11 lines
638 B
Plaintext
11 lines
638 B
Plaintext
#The amount of time, in seconds, that must pass before another clump can fall.
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clumpfall_clump_interval (Clumpfall's Clump Interval) float 1
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#Increasing this increases that maximum size of each individual clump.
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#Warning: Increasing this setting can cause a lot of lag!
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clumpfall_clump_radius (Clumpfall's Clump Radius) int 1
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#Multiply each node's support radius by this number. This means that increasing it will make all nodes easier to support.
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#However, at minimum, a clump fall node will always be supported if its lower edge or corner touches another clump fall node.
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clumpfall_support_radius (Clumpfall's Support Radius) float 1
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