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nalc-1.2.0
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41
README.md
41
README.md
@ -1,32 +1,33 @@
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# claycrafter
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Minetest clay crafter mod.
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Adds a way for players to obtain clay other than mining, out of a common material: dirt. It adds three new nodes:
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Minetest clay crafter mod. Adds a way to craft clay out of compressed dirt.
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Claycrafter: Used to convert compressed dirt into clay.
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Compressed dirt: Just 9 dirt, compressed, useful for saving storage space, too! (Not present if moreblocks is installed, use moreblocks:dirt_compressed instead)
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Glass of water: Used as fuel for the Claycrafter. Placeable.
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##### Dependencies:
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Dependencies:
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Default
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Vessels
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Bucket
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moreblocks (optional)
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##### Optional dependencies:
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moreblocks
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claycrafter.lua is derivated from furnace.lua (minetest_game) by PilzAdam and Amaz1.
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Edited by everamzah to work for this mod.
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Special thanks to everamzah
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#####License for Code
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##### License for Code
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Copyright (C) 2016 Dragonop <joaco-mono@hotmail.com>
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Dragonop (LGPLv3)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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##### License for Media
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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Textures created or modified by Dragonop (CC-BY-SA 4.0)
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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Glass of water derived from the Drinking Glass texture from the vessels mod made by Thomas-S which is distributed as (CC-BY-SA 3.0)
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#####License for Textures, Models and Sounds
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Compressed dirt derived from the minetest's game default dirt texture made by Neuromancer and later modified by random-geek which is distributed as (CC-BY-SA 3.0)
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Arrow textures by Blockmen, from minetest game's default, distributed under (CC-BY-SA 3.0)
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CC-BY-SA 3.0 UNPORTED. Created by Dragonop
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@ -200,19 +200,14 @@ minetest.register_abm({
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--
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-- Cooking
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--
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local compressed_dirt = "claycrafter:compressed_dirt"
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if minetest.get_modpath("moreblocks") then
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compressed_dirt = "moreblocks:dirt_compressed"
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end
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local cooktime = minetest.get_item_group(inv:get_stack("fuel", 1):get_name(), "h2o")
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local cookable = true
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if minetest.get_modpath("moreblocks") ~= nil then
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if inv:get_stack("src", 1):get_name() ~= "moreblocks:dirt_compressed" then
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cookable = false
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end
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else
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if inv:get_stack("src", 1):get_name() ~= "claycrafter:compressed_dirt" then
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cookable = false
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end
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if inv:get_stack("src", 1):get_name() ~= compressed_dirt then
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cookable = false
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end
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-- Check if we have enough fuel to burn
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@ -238,7 +233,7 @@ minetest.register_abm({
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end
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else
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-- Furnace ran out of fuel
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if cookable and inv:room_for_item("dst", ItemStack({name = "default:clay", count = 4})) then
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if cookable then
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-- We need to get new fuel
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local fueltime = minetest.get_item_group(inv:get_stack("fuel", 1):get_name(), "h2o")
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@ -249,13 +244,16 @@ minetest.register_abm({
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src_time = 0
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else
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-- Take fuel from fuel list
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if inv:room_for_item("vessels", ItemStack({name = "vessels:drinking_glass"}))
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if inv:room_for_item("dst", ItemStack({name = "default:clay", count = 4}))
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and inv:room_for_item("vessels", ItemStack({name = "vessels:drinking_glass"}))
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then
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inv:remove_item("fuel", inv:get_stack("fuel", 1):get_name())
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inv:add_item("vessels", {name = "vessels:drinking_glass"})
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else
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swap_node(pos, "claycrafter:claycrafter_active")
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end
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fuel_totaltime = fueltime
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fuel_time = 0
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@ -276,7 +274,7 @@ minetest.register_abm({
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local item_percent = 0
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if cookable then
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item_percent = math.floor(src_time / cooktime * 100)
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item_state = "Yes"
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item_state = "In use"
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else
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if srclist[1]:is_empty() then
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item_state = "Empty"
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4
depends.txt
Normal file
4
depends.txt
Normal file
@ -0,0 +1,4 @@
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vessels
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default
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bucket
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moreblocks?
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1
description.txt
Normal file
1
description.txt
Normal file
@ -0,0 +1 @@
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Craft clay out of compressed dirt.
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3
init.lua
3
init.lua
@ -3,4 +3,7 @@ local modpath = minetest.get_modpath("claycrafter")
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-- TODO: Investigate function to automatically get mod name.
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dofile(modpath .. "/items.lua")
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dofile(modpath .. "/recipes.lua")
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dofile(modpath .. "/claycrafter.lua")
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minetest.log("action", "[claycrafter] loaded.")
