mirror of
https://github.com/Sokomine/colormachine.git
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experimental support for diffrent palettes
This commit is contained in:
parent
eb931bba39
commit
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306
init.lua
306
init.lua
@ -72,21 +72,39 @@
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colormachine = {};
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colormachine.colors = {
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"red",
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"orange",
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"yellow",
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"lime",
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"green",
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"spring", -- old name: "aqua",
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"cyan",
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"azure", -- old: "skyblue",
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"blue",
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"violet",
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"magenta",
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"rose" -- old: "redviolet"
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"red", -- ff 00 00
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"orange", -- ff 80 00
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"yellow", -- ff ff 00
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"lime", -- 80 ff 00
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"green", -- 00 ff 00
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"spring", -- 00 ff 80 old name: "aqua",
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"cyan", -- 00 ff ff
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"azure", -- 00 80 ff old: "skyblue",
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"blue", -- 00 00 ff
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"violet", -- 80 00 ff
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"magenta",-- ff 00 ff
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"rose" -- ff 00 80 old: "redviolet"
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-- TODO: what about nodes with the old names? aqua -> spring, skyblue -> azure, and redviolet -> rose aliases
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}
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--[[
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-- information about how to compute the ColorString for ^[colorize
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colormachine.color_components = {
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{"red", 2, 0, 0 }, -- ff 00 00
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{"orange", 2, 1, 0 }, -- ff 80 00
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{"yellow", 2, 2, 0 }, -- ff ff 00
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{"lime", 1, 2, 0 }, -- 80 ff 00
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{"green", 0, 2, 0 }, -- 00 ff 00
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{"spring", 0, 2, 1 }, -- 00 ff 80 old name: "aqua",
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{"cyan", 0, 2, 2 }, -- 00 ff ff
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{"azure", 0, 1, 2 }, -- 00 80 ff old: "skyblue",
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{"blue", 0, 0, 2 }, -- 00 00 ff
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{"violet", 1, 0, 2 }, -- 80 00 ff
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{"magenta",2, 0, 2 }, -- ff 00 ff
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{"rose", 2, 0, 1 }, -- ff 00 80 old: "redviolet"
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}
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--]]
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-- set this to 0 if you're using that branch of stained_glass where the node names correspond to those of unified_dyes
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local stained_glass_exception = 0;
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@ -145,6 +163,170 @@ for i,v in ipairs( colormachine.grey_names ) do
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colormachine.colors_and_greys[ #colormachine.colors + i ] = v;
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end
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--[[
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colormachine.dye_palette[ name_of_palette ] = { -- i.e. "unifieddyes_palette_reds.png"
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color, -- 1..12; -1 if grey is ~= -1
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shade, -- 1..8; -1 if grey is ~= -1
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grey, -- 1..5; -1 if color or shade is ~= -1
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name_of_dye, -- i.e. "unifieddyes:dark_red_s50.png"
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param2_value, -- 0..size of palette-1
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colorstring, -- i.e. "a85400" for dark orange
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}
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--]]
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colormachine.dye_palette = {};
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-- entries: c(olor), s(hade), g(reyscale), dye_name, param2_value, color_code
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colormachine.dye_palette[ "colorfacedir_palette.png" ] = {
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{ -1, -1, 1, "dye:white", 0, "ffffff"}, -- 1
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{ 1, 3, -1, "dye:red", 1, "8b0000"}, -- 2
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{ 2, 3, -1, "dye:orange", 2, "ffa500"}, -- 3
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{ 3, 3, -1, "dye:yellow", 3, "eeee00"}, -- 4
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{ 5, 3, -1, "dye:green", 4, "006400"}, -- 5
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{ 9, 3, -1, "dye:blue", 5, "00008b"}, -- 6
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{ -1, -1, 3, "dye:grey", 6, "808080"}, -- 7
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{ 11, 3, -1, "dye:magenta", 7, "ff1493"}, -- 8
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};
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-- 24 colors
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-- we have some left (standard: 15 dyes)
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-- dark green is darker than normal green; necessary because
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-- the colors ought to be the same as for the 8-color-palette
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colormachine.dye_palette[ "unifieddyes_palette_colorwallmounted.png"] = {
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{ -1, -1, 1, "dye:white", 0, "ffffff"}, -- 1 white
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{ -1, -1, 2, "nonexistant", 1, "bfbfbf"}, -- 2 light grey
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{ -1, -1, 3, "dye:grey", 2, "808080"}, -- 3 grey
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{ -1, -1, 4, "dye:dark_grey", 3, "404040"}, -- 4 dark grey
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{ -1, -1, 5, "dye:black", 4, "141414"}, -- 5 black
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{ 8, 1, -1, "nonexistant", 5, "8080ff"}, -- 6 azure?
