mirror of
https://github.com/Sokomine/cottages.git
synced 2024-11-05 01:50:20 +01:00
added pitchfork and hay
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parent
6c0a48c7ad
commit
bd257ee16e
3
init.lua
3
init.lua
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@ -63,7 +63,10 @@ dofile(minetest.get_modpath("cottages").."/functions.lua");
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dofile(minetest.get_modpath("cottages").."/nodes_furniture.lua");
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dofile(minetest.get_modpath("cottages").."/nodes_historic.lua");
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dofile(minetest.get_modpath("cottages").."/nodes_feldweg.lua");
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-- allows to dig hay and straw fast
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dofile(minetest.get_modpath("cottages").."/nodes_pitchfork.lua");
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dofile(minetest.get_modpath("cottages").."/nodes_straw.lua");
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dofile(minetest.get_modpath("cottages").."/nodes_hay.lua");
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dofile(minetest.get_modpath("cottages").."/nodes_anvil.lua");
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dofile(minetest.get_modpath("cottages").."/nodes_doorlike.lua");
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dofile(minetest.get_modpath("cottages").."/nodes_fences.lua");
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@ -148,3 +148,10 @@ This tree trunk well is owned by %s. You can't use it. = Dieser Baumstammbrunnen
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Sorry. You have no room for the bucket. Please free some space in your inventory first! = Du hast leider keinen Platz mehr fuer den Eimer. Bitte schaffe erst ein wenig Platz!
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Your tree trunk well can now be used by other players as well. = Dein Baumstammbrunnen kann jetzt auch von anderen Spielern benutzt werdn.
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Your tree trunk well can only be used by yourself. = Dein Baumstammbrunnen kann jetzt nur noch von dir selbst benutzt werdn.
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pitchfork (dig dirt with grass to get hay, place with right-click) = Heugabel (grabe Erde mit Grass um Heu zu bekommen; Rechts-Klick zum Platzieren)
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pitchfork (for hay and straw) = Heugabel (fuer Heu und Stroh)
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Some hay = Etwas Heu
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Hay = Heu
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Hay bale = Heuballen
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@ -146,3 +146,10 @@ This tree trunk well is owned by %s. You can't use it. =
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Sorry. You have no room for the bucket. Please free some space in your inventory first! =
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Your tree trunk well can now be used by other players as well. =
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Your tree trunk well can only be used by yourself. =
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pitchfork (dig dirt with grass to get hay, place with right-click) =
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pitchfork (for hay and straw) =
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Some hay =
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Hay =
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Hay bale =
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133
nodes_hay.lua
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133
nodes_hay.lua
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@ -0,0 +1,133 @@
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-- contains hay_mat, hay and hay bale
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-- (gives the pitchfork some work)
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-- If default:dirt_with_grass is digged while wielding a pitchfork, it will
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-- turn into dirt and get some hay placed above it.
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-- The hay will disappear (decay) after a couple of minutes.
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if( minetest.registered_items["default:dirt_with_grass"]
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and minetest.registered_tools["cottages:pitchfork"]) then
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minetest.override_item("default:dirt_with_grass", {
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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if( not( pos ) or not( digger )) then
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return
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end
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local wielded = digger:get_wielded_item()
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if( not( wielded )
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or not( wielded:get_name() )
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or (wielded:get_name()~="cottages:pitchfork")) then
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return
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end
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local pos_above = {x=pos.x, y=pos.y+1, z=pos.z}
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local node_above = minetest.get_node_or_nil( pos_above)
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if( not(node_above) or not(node_above.name) or node_above.name ~= "air" ) then
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return nil
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end
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minetest.swap_node( pos, {name="default:dirt"})
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minetest.add_node( pos_above, {name="cottages:hay_mat", param2=math.random(2,25)})
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-- start a node timer so that the hay will decay after some time
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local timer = minetest.get_node_timer(pos_above)
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if not timer:is_started() then
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timer:start(math.random(60, 300))
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end
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-- TODO: prevent dirt from beeing multiplied this way (that is: give no dirt!)
