fix public anvil support

This commit is contained in:
flux 2023-01-21 10:00:18 -08:00
parent 1fe8fb84c2
commit cdbc22b9dc
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GPG Key ID: 9333B27816848A15
7 changed files with 759 additions and 130 deletions

View File

@ -5,19 +5,643 @@ max_line_length = 120
stds.minetest = {
read_globals = {
"DIR_DELIM",
"minetest",
"core",
"dump",
"vector",
"nodeupdate",
"VoxelManip",
"VoxelArea",
"PseudoRandom",
"ItemStack",
"default",
"table",
"math",
"string",
"dump",
"dump2",
math = {
fields = {
abs = {},
acos = {},
asin = {},
atan = {},
atan2 = {},
ceil = {},
cos = {},
cosh = {},
deg = {},
exp = {},
factorial = {},
floor = {},
fmod = {},
frexp = {},
huge = {},
hypot = {},
ldexp = {},
log = {},
log10 = {},
max = {},
min = {},
modf = {},
pi = {},
pow = {},
rad = {},
random = {},
randomseed = {},
round = {},
sign = {},
sin = {},
sinh = {},
sqrt = {},
tan = {},
tanh = {},
},
},
table = {
fields = {
copy = {},
concat = {},
foreach = {},
foreachi = {},
getn = {},
indexof = {},
insert = {},
insert_all = {},
key_value_swap = {},
maxn = {},
move = {},
remove = {},
shuffle = {},
sort = {},
},
},
string = {
fields = {
byte = {},
char = {},
dump = {},
find = {},
format = {},
gmatch = {},
len = {},
lower = {},
match = {},
rep = {},
reverse = {},
split = {},
sub = {},
trim = {},
upper = {},
},
},
vector = {
fields = {
add = {},
angle = {},
apply = {},
check = {},
combine = {},
copy = {},
cross = {},
dir_to_rotation = {},
direction = {},
distance = {},
divide = {},
dot = {},
equals = {},
floor = {},
from_string = {},
length = {},
metatable = {},
multiply = {},
new = {},
normalize = {},
offset = {},
rotate = {},
rotate_around_axis = {},
round = {},
sort = {},
subtract = {},
to_string = {},
zero = {},
},
},
ItemStack = {
fields = {
add_item = {},
add_wear = {},
add_wear_by_uses = {},
clear = {},
get_count = {},
get_definition = {},
get_description = {},
get_free_space = {},
get_meta = {},
get_metadata = {},
get_name = {},
get_short_description = {},
get_stack_max = {},
get_tool_capabilities = {},
get_wear = {},
is_empty = {},
is_known = {},
item_fits = {},
peek_item = {},
replace = {},
set_count = {},
set_metadata = {},
set_name = {},
set_wear = {},
take_item = {},
to_string = {},
to_table = {},
},
},
PerlinNoise = {
fields = {
get_2d = {},
get_3d = {},
},
},
PerlinNoiseMap = {
fields = {
calc_2d_map = {},
calc_3d_map = {},
get_2d_map = {},
get_2d_map_flat = {},
get_3d_map = {},
get_3d_map_flat = {},
get_map_slice = {},
},
},
PseudoRandom = {
fields = {
next = {},
},
},
PcgRandom = {
fields = {
next = {},
rand_normal_dist = {},
},
},
SecureRandom = {
fields = {
next_bytes = {},
},
},
Settings = {
fields = {
get = {},
get_bool = {},
get_flags = {},
get_names = {},
get_np_group = {},
remove = {},
set = {},
set_bool = {},
set_np_group = {},
to_table = {},
write = {},
},
},
VoxelArea = {
fields = {
MaxEdge = {},
MinEdge = {},
contains = {},
containsi = {},
containsp = {},
getExtent = {},
getVolume = {},
index = {},
indexp = {},
iter = {},
iterp = {},
new = {},
position = {},
ystride = {},
zstride = {},
},
},
VoxelManip = {
fields = {
calc_lighting = {},
get_data = {},
get_emerged_area = {},
get_light_data = {},
get_node_at = {},
get_param2_data = {},
read_from_map = {},
set_data = {},
set_light_data = {},
set_lighting = {},
set_node_at = {},
set_param2_data = {},
update_liquids = {},
update_map = {},
was_modified = {},
write_to_map = {},
},
},
minetest = {
fields = {
CONTENT_AIR = {},
CONTENT_IGNORE = {},
CONTENT_UNKNOWN = {},
EMERGE_CANCELLED = {},
EMERGE_ERRORED = {},
EMERGE_FROM_DISK = {},
EMERGE_FROM_MEMORY = {},
EMERGE_GENERATED = {},
LIGHT_MAX = {},
MAP_BLOCKSIZE = {},
PLAYER_MAX_BREATH_DEFAULT = {},
PLAYER_MAX_HP_DEFAULT = {},
add_entity = {},
add_item = {},
add_node = {},
add_node_level = {},
add_particle = {},
add_particlespawner = {},
after = {},
async_event_handler = {},
async_jobs = {},
auth_reload = {},
ban_player = {},
builtin_auth_handler = {},
bulk_set_node = {},
calculate_knockback = {},
callback_origins = {},
cancel_shutdown_requests = {},
chat_send_all = {},
chat_send_player = {},
chatcommands = {},
check_for_falling = {},
check_password_entry = {},
check_player_privs = {},
check_single_for_falling = {},
clear_craft = {},
clear_objects = {},
clear_registered_biomes = {},
clear_registered_decorations = {},
clear_registered_ores = {},
clear_registered_schematics = {},
close_formspec = {},
colorize = {},
colorspec_to_bytes = {},
colorspec_to_colorstring = {},
compare_block_status = {},
compress = {},
cpdir = {},
craft_predict = {},
craftitemdef_default = {},
create_detached_inventory = {},
create_detached_inventory_raw = {},
create_schematic = {},
