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Move damage effect to API, add advanced damage checks, add dewpoint influence
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@ -57,8 +57,13 @@ Lower values can possible increase performance.
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- ``Dynamically modify nodes`` (default true):
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If set to true, weather packs are allowed to register node update handlers.
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These can be used to dynamically place snow layers, melt ice, or hydrate soil.
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- ``Include wind speed in damage checks`` (default true):
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If set to true, Climate API will factor in wind speed and obstacles to determine damage sources.
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If set to false, a simple check will be used whether the player is outside.
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### Visuals
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### Weather Effects
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- ``Cause player damage`` (default true):
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If set to true, dangerous weather presets will damage affected players over time.
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- ``Show particle effects`` (default true):
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If set to true, weather effects (like rain) are allowed to render particles.
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Deactivating this feature will prevent some presets from being visible.
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