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mirror of https://github.com/Dragonop/claycrafter.git synced 2025-06-29 20:10:24 +02:00

33 Commits

Author SHA1 Message Date
1a64404611 Ajoute message de chargement du mod dans le journal "action" 2018-12-24 13:02:34 +01:00
f62ad8ef38 Modify README.md file 2018-08-20 21:47:01 +02:00
feb2efb6bc Add compatibility with dirt_compressed node from moreblocks 2018-03-28 19:36:35 +02:00
c8c4e41cae Move glass of water def to items.lua 2016-02-06 17:51:51 -05:00
ea612c59d5 Add files for recipes and items 2016-02-06 17:44:27 -05:00
21e22e4451 Empty init.lua of node and craft defs. 2016-02-06 17:43:54 -05:00
7f35425823 mod.conf 2016-01-24 12:50:12 -03:00
d241c8d869 More groups for compressed dirt 2016-01-24 07:08:39 -03:00
2c68b350be Vessels inv
Vessels inv now works, more room in dst.
2016-01-23 13:37:15 -03:00
ff87677ae5 return 0 for vessels inv 2016-01-22 05:01:47 -03:00
a51b17ca63 Merge pull request #10 from everamzah/master
Vessel inv
2016-01-22 04:44:05 -03:00
399ef94bdd Vessel inv 2016-01-22 02:03:01 -05:00
c63c448da4 infotext 2016-01-22 02:54:34 -03:00
928fbb389e Credits 2016-01-20 07:52:31 -03:00
cdd5f49528 Fixes issue #5 (this time for real)
(this time it actually fixes it hah)
2016-01-20 07:29:13 -03:00
7a8d7ea8c6 Vessel group
Added vessel group to glass of water.
2016-01-19 16:10:59 -03:00
8d7c5f68e5 Fixes issue #5 2016-01-19 12:30:24 -03:00
d8c9f54d2f Merge pull request #6 from everamzah/master
Don't continue to add and subtract if dst is full
2016-01-19 11:57:01 -03:00
f89373d836 Don't continue to add and subtract if dst is full 2016-01-19 08:32:03 -05:00
917fded0aa screenshot.png
Updated screenshot.png
2016-01-19 07:31:14 -03:00
2235a03900 Deleted comments in init.lua
Deleted comments in init.lua and changed h2o = 4 to h2o = 1
2016-01-19 06:42:41 -03:00
d39cb0e4e6 Recipe for claycrafter
Recipe for claycrafter and minor corrections
2016-01-18 02:43:07 -03:00
680ecf0fb1 Credits 2016-01-18 02:30:38 -03:00
30088cd750 Merge pull request #4 from everamzah/master
Claycrafter is now functional
2016-01-18 02:26:37 -03:00
2b0938cd7d Up to spec.
As per my interpretation
4 clay per 1 glass of water
2016-01-17 16:10:18 -05:00
67f2bd8978 Use awesome new textures 2016-01-17 15:38:27 -05:00
ccaaf14107 Minor adjustments and notes 2016-01-17 15:30:50 -05:00
240c0fd283 Merge branch 'master' of https://github.com/dragonop/claycrafter 2016-01-17 15:24:48 -05:00
87b49c2ca6 Textures
Textures for the claycrafter formspec, and renamed down/up to bottom/top
2016-01-17 13:51:27 -03:00
11b759a464 Start furnace conversion 2016-01-17 07:23:02 -05:00
ac7374a703 claycrafter 2016-01-16 16:23:53 -03:00
08749c8b7b Textures for claycrafter node
Placeholder textures
2016-01-16 16:22:27 -03:00
199c0c2ee7 Merge pull request #3 from Dragonop/revert-2-Removing-claycrafter-node
Revert "Deleted claycrafter unused node"
2016-01-15 13:18:46 -03:00
19 changed files with 376 additions and 60 deletions

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.gitignore vendored Normal file
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*.swp

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Minetest clay crafter mod. Adds a way to craft clay out of compressed dirt.
Dependencies:
-Default
-Vessels
-Bucket
Default
Vessels
Bucket
moreblocks (optional)
claycrafter.lua is derivated from furnace.lua (minetest_game) by PilzAdam and Amaz1.
Edited by everamzah to work for this mod.
#####License for Code
Copyright (C) 2010-2013 Dragonop <joaco-mono@hotmail.com>
Copyright (C) 2016 Dragonop <joaco-mono@hotmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by