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return
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end,
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})
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end
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-- more comparable to the straw mat than to a hay bale
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-- (can be created by digging dirt with grass with the pitchfork)
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minetest.register_node("cottages:hay_mat", {
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drawtype = "nodebox",
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paramtype2 = "leveled",
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description = S("Some hay"),
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tiles = {"cottages_darkage_straw.png^[multiply:#88BB88"},
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groups = {hay=3, snappy=2, oddly_breakable_by_hand=2, flammable=3},
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sounds = default.node_sound_wood_defaults,
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-- the bale is slightly smaller than a full node
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is_ground_content = false,
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node_box = {
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type = "leveled", --"fixed",
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fixed = {
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{-0.5,-0.5,-0.5, 0.5, 0.5, 0.5},
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}
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},
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-- make sure a placed hay block looks halfway reasonable
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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minetest.swap_node( pos, {name="cottages:hay_mat", param2=math.random(2,25)})
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end,
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on_timer = function(pos, elapsed)
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local node = minetest.get_node(pos)
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if( node and node.name=="cottages:hay_mat") then
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minetest.remove_node(pos)
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minetest.check_for_falling(pos)
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end
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end,
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})
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-- hay block, similar to straw block
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minetest.register_node("cottages:hay", {
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description = S("Hay"),
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tiles = {"cottages_darkage_straw.png^[multiply:#88BB88"},
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groups = {hay=3, snappy=2, oddly_breakable_by_hand=2, flammable=3},
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sounds = default.node_sound_wood_defaults,
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is_ground_content = false,
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})
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-- hay bales for hungry animals
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minetest.register_node("cottages:hay_bale", {
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drawtype = "nodebox",
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description = S("Hay bale"),
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tiles = {"cottages_darkage_straw_bale.png^[multiply:#88BB88"},
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paramtype = "light",
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groups = {hay=3, snappy=2, oddly_breakable_by_hand=2, flammable=3},
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sounds = default.node_sound_wood_defaults,
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-- the bale is slightly smaller than a full node
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node_box = {
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type = "fixed",
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fixed = {
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{-0.45, -0.5,-0.45, 0.45, 0.45, 0.45},
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.45, -0.5,-0.45, 0.45, 0.45, 0.45},
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}
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},
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is_ground_content = false,
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})
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--
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-- craft recipes
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--
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minetest.register_craft({
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output = "cottages:hay_mat 9",
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recipe = {
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{"cottages:hay"},
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},
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})
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minetest.register_craft({
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output = "cottages:hay",
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recipe = {
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{"cottages:hay_mat", "cottages:hay_mat", "cottages:hay_mat"},
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{"cottages:hay_mat", "cottages:hay_mat", "cottages:hay_mat"},
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{"cottages:hay_mat", "cottages:hay_mat", "cottages:hay_mat"},
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},
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})
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minetest.register_craft({
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output = "cottages:hay",
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recipe = {{"cottages:hay_bale"}},
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})
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minetest.register_craft({
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output = "cottages:hay_bale",
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recipe = {{"cottages:hay"}},
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})
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112
nodes_pitchfork.lua
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112
nodes_pitchfork.lua
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@ -0,0 +1,112 @@
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-- fast tool for digging nodes with the group "hay";
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-- can also be placed as a node
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-- the straw node from default and similar nodes can be digged with the pitchfork as well
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local add_hay_group = {"farming:straw", "dryplants:reed", "darkage:straw_bale"}
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for i, v in ipairs(add_hay_group) do
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if( minetest.registered_items[v]) then
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new_groups = minetest.registered_items[v].groups
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new_groups.hay = 3
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minetest.override_item(v, {groups = new_groups})
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end
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end
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-- creates hay when digging dirt_with_grass (thanks to the override above);
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-- useful for digging hay and straw
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-- can be placed as a node
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minetest.register_tool("cottages:pitchfork", {
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description = S("pitchfork (dig dirt with grass to get hay, place with right-click)"),
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groups = {},
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inventory_image = "default_wood.png", -- TODO
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wield_image = "",
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wield_scale = {x=1,y=1,z=1},
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stack_max = 1,
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liquids_pointable = false,
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-- very useful for digging hay, straw and bales of those materials
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tool_capabilities = {
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full_punch_interval = 1.0,
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max_drop_level=1,
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groupcaps={
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fleshy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1, uses=40},
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snappy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1, uses=40},
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hay ={times={[2]=0.10, [3]=0.10}, maxwear=0.05, maxlevel=1, uses=40},
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},
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damage_groups = {fleshy=5}, -- slightly stronger than a stone sword
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},
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sound = {breaks = "default_tool_breaks"},
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-- place the pitchfork somewhere
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on_place = function(itemstack, placer, pointed_thing)
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if( placer == nil or pointed_thing == nil or pointed_thing.type ~= "node") then
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return nil
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end
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local pos = minetest.get_pointed_thing_position( pointed_thing, 1 )
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local node = minetest.get_node_or_nil( pos )
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if( node == nil or not(node.name) or node.name ~= "air") then
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return nil
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end
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if minetest.is_protected(pos, placer:get_player_name()) then
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return nil
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end
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minetest.rotate_and_place(ItemStack("cottages:pitchfork_placed"), placer, pointed_thing)
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-- did the placing succeed?