debug = {},
decode_base64 = {},
decompress = {},
delete_area = {},
delete_particlespawner = {},
deserialize = {},
detached_inventories = {},
dig_node = {},
dir_to_facedir = {},
dir_to_wallmounted = {},
dir_to_yaw = {},
disconnect_player = {},
do_async_callback = {},
do_item_eat = {},
dynamic_add_media = {},
dynamic_media_callbacks = {},
emerge_area = {},
encode_base64 = {},
encode_png = {},
env = {},
explode_scrollbar_event = {},
explode_table_event = {},
explode_textlist_event = {},
facedir_to_dir = {},
features = {},
find_node_near = {},
find_nodes_in_area = {},
find_nodes_in_area_under_air = {},
find_nodes_with_meta = {},
find_path = {},
fix_light = {},
forceload_block = {},
forceload_free_block = {},
format_chat_message = {},
formspec_escape = {},
generate_decorations = {},
generate_ores = {},
get_all_craft_recipes = {},
get_artificial_light = {},
get_auth_handler = {},
get_background_escape_sequence = {},
get_ban_description = {},
get_ban_list = {},
get_biome_data = {},
get_biome_id = {},
get_biome_name = {},
get_builtin_path = {},
get_color_escape_sequence = {},
get_connected_players = {},
get_content_id = {},
get_craft_recipe = {},
get_craft_result = {},
get_current_modname = {},
get_day_count = {},
get_decoration_id = {},
get_dig_params = {},
get_dir_list = {},
get_gametime = {},
get_gen_notify = {},
get_heat = {},
get_hit_params = {},
get_humidity = {},
get_inventory = {},
get_item_group = {},
get_last_run_mod = {},
get_mapgen_object = {},
get_mapgen_params = {},
get_mapgen_setting = {},
get_mapgen_setting_noiseparams = {},
get_meta = {},
get_mod_storage = {},
get_modnames = {},
get_modpath = {},
get_name_from_content_id = {},
get_natural_light = {},
get_node = {},
get_node_drops = {},
get_node_group = {},
get_node_level = {},
get_node_light = {},
get_node_max_level = {},
get_node_or_nil = {},
get_node_timer = {},
get_noiseparams = {},
get_objects_in_area = {},
get_objects_inside_radius = {},
get_password_hash = {},
get_perlin = {},
get_perlin_map = {},
get_player_by_name = {},
get_player_information = {},
get_player_ip = {},
get_player_privs = {},
get_player_radius_area = {},
get_pointed_thing_position = {},
get_position_from_hash = {},
get_server_max_lag = {},
get_server_status = {},
get_server_uptime = {},
get_spawn_level = {},
get_timeofday = {},
get_tool_wear_after_use = {},
get_translated_string = {},
get_translator = {},
get_us_time = {},
get_user_path = {},
get_version = {},
get_voxel_manip = {},
get_worldpath = {},
global_exists = {},
handle_async = {},
handle_node_drops = {},
has_feature = {},
hash_node_position = {},
hud_replace_builtin = {},
inventorycube = {},
is_area_protected = {},
is_colored_paramtype = {},
is_creative_enabled = {},
is_nan = {},
is_player = {},
is_protected = {},
is_singleplayer = {},
is_yes = {},
item_drop = {},
item_eat = {},
item_place = {},
item_place_node = {},
item_place_object = {},
item_secondary_use = {},
itemstring_with_color = {},
itemstring_with_palette = {},
kick_player = {},
line_of_sight = {},
load_area = {},
log = {},
luaentities = {},
mkdir = {},
mod_channel_join = {},
mvdir = {},
node_dig = {},
node_punch = {},
nodedef_default = {},
noneitemdef_default = {},
notify_authentication_modified = {},
object_refs = {},
on_craft = {},
override_chatcommand = {},
override_item = {},
parse_coordinates = {},
parse_json = {},
parse_relative_number = {},
place_node = {},
place_schematic = {},
place_schematic_on_vmanip = {},
player_exists = {},
pointed_thing_to_face_pos = {},
pos_to_string = {},
print = {},
privs_to_string = {},
punch_node = {},
raillike_group = {},
raycast = {},
read_schematic = {},
record_protection_violation = {},
register_abm = {},
register_alias = {},
register_alias_force = {},
register_allow_player_inventory_action = {},
register_async_dofile = {},
register_authentication_handler = {},
register_biome = {},
register_can_bypass_userlimit = {},
register_chatcommand = {},
register_craft = {},
register_craft_predict = {},
register_craftitem = {},
register_decoration = {},
register_entity = {},
register_globalstep = {},
register_item = {},
register_lbm = {},
register_node = {},
register_on_auth_fail = {},
register_on_authplayer = {},
register_on_chat_message = {},
register_on_chatcommand = {},
register_on_cheat = {},
register_on_craft = {},
register_on_dieplayer = {},
register_on_dignode = {},
register_on_generated = {},
register_on_item_eat = {},
register_on_joinplayer = {},
register_on_leaveplayer = {},
register_on_liquid_transformed = {},
register_on_mapgen_init = {},
register_on_modchannel_message = {},
register_on_mods_loaded = {},
register_on_newplayer = {},
register_on_placenode = {},
register_on_player_hpchange = {},
