
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10
init.lua
10
init.lua
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@ -44,13 +44,12 @@ function boost_cart.cart:on_rightclick(clicker)
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clicker:set_detach()
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elseif not self.driver then
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self.driver = player_name
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clicker:set_attach(self.object, "", {x=0,y=5,z=0}, {x=0,y=0,z=0})
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clicker:set_attach(self.object, "", {x=0, y=5, z=0}, {x=0, y=0, z=0})
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end
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end
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function boost_cart.cart:on_activate(staticdata, dtime_s)
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self.object:set_armor_groups({immortal=1})
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self.old_pos = self.object:getpos()
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end
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function boost_cart.cart:on_punch(puncher, time_from_last_punch, tool_capabilities, direction)
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@ -133,8 +132,8 @@ function boost_cart.cart:on_step(dtime)
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z = math.abs(diff.z)
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}
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if diff.x > 1.2 or diff.y > 1.2 or diff.z > 1.2 then
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pos = vector.new(expected_pos)
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if diff.x > 1 or diff.y > 1 or diff.z > 1 then
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pos = vector.new(self.old_pos)
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self.punch = true
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end
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end
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@ -149,7 +148,6 @@ function boost_cart.cart:on_step(dtime)
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if vector.equals(dir, {x=0, y=0, z=0}) then
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vel = {x=0, y=0, z=0}
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self.object:setacceleration({x=0, y=0, z=0})
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self.old_pos = nil
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self.punch = true
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else
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-- If the direction changed
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@ -173,7 +171,7 @@ function boost_cart.cart:on_step(dtime)
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end
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-- Slow down or speed up..
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local acc = (dir.y * -1.4) - 0.4
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local acc = (dir.y * -2) - 0.4
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local new_acc = {
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x = dir.x * acc,
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y = dir.y * acc,
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