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{ 2, 4, -1, "dye:brown", 6, "aa5500"}, -- 7 ocker brown
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{ 12, 1, -1, "dye:pink", 7, "ffc1da"}, -- 8 pink
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{ 1, 1, -1, "nonexistant", 8, "ff0000"}, -- 9 bright red
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{ 2, 1, -1, "dye:orange", 9, "ff8000"}, -- 10 bright orange
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{ 3, 1, -1, "dye:yellow", 10, "ffff00"}, -- 11 bright yellow
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{ 5, 1, -1, "nonexistant", 11, "00ff00"}, -- 12 bright green
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{ 7, 1, -1, "nonexistant", 12, "00ffff"}, -- 13 bright cyan
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{ 9, 1, -1, "nonexistant", 13, "0000ff"}, -- 14 bright blue
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{ 10, 1, -1, "nonexistant", 14, "8000ff"}, -- 15 bright violet
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{ 11, 1, -1, "dye:magenta", 15, "ff00ff"}, -- 16 bright magenta
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{ 1, 3, -1, "dye:red", 16, "a80000"}, -- 17 dark red
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{ 2, 3, -1, "nonexistant", 17, "a85400"}, -- 18 dark orange
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{ 3, 3, -1, "nonexistant", 18, "a8a800"}, -- 19 dark yellow
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{ 5, 3, -1, "dye:dark_green",19, "00a800"}, -- 20 dark green
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{ 7, 3, -1, "dye:cyan", 20, "00a8a8"}, -- 21 dark cyan
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{ 9, 3, -1, "nonexistant", 21, "0000a8"}, -- 22 dark blue
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{ 10, 3, -1, "dye:violet", 22, "5400a8"}, -- 23 dark violet
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{ 11, 3, -1, "nonexistant", 23, "a800a8"}, -- 24 dark magenta
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{ 1, 5, -1, "nonexistant", 24, "550000"}, -- 25 very dark red
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{ 2, 5, -1, "nonexistant", 25, "552a00"}, -- 26 also: very dark orange
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{ 3, 5, -1, "nonexistant", 26, "555500"}, -- 27 very dark yellow
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{ 5, 5, -1, "dye:green", 27, "005500"}, -- 28 (very dark green)
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{ 7, 5, -1, "nonexistant", 28, "005500"}, -- 29 very dark cyan
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{ 9, 5, -1, "dye:blue", 29, "000055"}, -- 30 (very dark blue)
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{ 10, 5, -1, "nonexistant", 30, "2a0055"}, -- 31 very dark violet
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{ 11, 5, -1, "nonexistant", 31, "550055"}, -- 32 very dark mangeta
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};
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--[[
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colormachine.dye_palette[ "unifieddyes_palette_reds.png"] = {
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{ 1, 1, -1, "nonexistant", 0, "ff0000"}, -- 1
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{ 1, 2, -1, "nonexistant", 1, "ff8000"}, -- 2
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{ 1, 3, -1, "nonexistant", 2, "ffff00"}, -- 3
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{ 1, 4, -1, "nonexistant", 3, "00ff00"}, -- 4
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{ 1, 5, -1, "nonexistant", 4, "00ffff"}, -- 5
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{ 1, 6, -1, "nonexistant", 5, "0000ff"}, -- 6
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{ 1, 7, -1, "nonexistant", 6, "8000ff"}, -- 7
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{ 1, 8, -1, "dye:magenta", 7, "ff00ff"}, -- 8
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};
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--]]