register_on_player_inventory_action = {},
register_on_player_receive_fields = {},
register_on_prejoinplayer = {},
register_on_priv_grant = {},
register_on_priv_revoke = {},
register_on_protection_violation = {},
register_on_punchnode = {},
register_on_punchplayer = {},
register_on_respawnplayer = {},
register_on_rightclickplayer = {},
register_on_shutdown = {},
register_ore = {},
register_playerevent = {},
register_privilege = {},
register_schematic = {},
register_tool = {},
registered_abms = {other_fields = true},
registered_aliases = {other_fields = true},
registered_allow_player_inventory_actions = {other_fields = true},
registered_biomes = {other_fields = true},
registered_can_bypass_userlimit = {other_fields = true},
registered_chatcommands = {other_fields = true},
registered_craft_predicts = {other_fields = true},
registered_craftitems = {other_fields = true},
registered_decorations = {other_fields = true},
registered_entities = {other_fields = true},
registered_globalsteps = {other_fields = true},
registered_items = {other_fields = true},
registered_lbms = {other_fields = true},
registered_nodes = {other_fields = true},
registered_on_authplayers = {other_fields = true},
registered_on_chat_messages = {other_fields = true},
registered_on_chatcommands = {other_fields = true},
registered_on_cheats = {other_fields = true},
registered_on_crafts = {other_fields = true},
registered_on_dieplayers = {other_fields = true},
registered_on_dignodes = {other_fields = true},
registered_on_generateds = {other_fields = true},
registered_on_item_eats = {other_fields = true},
registered_on_joinplayers = {other_fields = true},
registered_on_leaveplayers = {other_fields = true},
registered_on_liquid_transformed = {other_fields = true},
registered_on_modchannel_message = {other_fields = true},
registered_on_mods_loaded = {other_fields = true},
registered_on_newplayers = {other_fields = true},
registered_on_placenodes = {other_fields = true},
registered_on_player_hpchange = {other_fields = true},
registered_on_player_hpchanges = {other_fields = true},
registered_on_player_inventory_actions = {other_fields = true},
registered_on_player_receive_fields = {other_fields = true},
registered_on_prejoinplayers = {other_fields = true},
registered_on_priv_grant = {other_fields = true},
registered_on_priv_revoke = {other_fields = true},
registered_on_protection_violation = {other_fields = true},
registered_on_punchnodes = {other_fields = true},
registered_on_punchplayers = {other_fields = true},
registered_on_respawnplayers = {other_fields = true},
registered_on_rightclickplayers = {other_fields = true},
registered_on_shutdown = {other_fields = true},
registered_ores = {other_fields = true},
registered_playerevents = {other_fields = true},
registered_privileges = {other_fields = true},
registered_tools = {other_fields = true},
remove_detached_inventory = {},
remove_detached_inventory_raw = {},
remove_node = {},
remove_player = {},
remove_player_auth = {},
request_http_api = {},
request_insecure_environment = {},
request_shutdown = {},
rgba = {},
rmdir = {},
rollback_get_last_node_actor = {},
rollback_get_node_actions = {},
rollback_punch_callbacks = {},
rollback_revert_actions_by = {},
rotate_and_place = {},
rotate_node = {},
run_callbacks = {},
run_priv_callbacks = {},
safe_file_write = {},
send_join_message = {},
send_leave_message = {},
serialize = {},
serialize_roundtrip = {},
serialize_schematic = {},
set_gen_notify = {},
set_last_run_mod = {},
set_mapgen_params = {},
set_mapgen_setting = {},
set_mapgen_setting_noiseparams = {},
set_node = {},
set_node_level = {},
set_noiseparams = {},
set_player_password = {},
set_player_privs = {},
set_timeofday = {},
setting_get = {},
setting_get_pos = {},
setting_getbool = {},
setting_save = {},
setting_set = {},
setting_setbool = {},
settings = {
fields = {
get = {},
get_bool = {},
get_np_group = {},
get_flags = {},
set = {},
set_bool = {},
set_np_group = {},
remove = {},
get_names = {},
write = {},
to_table = {},
},
},
sha1 = {},
show_formspec = {},
show_general_help_formspec = {},
show_privs_help_formspec = {},
sound_fade = {},
sound_play = {},
sound_stop = {},
spawn_falling_node = {},
spawn_item = {},
spawn_tree = {},
string_to_area = {},
string_to_pos = {},
string_to_privs = {},
strip_background_colors = {},
strip_colors = {},
strip_foreground_colors = {},
strip_param2_color = {},
swap_node = {},
tooldef_default = {},
transforming_liquid_add = {},
translate = {},
unban_player_or_ip = {},
unregister_biome = {},
unregister_chatcommand = {},
unregister_item = {},
wallmounted_to_dir = {},
wrap_text = {},
write_json = {},
yaw_to_dir = {},
},
},
}
}

