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Use automatic_face_movement_max_rotation_per_sec for testing
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@ -34,7 +34,9 @@ local cart_entity = {
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old_switch = 0,
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sound_counter = 0,
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railtype = nil,
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attached_items = {}
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attached_items = {},
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automatic_face_movement_dir = -90.0,
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automatic_face_movement_max_rotation_per_sec = 360 * 4,
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}
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-- Model and textures
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@ -341,15 +343,17 @@ function cart_entity:on_step(dtime)
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-- Re-use "dir", localize self.old_dir
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dir = self.old_dir
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local yaw = 0
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if dir.x < 0 then
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yaw = 0.5
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elseif dir.x > 0 then
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yaw = 1.5
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elseif dir.z < 0 then
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yaw = 1
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if stop_wiggle then
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local yaw = 0
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if dir.x < 0 then
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yaw = 0.5
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elseif dir.x > 0 then
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yaw = 1.5
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elseif dir.z < 0 then
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yaw = 1
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end
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self.object:set_yaw(yaw * math.pi)
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end
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self.object:set_yaw(yaw * math.pi)
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local anim = {x=0, y=0}
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if dir.y == -1 then
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