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colormachine.add_unifieddyes_palette = function( color_name, c_nr )
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local color_name_old = color_name;
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if( color_name == "spring" ) then
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color_name_old = "aqua";
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elseif( color_name == "azure" ) then
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color_name_old = "skyblue";
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elseif( color_name == "rose") then
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color_name_old = "redviolet";
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end
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colormachine.dye_palette[ "unifieddyes_palette_"..color_name_old.."s.png"] = {
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{ c_nr, 1, -1, "dye:white", 0, "ffffff"}, -- 1
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{ c_nr, 2, -1, "unifieddyes_"..color_name..".png", 1, "ff0000"}, -- 2
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{ c_nr, 3, -1, "unifieddyes_"..color_name.."_s50.png", 2, "c04040"}, -- 3
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-- TODO: c_nr, 4 - unsure which color name that might represent
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{ c_nr, 4, -1, "nonexistant", 3, "ff8080"}, -- 4
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{ c_nr, 5, -1, "unifieddyes_medium_"..color_name..".png", 4, "a80000"}, -- 5
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{ c_nr, 6, -1, "unifieddyes_medium_"..color_name.."_s50.png",5, "802a2a"}, -- 6
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{ c_nr, 7, -1, "unifieddyes_dark_" ..color_name..".png", 6, "550000"}, -- 7
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{ c_nr, 8, -1, "unifieddyes_dark_" ..color_name.."_s50.png",7, "3f0e0e"}, -- 8
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-- TODO: adjust color mask for further colors
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};
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-- grey colors are handled diffrently
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-- TODO: we have only 5 places to show them and are defining 8
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if( color_name == "grey" ) then
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for i,v in ipairs( colormachine.dye_palette[ "unifieddyes_palette_"..color_name_old.."s.png"] ) do
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v[3] = v[2];
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v[1] = -1;
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v[2] = -1;
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end
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end
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end
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-- add the huge amount of color palettes for unifieddyes
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for c_nr,color_name in ipairs( colormachine.colors ) do
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colormachine.add_unifieddyes_palette( color_name, c_nr );
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end
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colormachine.add_unifieddyes_palette( "grey", -1 );
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local dye_palette_nr = {};
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-- dye name { colorfacedir_palette.png, unifieddyes_palette_colorwallmounted.png, #colorcode}
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dye_palette_nr[ "dye:white" ] = { 0, 0, "ffffff", "ffffff"};
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dye_palette_nr[ "dye:red" ] = { 1, 16, "8b0000", "a80000"}; -- (close enough?)
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dye_palette_nr[ "dye:orange" ] = { 2, 9, "ffa500", "ff8000"}; -- (close enough?)