View File

@ -5,7 +5,6 @@ repos:
- id: fix-byte-order-marker
- id: end-of-file-fixer
- id: trailing-whitespace
- id: mixed-line-ending
args: [ --fix=lf ]
@ -15,5 +14,12 @@ repos:
name: luacheck
language: system
entry: luacheck
pass_filenames: false
args: [-q,.]
pass_filenames: true
types: [ file, lua ]
args: [ -q ]
- id: stylua
name: stylua
language: system
entry: stylua
pass_filenames: true
types: [ file, lua ]

View File

@ -1,6 +1,8 @@
local S = cottages.S
local F = minetest.formspec_escape
local FS = function(...) return F(S(...)) end
local FS = function(...)
return F(S(...))
end
local player_can_use = cottages.util.player_can_use
local toggle_public = cottages.util.toggle_public
@ -16,7 +18,10 @@ function api.update(pos, node)
local node_name = (node or minetest.get_node(pos)).name
local meta = minetest.get_meta(pos)
if meta:get_string("public") == "public" then
if meta:get_int("shared") == 1 then
meta:set_int("public", 2)
meta:set_int("shared", 0)
elseif meta:get_string("public") == "public" then
meta:set_int("public", 2)
end
@ -32,16 +37,13 @@ function api.update(pos, node)
if public == 0 then
local owner = meta:get_string("owner")
table.insert(fs_parts, ("label[6.1,2.1;%s]"):format(FS("owner: @1", owner)))
elseif public == 1 then
table.insert(fs_parts, ("label[6.1,2.1;%s]"):format(FS("(protected)")))
elseif public == 2 then
table.insert(fs_parts, ("label[6.1,2.1;%s]"):format(FS("(public)")))
end
meta:set_string("formspec", table.concat(fs_parts, ""))
else
meta:set_string("formspec", "")
end
@ -52,14 +54,11 @@ function api.update(pos, node)
if public == 0 then
local owner = meta:get("owner") or "???"
meta:set_string("infotext", S("@1's private @2", owner, info))
elseif public == 1 then
meta:set_string("infotext", S("protected @1", info))
elseif public == 2 then
meta:set_string("infotext", S("public @1", info))
end
else
meta:set_string("infotext", "")
end
@ -84,7 +83,7 @@ function api.register_machine(name, def)
groups = def.groups,
sounds = def.sounds,
after_place_node = function(pos, placer)
after_place_node = function(pos, placer, itemstack)
local meta = minetest.get_meta(pos)
if def.inv_info then
@ -96,6 +95,12 @@ function api.register_machine(name, def)
local owner = placer:get_player_name()
meta:set_string("owner", owner or "")
local stackmeta = itemstack:get_meta()
if stackmeta:get_int("shared") == 1 then
meta:set_int("public", 2)
end
api.update(pos)
end,
@ -119,6 +124,12 @@ function api.register_machine(name, def)
end
end,
preserve_metadata = function(pos, oldnode, oldmeta, drops)
if def.preserve_metadata then
def.preserve_metadata(pos, oldnode, oldmeta, drops)
end
end,
on_receive_fields = function(pos, formname, fields, sender)
if fields.public and toggle_public(pos, sender) then
api.update(pos)
@ -149,9 +160,8 @@ function api.register_machine(name, def)
local owner = meta:get("owner")
local public = meta:get_int("public")
return owner == player_name or (
(public > 0 or owner == "" or owner == " ") and not minetest.is_protected(pos, player_name)
)
return owner == player_name
or ((public > 0 or owner == "" or owner == " ") and not minetest.is_protected(pos, player_name))
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
@ -258,7 +268,7 @@ function api.register_machine(name, def)
return
end
local drops = {name}
local drops = { name }
if def.inv_info then
local meta = minetest.get_meta(pos)
@ -283,7 +293,7 @@ function api.register_machine(name, def)
minetest.register_lbm({
name = ("cottages:update_formspec_%s"):format(name:gsub(":", "_")),
label = ("update %s formspec & infotext"):format(name),
nodenames = {name},
nodenames = { name },
run_at_every_load = true,
action = function(pos, node)
api.update(pos, node)