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--
-- Formspecs
--
local function active_formspec(fuel_percent, item_percent)
local formspec =
"size[8,8.5]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"list[current_name;src;2.75,0.5;1,1;]"..
"list[current_name;fuel;2.75,2.5;1,1;]"..
"image[2.75,1.5;1,1;claycrafter_claycrafter_water_bg.png^[lowpart:"..
(100-fuel_percent)..":claycrafter_claycrafter_water_fg.png]"..
"image[3.75,1.5;1,1;gui_claycrafter_arrow_bg.png^[lowpart:"..
(item_percent)..":gui_claycrafter_arrow_fg.png^[transformR270]"..
"list[current_name;dst;4.75,0.96;3,2;]"..
"list[current_name;vessels;0,1.5;2,2;]"..
"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
"listring[current_name;dst]"..
"listring[current_player;main]"..
"listring[current_name;src]"..
"listring[current_player;main]"..
"listring[current_name;vessels]"..
"listring[current_player;main]"..
default.get_hotbar_bg(0, 4.25)
return formspec
end
local inactive_formspec =
"size[8,8.5]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"list[current_name;src;2.75,0.5;1,1;]"..
"list[current_name;fuel;2.75,2.5;1,1;]"..
"image[2.75,1.5;1,1;claycrafter_claycrafter_water_bg.png]"..
"image[3.75,1.5;1,1;gui_claycrafter_arrow_bg.png^[transformR270]"..
"list[current_name;dst;4.75,0.96;3,2;]"..
"list[current_name;vessels;0,1.5;2,2;]"..
"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
"listring[current_name;dst]"..
"listring[current_player;main]"..
"listring[current_name;src]"..
"listring[current_player;main]"..
"listring[current_name;vessels]"..
"listring[current_player;main]"..
default.get_hotbar_bg(0, 4.25)
--
-- Node callback functions that are the same for active and inactive claycrafter
--
local function can_dig(pos, player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("fuel") and inv:is_empty("dst") and inv:is_empty("src") and inv:is_empty("vessels")
end
local function allow_metadata_inventory_put(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if listname == "fuel" then -- "Water"
if minetest.get_item_group(stack:get_name(), "h2o") > 0 then
if inv:is_empty("src") then
meta:set_string("infotext", "Claycrafter is empty")
end
return stack:get_count()
else
return 0
end
elseif listname == "src" then
return stack:get_count()
elseif listname == "dst" then
return 0
elseif listname == "vessels" then
return 0
end
end
local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local stack = inv:get_stack(from_list, from_index)
return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
end
local function allow_metadata_inventory_take(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
return stack:get_count()
end
--
-- Node definitions
--
minetest.register_node("claycrafter:claycrafter", {
description = "Claycrafter",
tiles = {
"claycrafter_claycrafter_top.png", "claycrafter_claycrafter_bottom.png",
"claycrafter_claycrafter_side.png", "claycrafter_claycrafter_side.png",
"claycrafter_claycrafter_back.png", "claycrafter_claycrafter_front.png"
},
paramtype2 = "facedir",
groups = {choppy = 1, oddly_breakable_by_hand = 1},
legacy_facedir_simple = true,
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
can_dig = can_dig,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_move = allow_metadata_inventory_move,
allow_metadata_inventory_take = allow_metadata_inventory_take
})
minetest.register_node("claycrafter:claycrafter_active", {
description = "Claycrafter",
tiles = {
"claycrafter_claycrafter_top.png", "claycrafter_claycrafter_bottom.png",
"claycrafter_claycrafter_side.png", "claycrafter_claycrafter_side.png",
"claycrafter_claycrafter_side.png",
{
image = "claycrafter_claycrafter_front_active.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 1.5
}
}
},
paramtype2 = "facedir",
light_source = 8,
drop = "claycrafter:claycrafter",
groups = {choppy = 1, oddly_breakable_by_hand = 1, not_in_creative_inventory = 1},
legacy_facedir_simple = true,
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