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dye_palette_nr[ "dye:yellow" ] = { 3, 10, "eeee00", "ffff00"}; -- (bright yellow)
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dye_palette_nr[ "dye:green" ] = { 4, 27, "006400", "005500"}; -- (very dark green)
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dye_palette_nr[ "dye:blue" ] = { 5, 29, "00008b", "000055"}; -- (very dark blue)
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dye_palette_nr[ "dye:grey" ] = { 6, 2, "808080", "808080"};
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dye_palette_nr[ "dye:magenta" ] = { 7, 15, "ff1493", "ff00ff"};
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-- we have some dyes left (standard: 15 dyes)
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dye_palette_nr[ "dye:black" ] = {-1, 4, nil, "141414"};
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dye_palette_nr[ "dye:brown" ] = {-1, 25, nil, "552a00"}; -- also: very dark orange
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dye_palette_nr[ "dye:cyan" ] = {-1, 20, nil, "00a8a8"};
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-- dark green is darker than normal green; necessary because
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-- the colors ought to be the same as for the 8-color-palette
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dye_palette_nr[ "dye:dark_green"] = {-1, 19, nil, "00a800"};
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dye_palette_nr[ "dye:dark_grey" ] = {-1, 3, nil, "404040"};
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dye_palette_nr[ "dye:pink" ] = {-1, 7, nil, "ffc1da"};
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dye_palette_nr[ "dye:violet" ] = {-1, 22, nil, "5400a8"};
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dye_palette_nr[ "nonexistant" ] = {-1, 1, nil, "bfbfbf"}; -- light grey
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dye_palette_nr[ "nonexistant" ] = {-1, 5, nil, "8080ff"}; -- bright violett
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dye_palette_nr[ "nonexistant" ] = {-1, 6, nil, "aa5500"}; -- ocker brown
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dye_palette_nr[ "nonexistant" ] = {-1, 8, nil, "ff0000"}; -- bright red
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dye_palette_nr[ "nonexistant" ] = {-1, 11, nil, "00ff00"}; -- bright green
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dye_palette_nr[ "nonexistant" ] = {-1, 12, nil, "00ffff"}; -- bright cyan
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dye_palette_nr[ "nonexistant" ] = {-1, 13, nil, "0000ff"}; -- bright blue
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dye_palette_nr[ "nonexistant" ] = {-1, 14, nil, "8000ff"}; -- lila
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dye_palette_nr[ "nonexistant" ] = {-1, 17, nil, "a85400"}; -- dark orange
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dye_palette_nr[ "nonexistant" ] = {-1, 18, nil, "a8a800"}; -- dark yellow
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dye_palette_nr[ "nonexistant" ] = {-1, 21, nil, "0000a8"}; -- dark blue
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dye_palette_nr[ "nonexistant" ] = {-1, 23, nil, "a800a8"}; -- dark magenta
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dye_palette_nr[ "nonexistant" ] = {-1, 24, nil, "550000"}; -- very dark red
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dye_palette_nr[ "nonexistant" ] = {-1, 26, nil, "555500"}; -- very dark yellow
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dye_palette_nr[ "nonexistant" ] = {-1, 28, nil, "005500"}; -- very dark cyan
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dye_palette_nr[ "nonexistant" ] = {-1, 30, nil, "2a0055"}; -- very dark violet
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dye_palette_nr[ "nonexistant" ] = {-1, 31, nil, "550055"}; -- very dark mangeta
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-- dye numbers left uncovered in the colorwallmounted palette:
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-- 1 5 6
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-- 11 12 13 14 15 17 18
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-- 21 23 24 26 28
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--30 31
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-- defines the order in which blocks are shown
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-- nr: the diffrent block types need to be ordered by some system; the number defines that order
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-- modname: some mods define more than one type of colored blocks; the modname is needed
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@ -431,9 +613,9 @@ colormachine.ordered = {}
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-- the function that creates the color chooser based on the textures of the nodes offered (texture names have to start with m_prefix)
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colormachine.generate_form = function( m_prefix )
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local form = "size["..tostring( #colormachine.colors+2 )..",10]".."label[5,0;Select a color:]"..
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"label[5,9.7;Select a color or]"..
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"button[7,9.5;2,1;abort;abort selection]"..
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local form = "size["..tostring( #colormachine.colors+2 )..",11]".."label[5,0;Select a color:]"..
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"label[5,10.4;Select a color or]"..
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"button[7,10.2;2,1;abort;abort selection]"..