View File

@ -1,6 +1,8 @@
local S = cottages.S
local F = minetest.formspec_escape
local FS = function(...) return F(S(...)) end
local FS = function(...)
return F(S(...))
end
local anvil = cottages.anvil
local add_entity = minetest.add_entity
@ -44,10 +46,8 @@ function anvil.get_anvil_info(pos)
if input:is_empty() then
return S("anvil")
elseif input:get_wear() > 0 then
return S("anvil; repairing @1 (@2%)", get_safe_short_description(input), wear)
else
return S("anvil; @1 is repaired", get_safe_short_description(input))
end
@ -55,8 +55,8 @@ end
function anvil.get_anvil_fs_parts()
return {
("size[8,8]"),
("image[4,3;1,1;cottages_tool_steelhammer.png]"),
"size[8,8]",
"image[4,3;1,1;cottages_tool_steelhammer.png]",
("label[2.5,1.0;%s]"):format(FS("Workpiece:")),
("label[6.0,2.7;%s]"):format(FS("Optional")),
("label[6.0,3.0;%s]"):format(FS("storage for")),
@ -64,13 +64,13 @@ function anvil.get_anvil_fs_parts()
("label[0,0.0;%s]"):format(FS("Anvil")),
("label[0,3.0;%s]"):format(FS("Punch anvil with hammer to")),
("label[0,3.3;%s]"):format(FS("repair tool in workpiece-slot.")),
("list[context;input;2.5,1.5;1,1;]"),
("list[context;hammer;5,3;1,1;]"),
("list[current_player;main;0,4;8,4;]"),
("listring[context;hammer]"),
("listring[current_player;main]"),
("listring[context;input]"),
("listring[current_player;main]"),
"list[context;input;2.5,1.5;1,1;]",
"list[context;hammer;5,3;1,1;]",
"list[current_player;main;0,4;8,4;]",
"listring[context;hammer]",
"listring[current_player;main]",
"listring[context;input]",
"listring[current_player;main]",
}
end
@ -81,10 +81,10 @@ local function sparks(pos)
time = 0.1,
minpos = pos,
maxpos = pos,
minvel = {x = 2, y = 3, z = 2},
maxvel = {x = -2, y = 1, z = -2},
minacc = {x = 0, y = -10, z = 0},
maxacc = {x = 0, y = -10, z = 0},
minvel = { x = 2, y = 3, z = 2 },
maxvel = { x = -2, y = 1, z = -2 },
minacc = { x = 0, y = -10, z = 0 },
maxacc = { x = 0, y = -10, z = 0 },
minexptime = 0.5,
maxexptime = 1,
minsize = 1,
@ -106,7 +106,6 @@ local function update_hud(puncher, tool)
if tool_hud_enabled then
hud1, hud2, hud3 = unpack(hud_info_by_puncher_name[puncher_name])
hud1_def = puncher:hud_get(hud1)
else
hud2, hud3 = unpack(hud_info_by_puncher_name[puncher_name])
end
@ -118,16 +117,15 @@ local function update_hud(puncher, tool)
puncher:hud_change(hud1, "text", hud_image)
end
puncher:hud_change(hud3, "number", damage_state)
else
if tool_hud_enabled and hud_image then
hud1 = puncher:hud_add({
hud_elem_type = "image",
name = "anvil_image",
text = hud_image,
scale = {x = 15, y = 15},
position = {x = 0.5, y = 0.5},
alignment = {x = 0, y = 0}
scale = { x = 15, y = 15 },
position = { x = 0.5, y = 0.5 },
alignment = { x = 0, y = 0 },
})
end
hud2 = puncher:hud_add({
@ -136,10 +134,10 @@ local function update_hud(puncher, tool)
text = "default_cloud.png^[colorize:#ff0000:256",
number = 40,
direction = 0, -- left to right
position = {x = 0.5, y = 0.65},
alignment = {x = 0, y = 0},
offset = {x = -320, y = 0},
size = {x = 32, y = 32},
position = { x = 0.5, y = 0.65 },
