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https://github.com/Sokomine/cottages.git
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added screenshot; made compatible with mineclone2; adjusted sounds
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d607c8af31
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@ -1,5 +1,5 @@
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default
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farming
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default?
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farming?
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stairs?
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homedecor?
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intllib?
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5
init.lua
5
init.lua
@ -29,6 +29,11 @@ else
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cottages.S = function(s) return s end
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end
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-- MineClone2 needs special treatment; default is only needed for
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-- crafting materials and sounds (less important)
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if( not( minetest.get_modpath("default"))) then
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default = {};
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end
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--cottages.config_use_mesh_barrel = false;
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--cottages.config_use_mesh_handmill = true;
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@ -342,7 +342,7 @@ if( minetest.get_modpath("stairs") and stairs and stairs.register_stair_and_slab
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{"cottages_feldweg.png","default_dirt.png", "default_grass.png","default_grass.png","cottages_feldweg.png","cottages_feldweg.png"},
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S("Dirt Road Stairs"),
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S("Dirt Road, half height"),
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default.node_sound_dirt_defaults())
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default.node_sound_dirt_defaults)
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end
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if( cottages_feldweg_mode == "nodebox" or cottages_feldweg_mode == "mesh" ) then
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@ -23,7 +23,7 @@ minetest.register_node("cottages:bed_foot", {
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults,
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node_box = {
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type = "fixed",
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fixed = {
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@ -58,7 +58,7 @@ minetest.register_node("cottages:bed_head", {
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults,
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node_box = {
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type = "fixed",
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fixed = {
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@ -99,7 +99,7 @@ minetest.register_node("cottages:sleeping_mat", {
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paramtype2 = "facedir",
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walkable = false,
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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sounds = default.node_sound_leaves_defaults,
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selection_box = {
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type = "wallmounted",
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},
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@ -133,7 +133,7 @@ minetest.register_node("cottages:sleeping_mat_head", {
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paramtype = 'light',
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paramtype2 = "facedir",
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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sounds = default.node_sound_leaves_defaults,
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node_box = {
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type = "fixed",
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fixed = {
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@ -162,7 +162,7 @@ minetest.register_node("cottages:bench", {
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults,
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node_box = {
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type = "fixed",
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fixed = {
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@ -27,7 +27,7 @@ minetest.register_node("cottages:wagon_wheel", {
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},
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groups = {choppy=2,dig_immediate=2,attached_node=1},
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legacy_wallmounted = true,
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sounds = default.node_sound_defaults(),
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sounds = default.node_sound_defaults,
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is_ground_content = false,
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})
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@ -50,7 +50,7 @@ if( minetest.get_modpath("stairs") and stairs and stairs.register_stair_and_slab
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{"cottages_loam.png"},
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S("Loam Stairs"),
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S("Loam Slab"),
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default.node_sound_dirt_defaults())
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default.node_sound_dirt_defaults)
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if( minetest.registered_nodes["default:clay"]) then
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stairs.register_stair_and_slab("clay", "default:clay",
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@ -58,7 +58,7 @@ if( minetest.get_modpath("stairs") and stairs and stairs.register_stair_and_slab
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{"cottages_clay.png"},
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S("Clay Stairs"),
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S("Clay Slab"),
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default.node_sound_dirt_defaults())
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default.node_sound_dirt_defaults)
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end
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end
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@ -54,7 +54,7 @@ minetest.register_node("cottages:ladder_with_rope_and_rail", {
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},
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groups = {choppy=2,oddly_breakable_by_hand=3,rail=1,connect_to_raillike=1}, --connect_to_raillike=minetest.raillike_group("rail")},
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legacy_wallmounted = true,
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults,
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})
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@ -191,7 +191,7 @@ minetest.register_node("cottages:slate_vertical", {
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tiles = {"cottages_slate.png",cottages.texture_roof_sides,"cottages_slate.png","cottages_slate.png",cottages.texture_roof_sides,"cottages_slate.png"},
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paramtype2 = "facedir",
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groups = {cracky=2, stone=1},
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sounds = default.node_sound_stone_defaults(),
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sounds = default.node_sound_stone_defaults,
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is_ground_content = false,
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})
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@ -209,7 +209,7 @@ minetest.register_node("cottages:reet", {
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description = S("Reet for thatching"),
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tiles = {"cottages_reet.png"},
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groups = {snappy=3,choppy=3,oddly_breakable_by_hand=3,flammable=3},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults,
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is_ground_content = false,
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})
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@ -32,7 +32,7 @@ minetest.register_node("cottages:straw_mat", {
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paramtype2 = "facedir",
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walkable = false,
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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sounds = default.node_sound_leaves_defaults,
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node_box = {
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type = "fixed",
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fixed = {
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@ -58,7 +58,7 @@ minetest.register_node("cottages:straw_bale", {
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tiles = {"cottages_darkage_straw_bale.png"},
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paramtype = "light",
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults,
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-- the bale is slightly smaller than a full node
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node_box = {
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type = "fixed",
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@ -81,7 +81,7 @@ minetest.register_node("cottages:straw", {
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description = S("straw"),
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tiles = {"cottages_darkage_straw.png"},
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groups = {snappy=3,choppy=3,oddly_breakable_by_hand=3,flammable=3},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults,
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-- the bale is slightly smaller than a full node
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is_ground_content = false,
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})
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BIN
screenshot.jpg
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BIN
screenshot.jpg
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