removed minetest.env references and switched to swap_node

This commit is contained in:
Sokomine 2015-07-26 00:02:41 +02:00
parent 42521c5f2b
commit 5f80623617
3 changed files with 28 additions and 28 deletions

View File

@ -62,7 +62,7 @@ minetest.register_node("cottages:anvil", {
},
on_construct = function(pos)
local meta = minetest.env:get_meta(pos);
local meta = minetest.get_meta(pos);
meta:set_string("infotext", S("Anvil"));
local inv = meta:get_inventory();
inv:set_size("input", 1);
@ -99,7 +99,7 @@ minetest.register_node("cottages:anvil", {
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory();
local owner = meta:get_string('owner');
@ -163,8 +163,8 @@ minetest.register_node("cottages:anvil", {
end
local name = puncher:get_player_name();
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory();
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory();
local input = inv:get_stack('input',1);

View File

@ -31,12 +31,12 @@ cottages_window_sutter_operate = function( pos, old_node_state_name, new_node_st
for i,v in ipairs(offsets) do
local node = minetest.env:get_node_or_nil( {x=pos.x, y=(pos.y+v), z=pos.z } );
local node = minetest.get_node_or_nil( {x=pos.x, y=(pos.y+v), z=pos.z } );
if( node and node.name and node.name==old_node_state_name
and ( (v > 0 and stop_up == 0 )
or (v < 0 and stop_down == 0 ))) then
minetest.env:add_node({x=pos.x, y=(pos.y+v), z=pos.z }, {name = new_node_state_name, param2 = node.param2})
minetest.swap_node({x=pos.x, y=(pos.y+v), z=pos.z }, {name = new_node_state_name, param2 = node.param2})
-- found a diffrent node - no need to search further up
elseif( v > 0 and stop_up == 0 ) then
@ -72,7 +72,7 @@ minetest.register_node("cottages:window_shutter_open", {
},
},
on_rightclick = function(pos, node, puncher)
minetest.env:add_node(pos, {name = "cottages:window_shutter_closed", param2 = node.param2})
minetest.swap_node(pos, {name = "cottages:window_shutter_closed", param2 = node.param2})
cottages_window_sutter_operate( pos, "cottages:window_shutter_open", "cottages:window_shutter_closed" );
end,
is_ground_content = false,
@ -100,7 +100,7 @@ minetest.register_node("cottages:window_shutter_closed", {
},
},
on_rightclick = function(pos, node, puncher)
minetest.env:add_node(pos, {name = "cottages:window_shutter_open", param2 = node.param2})
minetest.swap_node(pos, {name = "cottages:window_shutter_open", param2 = node.param2})
cottages_window_sutter_operate( pos, "cottages:window_shutter_closed", "cottages:window_shutter_open" );
end,
is_ground_content = false,
@ -116,9 +116,9 @@ minetest.register_abm({
action = function(pos)
-- at this time, sleeping in a bed is not possible
if( not(minetest.env:get_timeofday() < 0.2 or minetest.env:get_timeofday() > 0.805)) then
local old_node = minetest.env:get_node( pos );
minetest.env:add_node(pos, {name = "cottages:window_shutter_open", param2 = old_node.param2})
if( not(minetest.get_timeofday() < 0.2 or minetest.get_timeofday() > 0.805)) then
local old_node = minetest.get_node( pos );
minetest.swap_node(pos, {name = "cottages:window_shutter_open", param2 = old_node.param2})
cottages_window_sutter_operate( pos, "cottages:window_shutter_closed", "cottages:window_shutter_open" );
end
end
@ -133,9 +133,9 @@ minetest.register_abm({
action = function(pos)
-- same time at which sleeping is allowed in beds
if( minetest.env:get_timeofday() < 0.2 or minetest.env:get_timeofday() > 0.805) then
local old_node = minetest.env:get_node( pos );
minetest.env:add_node(pos, {name = "cottages:window_shutter_closed", param2 = old_node.param2})
if( minetest.get_timeofday() < 0.2 or minetest.get_timeofday() > 0.805) then
local old_node = minetest.get_node( pos );
minetest.swap_node(pos, {name = "cottages:window_shutter_closed", param2 = old_node.param2})
cottages_window_sutter_operate( pos, "cottages:window_shutter_open", "cottages:window_shutter_closed" );
end
end
@ -166,7 +166,7 @@ minetest.register_node("cottages:half_door", {
},
},
on_rightclick = function(pos, node, puncher)
local node2 = minetest.env:get_node( {x=pos.x,y=(pos.y+1),z=pos.z});
local node2 = minetest.get_node( {x=pos.x,y=(pos.y+1),z=pos.z});
local param2 = node.param2;
if( param2%4 == 1) then param2 = param2+1; --2;
@ -174,11 +174,11 @@ minetest.register_node("cottages:half_door", {
elseif( param2%4 == 3) then param2 = param2-3; --0;
elseif( param2%4 == 0) then param2 = param2+3; --3;
end;
minetest.env:add_node(pos, {name = "cottages:half_door", param2 = param2})
minetest.swap_node(pos, {name = "cottages:half_door", param2 = param2})
-- if the node above consists of a door of the same type, open it as well
-- Note: doors beneath this one are not opened! It is a special feature of these doors that they can be opend partly
if( node2 ~= nil and node2.name == node.name and node2.param2==node.param2) then
minetest.env:add_node( {x=pos.x,y=(pos.y+1),z=pos.z}, {name = "cottages:half_door", param2 = param2})
minetest.swap_node( {x=pos.x,y=(pos.y+1),z=pos.z}, {name = "cottages:half_door", param2 = param2})
end
end,
is_ground_content = false,
@ -207,7 +207,7 @@ minetest.register_node("cottages:half_door_inverted", {
},
},
on_rightclick = function(pos, node, puncher)
local node2 = minetest.env:get_node( {x=pos.x,y=(pos.y+1),z=pos.z});
local node2 = minetest.get_node( {x=pos.x,y=(pos.y+1),z=pos.z});
local param2 = node.param2;
if( param2%4 == 1) then param2 = param2-1; --0;
@ -215,10 +215,10 @@ minetest.register_node("cottages:half_door_inverted", {
elseif( param2%4 == 2) then param2 = param2+1; --3;
elseif( param2%4 == 3) then param2 = param2-1; --2;
end;
minetest.env:add_node(pos, {name = "cottages:half_door_inverted", param2 = param2})
minetest.swap_node(pos, {name = "cottages:half_door_inverted", param2 = param2})
-- open upper parts of this door (if there are any)
if( node2 ~= nil and node2.name == node.name and node2.param2==node.param2) then
minetest.env:add_node( {x=pos.x,y=(pos.y+1),z=pos.z}, {name = "cottages:half_door_inverted", param2 = param2})
minetest.swap_node( {x=pos.x,y=(pos.y+1),z=pos.z}, {name = "cottages:half_door_inverted", param2 = param2})
end
end,
is_ground_content = false,
@ -256,7 +256,7 @@ minetest.register_node("cottages:gate_closed", {
},
},
on_rightclick = function(pos, node, puncher)
minetest.env:add_node(pos, {name = "cottages:gate_open", param2 = node.param2})
minetest.swap_node(pos, {name = "cottages:gate_open", param2 = node.param2})
end,
is_ground_content = false,
})
@ -290,7 +290,7 @@ minetest.register_node("cottages:gate_open", {
},
},
on_rightclick = function(pos, node, puncher)
minetest.env:add_node(pos, {name = "cottages:gate_closed", param2 = node.param2})
minetest.swap_node(pos, {name = "cottages:gate_closed", param2 = node.param2})
end,
is_ground_content = false,
drop = "cottages:gate_closed",
@ -345,7 +345,7 @@ cottages.register_hatch = function( nodename, description, texture, receipe_item
},
on_rightclick = function(pos, node, puncher)
minetest.env:add_node(pos, {name = node.name, param2 = new_facedirs[ node.param2+1 ]})
minetest.swap_node(pos, {name = node.name, param2 = new_facedirs[ node.param2+1 ]})
end,
is_ground_content = false,
on_place = minetest.rotate_node,