can_dig = can_dig,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_move = allow_metadata_inventory_move,
allow_metadata_inventory_take = allow_metadata_inventory_take
})
--
-- ABM
--
local function swap_node(pos, name)
local node = minetest.get_node(pos)
if node.name == name then
return
end
node.name = name
minetest.swap_node(pos, node)
end
minetest.register_abm({
nodenames = {"claycrafter:claycrafter", "claycrafter:claycrafter_active"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
--
-- Inizialize metadata
--
local meta = minetest.get_meta(pos)
local fuel_time = meta:get_float("fuel_time") or 0
local src_time = meta:get_float("src_time") or 0
local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
--
-- Inizialize inventory
--
local inv = meta:get_inventory()
for listname, size in pairs({
src = 1,
fuel = 1,
dst = 6,
vessels = 4
}) do
if inv:get_size(listname) ~= size then
inv:set_size(listname, size)
end
end
local srclist = inv:get_list("src")
local fuellist = inv:get_list("fuel")
local dstlist = inv:get_list("dst")
--
-- Cooking
--
local compressed_dirt = "claycrafter:compressed_dirt"
if minetest.get_modpath("moreblocks") then
compressed_dirt = "moreblocks:dirt_compressed"
end
local cooktime = minetest.get_item_group(inv:get_stack("fuel", 1):get_name(), "h2o")
local cookable = true
if inv:get_stack("src", 1):get_name() ~= compressed_dirt then
cookable = false
end
-- Check if we have enough fuel to burn
if fuel_time < fuel_totaltime then
-- The claycrafter is currently active and has enough fuel
fuel_time = fuel_time + 1
-- If there is a cookable item then check if it is ready yet
if cookable then
src_time = src_time + 1
if src_time >= cooktime then
-- Place result in dst list if possible
if inv:room_for_item("dst", ItemStack({name = "default:clay", count = 4}))
and inv:room_for_item("vessels", ItemStack({name = "vessels:drinking_glass"}))
then
inv:add_item("dst", {name = "default:clay", count = 4})
inv:remove_item("src", inv:get_stack("src", 1):get_name())
src_time = 0
else
swap_node(pos, "claycrafter:claycrafter")
end
end
end
else
-- Furnace ran out of fuel
if cookable then
-- We need to get new fuel
local fueltime = minetest.get_item_group(inv:get_stack("fuel", 1):get_name(), "h2o")
if fueltime == 0 then
-- No valid fuel in fuel list
fuel_totaltime = 0
fuel_time = 0
src_time = 0
else
-- Take fuel from fuel list
if inv:room_for_item("dst", ItemStack({name = "default:clay", count = 4}))
and inv:room_for_item("vessels", ItemStack({name = "vessels:drinking_glass"}))
then
inv:remove_item("fuel", inv:get_stack("fuel", 1):get_name())
inv:add_item("vessels", {name = "vessels:drinking_glass"})
else
swap_node(pos, "claycrafter:claycrafter_active")
end
fuel_totaltime = fueltime
fuel_time = 0
end
else
-- We don't need to get new fuel since there is no cookable item
fuel_totaltime = 0
fuel_time = 0
src_time = 0
end
end
--
-- Update formspec, infotext and node
--
local formspec = inactive_formspec
local item_state = ""
local item_percent = 0
if cookable then
item_percent = math.floor(src_time / cooktime * 100)
item_state = "In use"
else
if srclist[1]:is_empty() then
item_state = "Empty"
else
item_state = "No water"
end
end
local fuel_state = "Empty"
local active = "inactive "
if fuel_time <= fuel_totaltime and fuel_totaltime ~= 0 then
active = "active "
local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
fuel_state = "In use"
formspec = active_formspec(fuel_percent, item_percent)
swap_node(pos, "claycrafter:claycrafter_active")
else
if not fuellist[1]:is_empty() then
fuel_state = "Yes"
end
swap_node(pos, "claycrafter:claycrafter")
end
local infotext = "Claycrafter " .. active .. "(Dirt: " .. item_state .. "; Water: " .. fuel_state .. ")"
--
-- Set meta values
--
meta:set_float("fuel_totaltime", fuel_totaltime)
meta:set_float("fuel_time", fuel_time)
meta:set_float("src_time", src_time)
meta:set_string("formspec", formspec)
meta:set_string("infotext", infotext)
end
})