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"label[0.3,1;light]";
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-- not all mods offer all shades (and some offer even more)
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@ -455,17 +637,17 @@ colormachine.generate_form = function( m_prefix )
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-- combination of texture, palette and paramtype2 gets just one entry with alternate blocks
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-- beeing listed on the menu page
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if( colormachine.data[ m_prefix ].similar_blocks and #colormachine.data[ m_prefix ].similar_blocks > 1 ) then
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form = form.."label[1,8.1;Similar blocks using the same texture and colors:]";
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form = form.."label[1,8.8;Similar blocks using the same texture and colors:]";
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-- show each alternate block (usually diffrent shapes, i.e. stairs) as a button because that looks best
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-- (not that the button does much except go back)
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for i,block in ipairs( colormachine.data[ m_prefix ].similar_blocks ) do
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if( i<14) then
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form = form.."item_image_button["..tostring(i)..",8.5;1,1;"..block..";"..minetest.formspec_escape(block)..";]";
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form = form.."item_image_button["..tostring(i)..",9.2;1,1;"..block..";"..minetest.formspec_escape(block)..";]";
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end
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end
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-- this can happen if i.e. unifieddyes and moreblocks meet
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if( #colormachine.data[ m_prefix ].similar_blocks >13) then
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form = form.."label[10.3,8.1;"..minetest.formspec_escape("..plus "..
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form = form.."label[10.3,8.8;"..minetest.formspec_escape("..plus "..
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tostring( #colormachine.data[ m_prefix ].similar_blocks-13 ).." more not shown here.").."]";
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end
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end
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@ -640,19 +822,6 @@ colormachine.print_color_image = function( meta, k, new_color, c, s, g, pos_x, p
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end
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colormachine.color_palette_colorfacedir_palette = {
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"ffffff", -- 1 white
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"8b0000", -- 2 red
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"ffa500", -- 3 orange
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"eeee00", -- 4 yellow
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"006400", -- 5 green
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"00008b", -- 6 blue
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"808080", -- 7 grey
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"ff1493", -- 8 magenta
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}
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-- returns the translated name of the color if necessary (wool/normal dye is named differently than unifieddyes);
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-- either meta or c, s and g together need to be given
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-- mode==0: return texture name
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@ -675,6 +844,31 @@ colormachine.translate_color_name = function( meta, k, new_color, c, s, g, as_ob
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-- use hardwarecoloring
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if( colormachine.data[k].palette ) then
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local palette = colormachine.dye_palette[ colormachine.data[k].palette ];
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if( palette ) then
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-- elements of palette: c(olor), s(hade), g(reyscale), dye_name, param2_value, color_code
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-- search for the right entry in the dye_palette
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local found = false;
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for i,cp in ipairs( palette ) do
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if( ( g==-1 and cp[1]==c and cp[2]==s) or (g~=-1 and cp[3]==g )) then
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found = i;
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end
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end
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if( not( found )) then
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return nil;
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end
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-- there is just one block; coloring works through param2/itemstack data
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if( as_obj_name==1 ) then
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return colormachine.data[k].block;
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end
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-- formspec_escape is required here
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return minetest.formspec_escape(
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colormachine.data[k].texture_name.."^[colorize:#"..
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palette[ found ][6]..":196");
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end
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end
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--[[
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if( colormachine.data[k].palette == "colorfacedir_palette.png" ) then
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-- no lime, spring, cyan, azure, violet or rose
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if( (c==4 or c==6 or c==7 or c==8 or c==10 or c==12 )
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@ -710,12 +904,23 @@ colormachine.translate_color_name = function( meta, k, new_color, c, s, g, as_ob
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else
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return nil;
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end
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local found = nil;
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for dye_name,v2 in pairs(dye_palette_nr ) do
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if( v2 and v2[1]==palette_idx-1 ) then
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found = dye_name;
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end
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end
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if( not( found )) then
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return nil;
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end
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-- formspec_escape is required here
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return minetest.formspec_escape(
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colormachine.data[k].texture_name.."^[colorize:#"..