alignment = { x = 0, y = 0 },
offset = { x = -320, y = 0 },
size = { x = 32, y = 32 },
})
hud3 = puncher:hud_add({
hud_elem_type = "statbar",
@ -147,18 +145,17 @@ local function update_hud(puncher, tool)
text = "default_cloud.png^[colorize:#00ff00:256",
number = damage_state,
direction = 0, -- left to right
position = {x = 0.5, y = 0.65},
alignment = {x = 0, y = 0},
offset = {x = -320, y = 0},
size = {x = 32, y = 32},
position = { x = 0.5, y = 0.65 },
alignment = { x = 0, y = 0 },
offset = { x = -320, y = 0 },
size = { x = 32, y = 32 },
})
end
if tool_hud_enabled then
hud_info_by_puncher_name[puncher_name] = {hud1, hud2, hud3, os.time() + hud_timeout}
hud_info_by_puncher_name[puncher_name] = { hud1, hud2, hud3, os.time() + hud_timeout }
else
hud_info_by_puncher_name[puncher_name] = {hud2, hud3, os.time() + hud_timeout}
hud_info_by_puncher_name[puncher_name] = { hud2, hud3, os.time() + hud_timeout }
end
end
@ -178,14 +175,12 @@ function anvil.use_anvil(pos, puncher)
if tool:is_empty() then
return
elseif not anvil.can_repair(tool) then
-- just to make sure that tool really can't be repaired if it should not
-- (if the check of placing the item in the input slot failed somehow)
minetest.chat_send_player(puncher_name, S("@1 is not repairable by the anvil", tool_name))
elseif tool:get_wear() > 0 then
minetest.sound_play({name = "anvil_clang"}, {pos = pos})
minetest.sound_play({ name = "anvil_clang" }, { pos = pos })
sparks(pos)
-- do the actual repair
@ -201,7 +196,6 @@ function anvil.use_anvil(pos, puncher)
if has_stamina then
stamina.exhaust_player(puncher, stamina_use, "cottages:anvil")
end
else
-- tell the player when the job is done, but only once
if meta:get_int("informed") > 0 then
@ -229,7 +223,6 @@ function anvil.rightclick_anvil(pos, clicker, itemstack)
local taken
if anvil.allow_metadata_inventory_take(pos, "input", 1, input_stack, clicker) > 0 then
taken = inv:remove_item("input", input_stack)
elseif anvil.allow_metadata_inventory_take(pos, "hammer", 1, hammer_stack, clicker) > 0 then
taken = inv:remove_item("hammer", hammer_stack)
end
@ -240,7 +233,6 @@ function anvil.rightclick_anvil(pos, clicker, itemstack)
inv:add_item("input", itemstack)
itemstack:clear()
meta:set_int("informed", 0)
elseif taken and not itemstack:is_empty() then
-- put it back
inv:add_item("input", input_stack)
@ -261,11 +253,9 @@ function anvil.get_entity(pos)
local ent_pos = ent.pos
if not ent_pos then
obj:remove()
elseif v_eq(ent_pos, pos) then
if to_return then
obj:remove()
else
to_return = obj
end
@ -297,11 +287,11 @@ function anvil.add_entity(pos)
local entity_pos = v_add(pos, v_new(0, tool_entity_displacement, 0))
local obj = add_entity(entity_pos, "cottages:anvil_item", serialize({pos, tool_name}))
local obj = add_entity(entity_pos, "cottages:anvil_item", serialize({ pos, tool_name }))
if obj then
local yaw = math.pi * 2 - node.param2 * math.pi / 2
obj:set_rotation({ x = -math.pi / 2, y = yaw, z = 0}) -- x is pitch
obj:set_rotation({ x = -math.pi / 2, y = yaw, z = 0 }) -- x is pitch