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vessels
default
bucket
bucket
moreblocks?

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--the claycrafter is supposed to be some sort of furnace
--that uses compressed dirt and glasses of water to make clay, it's not needed to use the mod currently.
minetest.register_node("claycrafter:claycrafter", {
description = "Clay crafter",
tiles = {
"claycrafter_claycrafter_up.png",
"claycrafter_claycrafter_down.png",
"claycrafter_claycrafter_side.png",
"claycrafter_claycrafter_side.png",
"claycrafter_claycrafter_back.png",
"claycrafter_claycrafter_front.png",
},
groups = {oddly_breakable_by_hand = 1, choppy = 1}
})
local modpath = minetest.get_modpath("claycrafter")
--Compressed dirt
minetest.register_node("claycrafter:compressed_dirt", {
description = "Compressed Dirt",
tiles = {"claycrafter_compressed_dirt.png"},
groups = {crumbly = 1, oddly_breakable_by_hand = 1}
})
minetest.register_craft({
output = "claycrafter:compressed_dirt",
recipe = {
{"default:dirt", "default:dirt", "default:dirt"},
{"default:dirt", "default:dirt", "default:dirt"},
{"default:dirt", "default:dirt", "default:dirt"},
}
})
-- TODO: Investigate function to automatically get mod name.
--Glass of water
minetest.register_craftitem("claycrafter:glass_of_water", {
description = "Glass of Water",
inventory_image = "claycrafter_glass_of_water.png"
})
dofile(modpath .. "/items.lua")
dofile(modpath .. "/recipes.lua")
dofile(modpath .. "/claycrafter.lua")
minetest.register_craft({
output = "claycrafter:glass_of_water 8",
recipe = {
{"vessels:drinking_glass", "vessels:drinking_glass", "vessels:drinking_glass"},
{"vessels:drinking_glass", "bucket:bucket_water", "vessels:drinking_glass"},
{"vessels:drinking_glass", "vessels:drinking_glass", "vessels:drinking_glass"}
},
replacements = {
{"bucket:bucket_water", "bucket:bucket_empty"},
}
})
--Craft the clay
minetest.register_craft({
type = "shapeless",
output = "default:clay 4",
recipe = {"claycrafter:compressed_dirt", "claycrafter:glass_of_water"},
replacements = {
{"claycrafter:glass_of_water", "vessels:drinking_glass"},
}
})
minetest.log("action", "[claycrafter] loaded.")

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if minetest.get_modpath("moreblocks") then
minetest.register_alias("claycrafter:compressed_dirt", "moreblocks:dirt_compressed")
else
minetest.register_node("claycrafter:compressed_dirt", {
description = "Compressed Dirt",
tiles = {"claycrafter_compressed_dirt.png"},
groups = {crumbly = 1, oddly_breakable_by_hand = 1, soil = 1, cracky =1}
})
end
minetest.register_craftitem("claycrafter:glass_of_water", {
description = "Glass of Water",
inventory_image = "claycrafter_glass_of_water.png",
groups = {h2o = 1, vessel = 1}, -- How much time to convert 1 compressed dirt to 4 clay
})

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name = claycrafter

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if not minetest.get_modpath("moreblocks") then
minetest.register_craft({
output = "claycrafter:compressed_dirt",
recipe = {
{"default:dirt", "default:dirt", "default:dirt"},
{"default:dirt", "default:dirt", "default:dirt"},
{"default:dirt", "default:dirt", "default:dirt"}
}
})
end
minetest.register_craft({
output = "claycrafter:glass_of_water 8",
recipe = {
{"vessels:drinking_glass", "vessels:drinking_glass", "vessels:drinking_glass"},
{"vessels:drinking_glass", "bucket:bucket_water", "vessels:drinking_glass"},
{"vessels:drinking_glass", "vessels:drinking_glass", "vessels:drinking_glass"}
},
replacements = {
{"bucket:bucket_water", "bucket:bucket_empty"},
}
})
minetest.register_craft({
output = "claycrafter:claycrafter",
recipe = {
{"group:wood", "default:steel_ingot", "group:wood"},
{"group:wood", "default:glass", "group:wood"},
{"default:stick", "bucket:bucket_water", "default:stick"}
}
})

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