mirror of
https://github.com/t-affeldt/climate_api.git
synced 2025-07-13 22:10:28 +02:00
Tweak world cycle, add documentation
This commit is contained in:
42
lib/api.lua
42
lib/api.lua
@ -1,12 +1,17 @@
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-- initialize API interface
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local api = {}
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api.SHORT_CYCLE = 0.03 -- for particles and fast animations
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api.DEFAULT_CYCLE = 0.1 -- for most effect types
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api.MEDIUM_CYCLE = 2.0 -- for ressource intensive tasks
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api.LONG_CYCLE = 5.0 -- for write operations and skybox changes
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-- define various standard effect cycle lengths
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api.SHORT_CYCLE = 0 -- for particles and fast animations (use GSCYCLE)
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api.DEFAULT_CYCLE = 0.1 -- for most effect types
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api.MEDIUM_CYCLE = 2.0 -- for ressource intensive tasks
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api.LONG_CYCLE = 5.0 -- for write operations and skybox changes
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-- register new weather presets (like rain)
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-- @param name <string> Unique preset name, ideally prefixed
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-- @param conditions <table> A collection of required influences
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-- @param effects <table> A <table> containing all applied effects as keys and parameters as values
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function api.register_weather(name, conditions, effects)
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-- TODO: check and sanitize
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climate_mod.weathers[name] = {
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conditions = conditions,
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effects = effects,
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@ -14,6 +19,10 @@ function api.register_weather(name, conditions, effects)
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}
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end
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-- register new weather effects (like particles)
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-- @param name <string> Unique effect name, ideally prefixed
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-- @param handler <function> A function to be called when the effect is active
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-- @param htype <string: start|tick|stop> Determines when the function is called
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function api.register_effect(name, handler, htype)
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-- check for valid handler types
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if htype ~= "start" and htype ~= "tick" and htype ~= "stop" then
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@ -29,18 +38,32 @@ function api.register_effect(name, handler, htype)
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table.insert(climate_mod.effects[name][htype], handler)
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end
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-- set cycle length of given effect
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-- @param name <string> Name of the affected effect
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-- @param cycle <number> Duration between function calls
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function api.set_effect_cycle(name, cycle)
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climate_mod.cycles[name].timespan = cycle
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end
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-- register new environment influence that is independent of position
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-- @param name <string> Unique influence name
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-- @param func <function> Returns current influence value for entire world
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function api.register_global_influence(name, func)
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climate_mod.global_influences[name] = func
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end
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-- register new environment influence based on position
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-- @param name <string> Unique influence name
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-- @param func <function> Returns current influence value for given position
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function api.register_influence(name, func)
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climate_mod.influences[name] = func
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end
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-- register new Active Block Modifier dependent on weather status
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-- Uses same config as Minetest.register_abm() but also adds
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-- conditions similiar to weather presets and provides local environment
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-- to action event handler as third parameter.
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-- @param config <table> ABM configuration with additional information
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function api.register_abm(config)
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if not climate_mod.settings.block_updates then return end
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@ -48,16 +71,21 @@ function api.register_abm(config)
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local action = config.action
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local pos_override = config.pos_override
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-- override action handler to inject weather status
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local override = function(pos, node)
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local env = climate_mod.trigger.get_position_environment(pos)
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if type(pos_override) == "function" then
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pos = pos_override(pos)
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node = minetest.get_node(pos)
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end
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-- get environment influences for current position
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local env = climate_mod.trigger.get_position_environment(pos)
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if conditions == nil then
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return action(pos, node, env)
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end
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-- check if all conditions are met
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for condition, goal in pairs(conditions) do
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local is_applicable = climate_mod.trigger.test_condition(condition, env, goal)
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if not is_applicable then return end
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@ -65,9 +93,11 @@ function api.register_abm(config)
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return action(pos, node, env)
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end
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-- register overridden abm setup
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config.conditions = nil
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config.action = override
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minetest.register_abm(config)
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end
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-- return supplied API endpoint
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return api
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@ -1,3 +1,5 @@
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-- parse heat values into readable format
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-- also convert to Celsius if configured
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local function parse_heat(heat)
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local indicator = "°F"
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if not climate_mod.settings.fahrenheit then
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@ -8,11 +10,14 @@ local function parse_heat(heat)
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return heat .. indicator
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end
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-- register weather privilege in order to modify the weather status
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minetest.register_privilege("weather", {
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description = "Make changes to the current weather",
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give_to_singleplayer = false
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})
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-- display general information on current weather
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minetest.register_chatcommand("weather", {
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description ="Display weather information",
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func = function(playername)
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@ -49,6 +54,7 @@ minetest.register_chatcommand("weather", {
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end
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})
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-- set base heat to increase or decrease global climate temperatures
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minetest.register_chatcommand("set_heat", {
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params = "<heat>",
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description = "Override the weather algorithm's base heat",
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@ -63,6 +69,7 @@ minetest.register_chatcommand("set_heat", {
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end
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})
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-- set base heat to increase or decrease global climate humidity
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minetest.register_chatcommand("set_humidity", {
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params = "<humidity>",
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description = "Override the weather algorithm's base humidity",
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@ -77,6 +84,7 @@ minetest.register_chatcommand("set_humidity", {
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end
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})
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-- override wind direction and speed with given values
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minetest.register_chatcommand("set_wind", {
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params = "<wind>",
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description = "Override the weather algorithm's windspeed",
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@ -103,6 +111,7 @@ minetest.register_chatcommand("set_wind", {
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end
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})
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-- display current mod config
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minetest.register_chatcommand("weather_settings", {
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description = "Print the active Climate API configuration",
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func = function(playername)
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@ -113,6 +122,7 @@ minetest.register_chatcommand("weather_settings", {
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end
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})
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-- force a weather preset or disable it
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minetest.register_chatcommand("set_weather", {
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params ="<weather> <status>",
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description ="Turn the specified weather preset on or off for all players or reset it to automatic",
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@ -141,6 +151,7 @@ minetest.register_chatcommand("set_weather", {
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end
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})
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-- list all weather presets and whether they have been forced or disabled
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minetest.register_chatcommand("weather_status", {
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description = "Prints which weather presets are enforced or disabled",
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func = function(playername)
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@ -157,6 +168,7 @@ minetest.register_chatcommand("weather_status", {
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end
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})
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-- show all environment influences and their values for the executing player
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minetest.register_chatcommand("weather_influences", {
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description = "Prints which weather influences cause your current weather",
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func = function(playername)
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@ -7,7 +7,7 @@ if not state:contains("noise_timer") then
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humidity_base = 50,
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wind_x = 0.5,
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wind_z = 0.5,
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noise_timer = math.random(0, 300000)
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noise_timer = 0
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})
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end
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@ -1,5 +1,5 @@
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local GSCYCLE = 0.03 * climate_mod.settings.tick_speed
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local WORLD_CYCLE = 2 * climate_mod.settings.tick_speed
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local GSCYCLE = 0.03 * climate_mod.settings.tick_speed -- only process event loop after this time amount
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local WORLD_CYCLE = 15.00 * climate_mod.settings.tick_speed -- only update global environment influences after this time amount
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local gs_timer = 0
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local world_timer = 0
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@ -122,7 +122,6 @@ function trigger.call_handlers(name, effect, prev_effect)
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has_ticks = true
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ticks.current[player] = sources
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ticks.prev[player] = prev_effect[player]
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--prev_effect[player] = nil -- remove any found entries
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else
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has_starts = true
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starts[player] = sources
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