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Merge pull request #9 from h-v-smacker/feldweg_recipes

Add craft recipes for most feldweg nodes
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Sokomine 2019-02-17 14:50:15 +01:00 committed by GitHub
commit 7e4c395979
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@ -19,6 +19,47 @@ if( not( cottages_feldweg_mode )) then
cottages_feldweg_mode = "mesh";
end
local function register_recipes(include_end)
minetest.register_craft({
output = "cottages:feldweg_crossing 5",
recipe = {
{"", "cottages:feldweg", "" },
{"cottages:feldweg", "cottages:feldweg", "cottages:feldweg"},
{"", "cottages:feldweg", "" },
},
})
minetest.register_craft({
output = "cottages:feldweg_t_junction 5",
recipe = {
{"", "cottages:feldweg", "" },
{"", "cottages:feldweg", "" },
{"cottages:feldweg", "cottages:feldweg", "cottages:feldweg"}
},
})
minetest.register_craft({
output = "cottages:feldweg_curve 5",
recipe = {
{"cottages:feldweg", "", "" },
{"cottages:feldweg", "", ""},
{"cottages:feldweg", "cottages:feldweg", "cottages:feldweg"}
},
})
if include_end then
minetest.register_craft({
output = "cottages:feldweg_end 5",
recipe = {
{"cottages:feldweg", "", "cottages:feldweg" },
{"cottages:feldweg", "cottages:feldweg", "cottages:feldweg"}
},
})
end
end
--- a nice dirt road for small villages or paths to fields
if( cottages_feldweg_mode == "simple" or cottages_feldweg_mode == "flat" ) then
minetest.register_node("cottages:feldweg", {
@ -72,7 +113,8 @@ if( cottages_feldweg_mode == "flat" ) then
sounds = cottages.sounds.dirt,
is_ground_content = false,
})
register_recipes(false)
--
-- cube-style nodebox version
--
@ -243,6 +285,8 @@ elseif( cottages_feldweg_mode == "nodebox" ) then
},
})
register_recipes(false)
--
-- the mesh version (rounded); provided and created by VanessaE
@ -284,6 +328,8 @@ elseif( cottages_feldweg_mode == "mesh" ) then
mesh = "feldweg-crossing.obj",
})
minetest.register_node("cottages:feldweg_t_junction", {
description = S("dirt road t junction"),
paramtype2 = "facedir",
@ -299,6 +345,8 @@ elseif( cottages_feldweg_mode == "mesh" ) then
drawtype = "mesh",
mesh = "feldweg-T-junction.obj",
})
minetest.register_node("cottages:feldweg_curve", {
description = S("dirt road curve"),
@ -316,6 +364,8 @@ elseif( cottages_feldweg_mode == "mesh" ) then
mesh = "feldweg-curve.obj",
})
minetest.register_node("cottages:feldweg_end", {
description = S("dirt road end"),
paramtype2 = "facedir",
@ -332,6 +382,11 @@ elseif( cottages_feldweg_mode == "mesh" ) then
drawtype = "mesh",
mesh = "feldweg_end.obj",
})
register_recipes(true)
end
@ -385,6 +440,8 @@ if( cottages_feldweg_mode == "nodebox" or cottages_feldweg_mode == "mesh" ) then
selection_box = box_slope,
})
minetest.register_node("cottages:feldweg_slope_long", {
description = S("dirt road slope long"),
paramtype2 = "facedir",
@ -403,4 +460,21 @@ if( cottages_feldweg_mode == "nodebox" or cottages_feldweg_mode == "mesh" ) then
collision_box = box_slope_long,
selection_box = box_slope_long,
})
minetest.register_craft({
output = "cottages:feldweg_slope 3",
recipe = {
{"cottages:feldweg", "", "" },
{"cottages:feldweg", "cottages:feldweg", ""}
},
})
minetest.register_craft({
output = "cottages:feldweg_slope_long 4",
recipe = {
{"cottages:feldweg", "", "" },
{"cottages:feldweg", "cottages:feldweg", "cottages:feldweg"}
},
})
end