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64
items.lua
64
items.lua
@ -1,65 +1,15 @@
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--compressed dirt
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local moreblocks = minetest.get_modpath("moreblocks")
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if moreblocks ~= nil then
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minetest.register_alias("claycrafter:compressed_dirt","moreblocks:dirt_compressed")
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if minetest.get_modpath("moreblocks") then
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minetest.register_alias("claycrafter:compressed_dirt", "moreblocks:dirt_compressed")
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else
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minetest.register_craft({
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output = "claycrafter:compressed_dirt",
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recipe = {
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{"default:dirt", "default:dirt", "default:dirt"},
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{"default:dirt", "default:dirt", "default:dirt"},
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{"default:dirt", "default:dirt", "default:dirt"}
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}
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})
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minetest.register_node("claycrafter:compressed_dirt", {
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description = "Compressed Dirt",
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tiles = {"claycrafter_compressed_dirt.png"},
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groups = {crumbly = 1, oddly_breakable_by_hand = 1, soil = 1, cracky =1},
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sounds = default.node_sound_dirt_defaults(),
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groups = {crumbly = 1, oddly_breakable_by_hand = 1, soil = 1, cracky =1}
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})
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minetest.register_craft({
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output = "default:dirt 9",
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recipe = {{"claycrafter:compressed_dirt"}}
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})
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minetest.register_alias("moreblocks:dirt_compressed","claycrafter:compressed_dirt")
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end
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--nodes
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minetest.register_node("claycrafter:glass_of_water", {
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description = ("Glass of Water"),
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drawtype = "plantlike",
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tiles = {"claycrafter_glass_of_water.png"},
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inventory_image = "claycrafter_glass_of_water_inv.png",
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wield_image = "claycrafter_glass_of_water.png",
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paramtype = "light",
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is_ground_content = false,
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walkable = false,
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sunlight_propagates = true,
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selection_box = {type = "fixed",fixed = {-0.25, -0.5, -0.25, 0.25, 0, 0.25} },
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groups = {vessel = 1, dig_immediate = 3, attached_node = 1, h2o = 3}, -- How much time to convert 1 compressed dirt to 4 clay
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on_use = minetest.item_eat(0,"vessels:drinking_glass"),
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sounds = default.node_sound_glass_defaults(),
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})
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--recipes
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minetest.register_craft({
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output = "claycrafter:glass_of_water 8",
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recipe = {
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{"vessels:drinking_glass", "vessels:drinking_glass", "vessels:drinking_glass"},
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{"vessels:drinking_glass", "bucket:bucket_water", "vessels:drinking_glass"},
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{"vessels:drinking_glass", "vessels:drinking_glass", "vessels:drinking_glass"}
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},
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replacements = {
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{"bucket:bucket_water", "bucket:bucket_empty"},
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}
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})
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minetest.register_craft({
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output = "claycrafter:claycrafter",
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recipe = {
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{"group:wood", "default:steel_ingot", "group:wood"},
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{"group:wood", "default:glass", "group:wood"},
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{"default:stick", "bucket:bucket_water", "default:stick"}
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}
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minetest.register_craftitem("claycrafter:glass_of_water", {
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description = "Glass of Water",
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inventory_image = "claycrafter_glass_of_water.png",
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groups = {h2o = 1, vessel = 1}, -- How much time to convert 1 compressed dirt to 4 clay
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})
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4
mod.conf
4
mod.conf
@ -1,5 +1 @@
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name = claycrafter
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description = This mod introduces the Claycrafter, which converts Compressed Dirt to Clay using Glasses of Water.
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depends = vessels, default
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optional_depends = moreblocks
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author = Dragonop
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31
recipes.lua
Normal file
31
recipes.lua
Normal file
@ -0,0 +1,31 @@
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if not minetest.get_modpath("moreblocks") then
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minetest.register_craft({
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output = "claycrafter:compressed_dirt",
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recipe = {
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{"default:dirt", "default:dirt", "default:dirt"},
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{"default:dirt", "default:dirt", "default:dirt"},
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{"default:dirt", "default:dirt", "default:dirt"}
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}
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})
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end
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minetest.register_craft({
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output = "claycrafter:glass_of_water 8",
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recipe = {
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{"vessels:drinking_glass", "vessels:drinking_glass", "vessels:drinking_glass"},
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{"vessels:drinking_glass", "bucket:bucket_water", "vessels:drinking_glass"},
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{"vessels:drinking_glass", "vessels:drinking_glass", "vessels:drinking_glass"}
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},
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replacements = {
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{"bucket:bucket_water", "bucket:bucket_empty"},
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}
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})
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minetest.register_craft({
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output = "claycrafter:claycrafter",
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recipe = {
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{"group:wood", "default:steel_ingot", "group:wood"},
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{"group:wood", "default:glass", "group:wood"},
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{"default:stick", "bucket:bucket_water", "default:stick"}
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}
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})
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