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README: Add the settings for server owners, minor edits.
Drop 0.4.12 compatibility
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README.txt
23
README.txt
@ -1,8 +1,8 @@
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Minetest mod: boost_cart
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==========================
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Based on (and fully compatible with) the mod "carts" by PilzAdam
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Also compatible with the carts mod in the subgame "minetest_game".
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Target: Run smoothly as possible even on laggy server
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and the one contained in the subgame "minetest_game".
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Target: Run smoothly as possible, even on laggy servers.
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Features
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@ -12,8 +12,25 @@ Target: Run smoothly as possible even on laggy server
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- Boost and brake rails
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- By mesecons controlled Start-Stop rails
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- Detector rails that send a mesecons signal when the cart drives over them
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- Rail junction switching with the 'right-left' walking keys
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- Rail junction switching with the 'right/left' walking keys
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- Handbrake with the 'back' key
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- Support for non-minetest_game subgames
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Settings
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----------
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This mod can be adjusted to fit the conditions of a player or server.
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Use the Advanced Settings dialog in the main menu or tune your
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minetest.conf file manually:
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boost_cart.speed_max = 10
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^ Possible values: 1 ... 100
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^ Maximal speed of the cart in m/s
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boost_cart.punch_speed_max = 7
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^ Possible values: -1 ... 100
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^ Maximal speed to which the driving player can accelerate the cart
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by punching from inside the cart. -1 will disable this feature.
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License for everything
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7
init.lua
7
init.lua
@ -16,13 +16,6 @@ boost_cart.speed_max = tonumber(setting_getter("boost_cart.speed_max")) or 10
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-- Set to -1 to disable punching the cart from inside
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boost_cart.punch_speed_max = tonumber(setting_getter("boost_cart.punch_speed_max")) or 7
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if not boost_cart.modpath then
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-- For Minetest 0.4.12 and older that don't look at the "mod.conf" file
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error("\nWrong mod directory name! Please change it to 'boost_cart'.\n" ..
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"See also: http://dev.minetest.net/Installing_Mods")
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end
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-- Support for non-default games
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if not default.player_attached then
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default.player_attached = {}
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