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local nnode = minetest.get_node(pos)
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if( not(nnode) or not(nnode.name) or nnode.name ~= "cottages:pitchfork_placed") then
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return nil
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end
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local meta = minetest.get_meta(pos)
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meta:set_int( "wear", itemstack:get_wear())
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meta:set_string("infotext", S("pitchfork (for hay and straw)"))
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-- the tool has been placed; consume it
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return ItemStack("")
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end,
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})
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-- a ptichfork placed somewhere
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minetest.register_node("cottages:pitchfork_placed", {
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description = S("pitchfork (for hay and straw)"),
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tiles = {"default_wood.png^[transformR90"}, --default_tree.png"},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {snappy = 2, dig_immediate = 3, falling_node = 1, attached_node = 1},
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sounds = default.node_sound_wood_defaults(),
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node_box = {
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type = "fixed",
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fixed = {
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-- handle (goes a bit into the ground)
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{ -(1/32), -(11/16), -(1/32), (1/32), 16/16, (1/32)},
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-- middle connection
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{ -(7/32), -(4/16), -(1/32), (7/32), -(2/16), (1/32)},
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-- thongs
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{ -(7/32), -(11/16), -(1/32), -(5/32), -(4/16), (1/32)},
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{ (5/32), -(11/16), -(1/32), (7/32), -(4/16), (1/32)},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = { -0.3, -0.5, -0.1, 0.3, 1.0, 0.1 }
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},
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drop = "cottages:pitchfork",
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-- perserve wear
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preserve_metadata = function(pos, oldnode, oldmeta, drops)
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if(oldmeta["wear"]) then
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-- the first drop is the pitchfork
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drops[1]:set_wear(oldmeta["wear"])
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end
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end,
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})
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--
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-- craft recipes
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--
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minetest.register_craft({
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output = 'cottages:pitchfork',
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recipe = {
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{ 'default:stick','default:stick','default:stick' },
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{ '','default:stick', '' },
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{ '','default:stick','' },
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}
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})
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@ -19,7 +19,7 @@ minetest.register_node("cottages:straw_mat", {
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paramtype = 'light',
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paramtype2 = "facedir",
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walkable = false,
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groups = { snappy = 3 },
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groups = { hay = 3, snappy = 2, oddly_breakable_by_hand = 2, flammable=3 },
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sounds = default.node_sound_leaves_defaults,
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node_box = {
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type = "fixed",
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@ -45,7 +45,7 @@ minetest.register_node("cottages:straw_bale", {
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description = S("straw bale"),
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tiles = {"cottages_darkage_straw_bale.png"},
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paramtype = "light",
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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groups = { hay = 3, snappy = 2, oddly_breakable_by_hand = 2, flammable=3 },
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sounds = default.node_sound_wood_defaults,
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-- the bale is slightly smaller than a full node
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node_box = {
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@ -68,7 +68,7 @@ minetest.register_node("cottages:straw", {
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drawtype = "normal",
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description = S("straw"),
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tiles = {"cottages_darkage_straw.png"},
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groups = {snappy=3,choppy=3,oddly_breakable_by_hand=3,flammable=3},
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groups = { hay = 3, snappy = 2, oddly_breakable_by_hand = 2, flammable=3 },
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sounds = default.node_sound_wood_defaults,
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-- the bale is slightly smaller than a full node
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is_ground_content = false,
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