end
end
@ -314,14 +304,12 @@ function anvil.update_entity(pos)
if tool:is_empty() and obj then
anvil.clear_entity(pos)
elseif obj then
local e = obj:get_luaentity()
if e.item ~= tool_name then
e.item = tool_name
obj:set_properties({wield_item = tool_name})
obj:set_properties({ wield_item = tool_name })
end
elseif tool_entity_enabled and not tool:is_empty() then
anvil.add_entity(pos)
end
@ -375,8 +363,10 @@ function anvil.allow_metadata_inventory_move(pos, from_list, from_index, to_list
local inv = meta:get_inventory()
local from_stack = inv:get_stack(from_list, from_index)
if anvil.allow_metadata_inventory_take(pos, from_list, from_index, from_stack, player) > 0
and anvil.allow_metadata_inventory_put(pos, to_list, to_index, from_stack, player) > 0 then
if
anvil.allow_metadata_inventory_take(pos, from_list, from_index, from_stack, player) > 0
and anvil.allow_metadata_inventory_put(pos, to_list, to_index, from_stack, player) > 0
then
return count
end
@ -424,7 +414,6 @@ function anvil.preserve_metadata(pos, oldnode, oldmeta, drops)
if owner == "" then
drop_meta:set_int("shared", 1)
drop_meta:set_string("description", S("Anvil (public)"))
elseif owner == " " then
drop_meta:set_int("shared", 2)
drop_meta:set_string("description", S("Anvil (protected)"))
@ -438,6 +427,19 @@ function anvil.on_destruct(pos)
anvil.clear_entity(pos)
end
function anvil.preserve_metadata(pos, oldnode, oldmeta, drops)
if tonumber(oldmeta.public) == 2 then
for _, drop in ipairs(drops) do
if drop:get_name() == "cottages:anvil" then
local dropmeta = drop:get_meta()
dropmeta:set_int("shared", 1)
dropmeta:set_string("description", S("Anvil (public)"))
end
end
end
return drops
end
cottages.api.register_machine("cottages:anvil", {
description = S("anvil"),
drawtype = "nodebox",
@ -445,14 +447,14 @@ cottages.api.register_machine("cottages:anvil", {
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.3, 0.5, -0.4, 0.3},
{-0.35, -0.4, -0.25, 0.35, -0.3, 0.25},
{-0.3, -0.3, -0.15, 0.3, -0.1, 0.15},
{-0.35, -0.1, -0.2, 0.35, 0.1, 0.2},
{ -0.5, -0.5, -0.3, 0.5, -0.4, 0.3 },
{ -0.35, -0.4, -0.25, 0.35, -0.3, 0.25 },
{ -0.3, -0.3, -0.15, 0.3, -0.1, 0.15 },
{ -0.35, -0.1, -0.2, 0.35, 0.1, 0.2 },
},
},
tiles = {"cottages_stone.png^[colorize:#000:192"},
groups = {cracky = 2},
tiles = { "cottages_stone.png^[colorize:#000:192" },
groups = { cracky = 2 },
sounds = cottages.sounds.metal,
inv_info = {
@ -474,6 +476,7 @@ cottages.api.register_machine("cottages:anvil", {
allow_metadata_inventory_take = anvil.allow_metadata_inventory_take,
on_destruct = anvil.on_destruct,
preserve_metadata = anvil.preserve_metadata,
})
-- clear hud info
@ -485,7 +488,6 @@ minetest.register_globalstep(function()
local hud1, hud2, hud3, hud_expire_time
if tool_hud_enabled then
hud1, hud2, hud3, hud_expire_time = unpack(hud_info)
else
hud2, hud3, hud_expire_time = unpack(hud_info)
end
@ -511,7 +513,6 @@ minetest.register_globalstep(function()
hud_info_by_puncher_name[puncher_name] = nil
end
else
hud_info_by_puncher_name[puncher_name] = nil
end