View File

@ -206,7 +206,7 @@ minetest.register_node("cottages:shelf", {
on_construct = function(pos)
local meta = minetest.env:get_meta(pos);
local meta = minetest.get_meta(pos);
meta:set_string("formspec",
"size[8,8]"..
@ -218,17 +218,17 @@ minetest.register_node("cottages:shelf", {
end,
can_dig = function( pos,player )
local meta = minetest.env:get_meta( pos );
local meta = minetest.get_meta( pos );
local inv = meta:get_inventory();
return inv:is_empty("main");
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.env:get_meta( pos );
local meta = minetest.get_meta( pos );
meta:set_string('infotext', S('open storage shelf (in use)'));
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.env:get_meta( pos );
local meta = minetest.get_meta( pos );
local inv = meta:get_inventory();
if( inv:is_empty("main")) then
meta:set_string('infotext', S('open storage shelf (empty)'));
@ -293,7 +293,7 @@ minetest.register_node("cottages:washing", {
},
on_rightclick = function(pos, node, player)
-- works only with water beneath
local node_under = minetest.env:get_node( {x=pos.x, y=(pos.y-1), z=pos.z} );
local node_under = minetest.get_node( {x=pos.x, y=(pos.y-1), z=pos.z} );
if( not( node_under ) or node_under.name == "ignore" or (node_under.name ~= 'default:water_source' and node_under.name ~= 'default:water_flowing')) then
minetest.chat_send_player( player:get_player_name(), S("Sorry. This washing place is out of water. Please place it above water!"));
else