mirror of
https://github.com/SmallJoker/boost_cart.git
synced 2024-11-13 06:10:20 +01:00
Fix model animations after detach, remove README.txt
This commit is contained in:
parent
f7a649e596
commit
cc293e95fe
57
README.txt
57
README.txt
|
@ -1,57 +0,0 @@
|
|||
Minetest mod: boost_cart
|
||||
==========================
|
||||
Based on (and fully compatible with) the mod "carts" by PilzAdam
|
||||
and the one contained in the subgame "minetest_game".
|
||||
Target: Run smoothly as possible, even on laggy servers.
|
||||
|
||||
|
||||
Features
|
||||
----------
|
||||
- A fast cart for your railway or roller coaster
|
||||
- Easily configurable cart speed using the Advanced Settings
|
||||
- Boost and brake rails
|
||||
- By mesecons controlled Start-Stop rails
|
||||
- Detector rails that send a mesecons signal when the cart drives over them
|
||||
- Rail junction switching with the 'right/left' walking keys
|
||||
- Handbrake with the 'back' key
|
||||
- Support for non-minetest_game subgames
|
||||
|
||||
|
||||
Settings
|
||||
----------
|
||||
This mod can be adjusted to fit the conditions of a player or server.
|
||||
Use the Advanced Settings dialog in the main menu or tune your
|
||||
minetest.conf file manually:
|
||||
|
||||
boost_cart.speed_max = 10
|
||||
^ Possible values: 1 ... 100
|
||||
^ Maximal speed of the cart in m/s
|
||||
|
||||
boost_cart.punch_speed_max = 7
|
||||
^ Possible values: -1 ... 100
|
||||
^ Maximal speed to which the driving player can accelerate the cart
|
||||
by punching from inside the cart. -1 will disable this feature.
|
||||
|
||||
|
||||
License for everything
|
||||
------------------------
|
||||
CC-0, if not specified otherwise below
|
||||
|
||||
|
||||
Authors
|
||||
---------
|
||||
Various authors
|
||||
carts_rail_*.png
|
||||
|
||||
kddekadenz
|
||||
cart_bottom.png
|
||||
cart_side.png
|
||||
cart_top.png
|
||||
|
||||
klankbeeld (CC-BY 3.0)
|
||||
http://freesound.org/people/klankbeeld/sounds/174042/
|
||||
cart_rail.*.ogg
|
||||
|
||||
Zeg9
|
||||
cart.x
|
||||
cart.png
|
|
@ -13,12 +13,13 @@ function boost_cart:manage_attachment(player, obj)
|
|||
local wants_attach = obj ~= nil
|
||||
local attached = player:get_attach() ~= nil
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
boost_cart.player_attached[player_name] = attached or wants_attach
|
||||
if attached == wants_attach then
|
||||
return
|
||||
end
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
boost_cart.player_attached[player_name] = wants_attach
|
||||
|
||||
if wants_attach then
|
||||
player:set_attach(obj, "", {x=0, y=-4, z=0}, {x=0, y=0, z=0})
|
||||
player:set_eye_offset({x=0, y=-4, z=0},{x=0, y=-4, z=0})
|
||||
|
|
Loading…
Reference in New Issue
Block a user