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mirror of https://github.com/HybridDog/connected_chests.git synced 2024-12-26 21:30:18 +01:00

Update for new minetest_game

This commit is contained in:
Hybrid Dog 2017-12-04 14:14:55 +01:00
parent 24c17ac7d6
commit 244e7fbf3a
2 changed files with 30 additions and 13 deletions

View File

@ -17,3 +17,4 @@ If you got ideas or found bugs, please tell them to me.
TODO:
* add abms when registering the chest instead of using chestdata
* lid opening

View File

@ -200,7 +200,7 @@ function connected_chests.register_chest(fromname, data)
chest.after_place_node = nil
chest.on_receive_fields = nil
if data.on_rightclick then
chest.on_rightclick = function()print"yem"end--data.on_rightclick
chest.on_rightclick = data.on_rightclick
end
function chest.on_rotate()
return false
@ -289,7 +289,20 @@ local big_formspec = "size[13,9]"..
connected_chests.register_chest("default:chest", {
get_formspec = function()
return big_formspec
end,
on_rightclick = function(pos, _, player)
minetest.sound_play("default_chest_open", {gain = 0.3,
pos = pos, max_hear_distance = 10})
minetest.show_formspec(
player:get_player_name(),
"default:chest_locked_connected_left",
"size[13,9]"..
"list[nodemeta:".. pos.x .. "," .. pos.y .. "," ..pos.z .. ";main;0,0;13,5;]"..
"list[current_player;main;2.5,5.2;8,4;]"
)
end
})
connected_chests.register_chest("default:chest_locked", {
@ -297,19 +310,22 @@ connected_chests.register_chest("default:chest_locked", {
return big_formspec
end,
lock = true,
on_rightclick = function(pos, _, clicker)
local meta = minetest.get_meta(pos)
local pname = clicker:get_player_name()
if pname == meta:get_string"owner"
or pname == minetest.settings:get"name" then
minetest.show_formspec(
pname,
"default:chest_locked_connected_left",
"size[13,9]"..
"list[nodemeta:".. pos.x .. "," .. pos.y .. "," ..pos.z .. ";main;0,0;13,5;]"..
"list[current_player;main;2.5,5.2;8,4;]"
)
on_rightclick = function(pos, _, player)
if not default.can_interact_with_node(player, pos) then
minetest.sound_play("default_chest_locked", {pos = pos})
return
end
minetest.sound_play("default_chest_open", {gain = 0.3,
pos = pos, max_hear_distance = 10})
minetest.show_formspec(
player:get_player_name(),
"default:chest_locked_connected_left",
"size[13,9]"..
"list[nodemeta:".. pos.x .. "," .. pos.y .. "," ..pos.z .. ";main;0,0;13,5;]"..
"list[current_player;main;2.5,5.2;8,4;]"
)
end
})