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colormachine.color_palette_colorfacedir_palette[ palette_idx ]..":128");
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dye_palette_nr[ found ][3]..":128");
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end
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end
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--]]
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local k_orig = k;
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-- unifieddyes_ does not supply all colors
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@ -1478,34 +1683,6 @@ colormachine.main_menu_formspec = function( pos, option )
|
||||
return form;
|
||||
end
|
||||
|
||||
|
||||
local dye_palette_nr = {};
|
||||
-- dye name { colorfacedir_palette.png, unifieddyes_palette_colorwallmounted.png}
|
||||
dye_palette_nr[ "dye:white" ] = { 0, 0};
|
||||
dye_palette_nr[ "dye:red" ] = { 1, 8};
|
||||
dye_palette_nr[ "dye:orange" ] = { 2, 9};
|
||||
dye_palette_nr[ "dye:yellow" ] = { 3, 10};
|
||||
dye_palette_nr[ "dye:green" ] = { 4, 27};
|
||||
dye_palette_nr[ "dye:blue" ] = { 5, 29};
|
||||
dye_palette_nr[ "dye:grey" ] = { 6, 2};
|
||||
dye_palette_nr[ "dye:magenta" ] = { 7, 16};
|
||||
-- we have some dyes left (standard: 15 dyes)
|
||||
dye_palette_nr[ "dye:black" ] = {-1, 4};
|
||||
dye_palette_nr[ "dye:brown" ] = {-1, 25};
|
||||
dye_palette_nr[ "dye:cyan" ] = {-1, 20};
|
||||
-- dark green is darker than normal green; necessary because
|
||||
-- the colors ought to be the same as for the 8-color-palette
|
||||
dye_palette_nr[ "dye:dark_green"] = {-1, 19};
|
||||
dye_palette_nr[ "dye:dark_grey" ] = {-1, 3};
|
||||
dye_palette_nr[ "dye:pink" ] = {-1, 7};
|
||||
dye_palette_nr[ "dye:violet" ] = {-1, 22};
|
||||
|
||||
-- dye numbers left uncovered in the colorwallmounted palette:
|
||||
-- 1 5 6
|
||||
-- 11 12 13 14 15 17 18
|
||||
-- 21 23 24 26 28
|
||||
--30 31
|
||||
|
||||
-- determines the name of the dye that was used to create the current param2 value;
|
||||
-- transforms param2 to the value as suitable if dye dye_node_name is applied;
|
||||
-- old_node_name is just passed on
|
||||
@ -2073,20 +2250,13 @@ colormachine.init_hardware_colored = function()
|
||||
colormachine.data[ k.."_" ] = {
|
||||
nr=tonumber("2."+nr_add),
|
||||
modname='default', -- TODO: might not always be correct
|
||||
shades={0,0,1,0,0,0,0,0}, grey_shades={1,0,1,0,0}, u=0,
|
||||
shades={1,1,1,1,1,1,1,1}, grey_shades={1,1,1,1,1}, u=1,
|
||||
descr=k, block=k, add="", p=1,
|
||||
palette = def.palette,
|
||||
paramtype2 = def.paramtype2,
|
||||
texture_name= texture,
|
||||
similar_blocks = { k }};
|
||||
nr_add = nr_add + 1;
|
||||
-- those two drawtypes can support more color than colorfacedir with its
|
||||
-- limitation to 8 colors
|
||||
if( def.paramtype2 == "color" or def.paramtype2 == "colorwallmounted" ) then
|
||||
colormachine.data[ k.."_" ].shades = {1,1,1,1,1,1,1,1};
|
||||
colormachine.data[ k.."_" ].grey_shades = {1,1,1,1,1};
|
||||
colormachine.data[ k.."_" ].u = 1;
|
||||
end
|
||||
else
|
||||
-- store blocks which share the same texture, palette and paramtype2
|
||||
table.insert( colormachine.data[ found ].similar_blocks, k );
|
||||
|
Loading…
Reference in New Issue
Block a user