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directly copy, modify default:wood groups
(instead of hard-coding the groups list) fixes a wood -> slabs -> sticks -> wood multiplyier loop
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7
init.lua
7
init.lua
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@ -102,6 +102,11 @@ local coloredwood_cuts = {}
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if coloredwood.enable_stairsplus then
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local groups2 = table.copy(minetest.registered_items["default:wood"].groups)
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groups2.wood = nil
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groups2.ud_param2_colorable = 1
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groups2.not_in_creative_inventory=1
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for _, i in pairs(minetest.registered_nodes) do
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local chk = string.sub(i.name, 1, 20)
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@ -124,7 +129,7 @@ if coloredwood.enable_stairsplus then
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end
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minetest.override_item(i.name, {
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1, not_in_creative_inventory=1, ud_param2_colorable = 1},
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groups = groups2,
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paramtype2 = "colorfacedir",
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palette = "unifieddyes_palette_greys.png",
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airbrush_replacement_node = "coloredwood:"..class.."_wood_grey_"..shape
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