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https://github.com/Sokomine/cottages.git
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made hay production in mineclone-like worlds possible
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2
mod.conf
2
mod.conf
@@ -1,5 +1,5 @@
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name = cottages
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description = Contains a lot of blocks that fit to medieval settlements and small cottages. Comes with hammer & anvil to repair tools. Threshing floor and handmill help process grains etc.
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optional_depends = default, farming, stairs, homedecor, intllib, trees, wool, moreblocks, unified_inventory
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optional_depends = default, farming, stairs, homedecor, intllib, trees, wool, moreblocks, unified_inventory, mcl_core
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author = Sokomine
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title = Blocks for building cottages.
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@@ -3,12 +3,19 @@
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--
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local S = cottages.S
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local dirt_with_grass = 'default:dirt_with_grass'
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local dirt = 'default:dirt'
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if(not(minetest.registered_nodes[dirt_with_grass])) then
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dirt_with_grass = 'mcl_core:dirt_with_grass'
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dirt = 'mcl_core:dirt'
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end
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-- If default:dirt_with_grass is digged while wielding a pitchfork, it will
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-- turn into dirt and get some hay placed above it.
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-- The hay will disappear (decay) after a couple of minutes.
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if( minetest.registered_items["default:dirt_with_grass"]
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if( minetest.registered_items[dirt_with_grass]
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and minetest.registered_items[dirt]
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and minetest.registered_tools["cottages:pitchfork"]) then
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minetest.override_item("default:dirt_with_grass", {
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minetest.override_item(dirt_with_grass, {
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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if( not( pos ) or not( digger )) then
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return
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@@ -25,7 +32,7 @@ if( minetest.registered_items["default:dirt_with_grass"]
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if( not(node_above) or not(node_above.name) or node_above.name ~= "air" ) then
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return nil
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end
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minetest.swap_node( pos, {name="default:dirt"})
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minetest.swap_node( pos, {name=dirt})
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minetest.add_node( pos_above, {name="cottages:hay_mat", param2=math.random(2,25)})
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-- start a node timer so that the hay will decay after some time
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local timer = minetest.get_node_timer(pos_above)
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@@ -34,7 +41,7 @@ if( minetest.registered_items["default:dirt_with_grass"]
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end
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-- prevent dirt from beeing multiplied this way (that is: give no dirt!)
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local inv = digger:get_inventory()
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inv:remove_item('main', 'default:dirt 1')
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inv:remove_item('main', tostring(dirt)..' 1')
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return
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end,
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})
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