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2.0 KiB
2.0 KiB
TODO
Required for MVP
- Fix obvious bugs that prevent weathers from being selected
- Test if day progression works
- Test non-random heat and humidity values
- Fix noise function
- Implement sounds
- Test if sky changes are working
- Implement start/end events
- Make sure all weather presets are working
- Implement chat commands
Planned for first release
- Improve test_condition function
- Implement ABM system for additional effects
- Add light level to possible conditions
- Implement fallback for sky changes without skylayer
- Configurable number of days in a year
- Add license information to source files
- Write helpful README
- Find good values for weather conditions
- Make switches between effects more smooth
Nice to have
- Write documentation on how to add weathers and effects
- Register Moon Phases as a weather preset using the skybox effect
- Assign meta data (like "downfall", "wind", etc.) to weather presets
- Fog effects
Future Plans & Ideas
- Complete season system
- crops grow better in their respective season or worse in winter
- regrowing apples, lemons, etc. in their respective months
- holidays and reminders via chat commands
- day/night nycle adjusted to season
- special events like a bloodmoon -> increased mob spawns
- Fantasy weather effects
- pretty skyboxes
- swirling flower petals, mushroom spores, etc. in fitting biomes
- underground environment effects
- space effects at high y-level (meteors, magnetic storms, different skybox)
- Eco Pack (with climate change)
- Integration with Technic mods, etc.
- Track planted trees vs chopped wood, killed mobs, etc.
- Ecological footprint influences weather
- Extreme weather scenarios and desasters
- Tornados, poisonous rain that kills crops and animals, bush fires,...
- Survival Pack
- Body temperature becomes survival aspect
- Use local heat as base value
- swimming will cool down
- standing near fire will warm up
- craftable warm clothes
- metal armor will worsen heat issues