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mirror of https://github.com/SmallJoker/boost_cart.git synced 2024-12-26 02:40:18 +01:00

more fix?

This commit is contained in:
SmallJoker 2014-07-29 12:51:57 +02:00
parent e8a8ad4324
commit 6332c670d9

View File

@ -6,7 +6,15 @@
boost_cart = {}
boost_cart.modpath = minetest.get_modpath("boost_cart")
boost_cart.speed_max = 12
boost_cart.speed_max = 9
function vector.floor(v)
return {
x = math.floor(v.x),
y = math.floor(v.y),
z = math.floor(v.z)
}
end
dofile(boost_cart.modpath.."/functions.lua")
dofile(boost_cart.modpath.."/rails.lua")
@ -64,7 +72,7 @@ function boost_cart.cart:on_punch(puncher, time_from_last_punch, tool_capabiliti
local vel = self.velocity
if puncher:get_player_name() == self.driver then
if math.abs(vel.x) > 7 or math.abs(vel.z) > 7 then
if math.abs(vel.x) + math.abs(vel.z) > 6 then
return
end
end
@ -96,14 +104,6 @@ function boost_cart.cart:on_punch(puncher, time_from_last_punch, tool_capabiliti
self.punch = true
end
function vector.floor(v)
return {
x = math.floor(v.x),
y = math.floor(v.y),
z = math.floor(v.z)
}
end
function boost_cart.cart:on_step(dtime)
local vel = self.object:getvelocity()
if self.punch then
@ -126,7 +126,6 @@ function boost_cart.cart:on_step(dtime)
z = boost_cart:get_sign(vel.z)
}
local dir = boost_cart:get_rail_direction(pos, cart_dir)
local real_punch = self.punch
if vector.equals(dir, {x=0, y=0, z=0}) then
vel = {x=0, y=0, z=0}
self.object:setacceleration({x=0, y=0, z=0})
@ -146,14 +145,14 @@ function boost_cart.cart:on_step(dtime)
self.punch = true
end
-- Up, down?
if dir.y ~= self.old_dir.y then
vel.y = dir.y * (math.abs(vel.x) + math.abs(vel.z))
pos.y = math.floor(pos.y + 0.5)
if dir.y ~= self.old_dir.y then
pos = vector.round(pos)
self.punch = true
end
-- Slow down or speed up..
local acc = (dir.y * -1) - 0.6
local acc = (dir.y * -1.4) - 0.4
local new_acc = {
x = dir.x * acc,
y = dir.y * acc,
@ -161,7 +160,7 @@ function boost_cart.cart:on_step(dtime)
}
for _,v in ipairs({"x","y","z"}) do
if math.abs(vel[v]) < math.abs(new_acc[v]) then
if math.abs(vel[v]) < math.abs(new_acc[v] * 1.4) then
vel[v] = 0
new_acc[v] = 0
self.punch = true