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https://github.com/t-affeldt/climate_api.git
synced 2025-07-01 07:50:39 +02:00
Implement sounds, enable start and stop events
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@ -4,7 +4,7 @@ if not minetest.get_modpath("skylayer") then return end
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local SKYBOX_NAME = "climate_api:clouds"
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local function set_clouds(player, clouds)
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sky = { name = SKYBOX_NAME, cloud_data = clouds }
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local sky = { name = SKYBOX_NAME, cloud_data = clouds }
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skylayer.add_layer(player:get_player_name(), sky)
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end
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@ -44,5 +44,5 @@ local function remove_effect(player_data)
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end
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climate_api.register_effect("climate_api:clouds", handle_effect, "tick")
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climate_api.register_effect("climate_api:clouds", remove_effect, "end")
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climate_api.register_effect("climate_api:clouds", remove_effect, "stop")
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climate_api.set_effect_cycle("climate_api:clouds", climate_api.LONG_CYCLE)
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@ -31,5 +31,5 @@ local function remove_effect(player_data)
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end
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climate_api.register_effect("climate_api:skybox", handle_effect, "tick")
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climate_api.register_effect("climate_api:skybox", remove_effect, "end")
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climate_api.register_effect("climate_api:skybox", remove_effect, "stop")
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climate_api.set_effect_cycle("climate_api:skybox", climate_api.LONG_CYCLE)
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@ -1,14 +1,59 @@
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if not climate_mod.settings.sound then return end
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return
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local handles = {}
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local function start_sound(pname, weather, sound)
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if handles[pname] == nil then handles[pname] = {} end
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if handles[pname][weather] ~= nil then return end
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local handle = minetest.sound_play(sound, {
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to_player = pname,
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loop = true
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})
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handles[pname][weather] = handle
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end
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local function update_effect(player_data)
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local function stop_sound(pname, weather, sound)
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if handles[pname] == nil or handles[pname][weather] == nil then return end
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local handle = handles[pname][weather]
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minetest.sound_stop(handle)
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handles[pname][weather] = nil
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end
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local function start_effect(player_data)
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for playername, data in pairs(player_data) do
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for weather, value in pairs(data) do
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climate_mod.effects.play_sound(player, value)
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start_sound(playername, weather, value)
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end
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end
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end
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climate_api.register_effect("climate_api:sound", update_effect, "change")
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climate_api.set_effect_cycle("climate_api:skybox", climate_api.MEDIUM_CYCLE)
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local function handle_effect(player_data, prev_data)
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for playername, data in pairs(player_data) do
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for weather, value in pairs(data) do
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if prev_data[playername][weather] == nil then
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start_sound(playername, weather, sound)
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end
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end
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end
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for playername, data in pairs(prev_data) do
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for weather, value in pairs(data) do
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if player_data[playername][weather] == nil then
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stop_sound(playername, weather, sound)
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end
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end
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end
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end
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local function stop_effect(prev_data)
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minetest.log(dump2(prev_data, "stop_effect"))
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for playername, data in pairs(prev_data) do
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for weather, value in pairs(data) do
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stop_sound(playername, weather, value)
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end
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end
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end
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climate_api.register_effect("climate_api:sound", start_effect, "start")
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climate_api.register_effect("climate_api:sound", handle_effect, "tick")
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climate_api.register_effect("climate_api:sound", stop_effect, "stop")
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climate_api.set_effect_cycle("climate_api:sound", 0)
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