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https://github.com/t-affeldt/climate_api.git
synced 2025-07-01 16:00:42 +02:00
Add influence registry, make sounds fade, add skybox feature detection
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@ -3,6 +3,7 @@ if not climate_mod.settings.skybox then return end
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local EFFECT_NAME = "climate_api:skybox"
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local function set_skybox(player, sky)
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if not player.get_stars then return end
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if sky.sky_data ~= nil then
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player:set_sky(sky.sky_data)
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end
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@ -21,6 +22,7 @@ local function set_skybox(player, sky)
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end
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local function remove_skybox(player)
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if not player.get_stars then return end
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player:set_sky({ type = "regular", clouds = true})
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end
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@ -1,23 +1,44 @@
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if not climate_mod.settings.sound then return end
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local EFFECT_NAME = "climate_api:sound"
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local FADE_DURATION = climate_api.LONG_CYCLE
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local handles = {}
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local removables = {}
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local function end_sound(pname, weather, sound)
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if removables[pname] == nil
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or removables[pname][weather] == nil then return end
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local handle = removables[pname][weather]
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minetest.sound_stop(handle)
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removables[pname][weather] = nil
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end
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local function start_sound(pname, weather, sound)
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local handle
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if handles[pname] == nil then handles[pname] = {} end
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if handles[pname][weather] ~= nil then return end
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local handle = minetest.sound_play(sound, {
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to_player = pname,
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loop = true
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})
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if removables[pname] == nil or removables[pname][weather] == nil then
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handle = minetest.sound_play(sound.name, {
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to_player = pname,
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loop = true,
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gain = 0
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})
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else
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handle = removables[pname][weather]
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removables[pname][weather] = nil
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end
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minetest.sound_fade(handle, sound.gain / FADE_DURATION, sound.gain)
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handles[pname][weather] = handle
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end
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local function stop_sound(pname, weather, sound)
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if handles[pname] == nil or handles[pname][weather] == nil then return end
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local handle = handles[pname][weather]
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minetest.sound_stop(handle)
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minetest.sound_fade(handle, -sound.gain / FADE_DURATION, 0)
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if removables[pname] == nil then removables[pname] = {} end
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removables[pname][weather] = handle
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handles[pname][weather] = nil
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minetest.after(FADE_DURATION, end_sound, pname, weather, sound)
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end
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local function start_effect(player_data)
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@ -58,4 +79,4 @@ end
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climate_api.register_effect(EFFECT_NAME, start_effect, "start")
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climate_api.register_effect(EFFECT_NAME, handle_effect, "tick")
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climate_api.register_effect(EFFECT_NAME, stop_effect, "stop")
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climate_api.set_effect_cycle(EFFECT_NAME, climate_api.LONG_CYCLE)
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climate_api.set_effect_cycle(EFFECT_NAME, climate_api.MEDIUM_CYCLE)
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