View File

@ -1,4 +1,3 @@
if cottages.has.technic then
-- make rechargeable technic tools unrepairable`
cottages.anvil.make_unrepairable("technic:water_can")
@ -27,12 +26,10 @@ if cottages.has.technic then
end
if cottages.has.anvil then
minetest.clear_craft({output = "anvil:anvil"})
minetest.clear_craft({ output = "anvil:anvil" })
minetest.register_alias_force("anvil:anvil", "cottages:anvil")
minetest.clear_craft({output = "anvil:hammer"})
minetest.clear_craft({ output = "anvil:hammer" })
minetest.register_alias_force("anvil:hammer", "cottages:hammer")
else
minetest.register_alias("anvil:anvil", "cottages:anvil")
minetest.register_alias("anvil:hammer", "cottages:hammer")

View File

@ -5,17 +5,19 @@ if ci.steel then
minetest.register_craft({
output = "cottages:anvil",
recipe = {
{ci.steel, ci.steel, ci.steel},
{"", ci.steel, ""},
{ci.steel, ci.steel, ci.steel}},
{ ci.steel, ci.steel, ci.steel },
{ "", ci.steel, "" },
{ ci.steel, ci.steel, ci.steel },
},
})
minetest.register_craft({
output = "cottages:hammer",
recipe = {
{ci.steel},
{"cottages:anvil"},
{ci.stick}}
{ ci.steel },
{ "cottages:anvil" },
{ ci.stick },
},
})
end
@ -28,29 +30,16 @@ if ci.paper then
return stack:to_string()
end
local function build_protected_string()
local stack = ItemStack("cottages:anvil")
local meta = stack:get_meta()
meta:set_int("shared", 2)
meta:set_string("description", S("Anvil (protected)"))
return stack:to_string()
end
minetest.register_craft({
output = build_protected_string(),
type = "shapeless",
recipe = {"cottages:anvil", ci.paper}
})
minetest.register_craft({
output = build_public_string(),
type = "shapeless",
recipe = {build_protected_string(), ci.paper}
})
minetest.register_craft({
output = "cottages:anvil",
type = "shapeless",
recipe = {build_public_string(), ci.paper}
recipe = { "cottages:anvil", ci.paper },
})
end
-- allows reverting public anvil
minetest.register_craft({
output = "cottages:anvil",
type = "shapeless",
recipe = { "cottages:anvil" },
})

View File

@ -2,9 +2,11 @@ local S = cottages.S
minetest.register_node("cottages:rope", {
description = S("Rope"),
tiles = {"cottages_rope.png"},
tiles = { "cottages_rope.png" },
groups = {
snappy = 3, choppy = 3, oddly_breakable_by_hand = 3,
snappy = 3,
choppy = 3,
oddly_breakable_by_hand = 3,
},
walkable = false,
climbable = true,
@ -13,7 +15,7 @@ minetest.register_node("cottages:rope", {
drawtype = "plantlike",
is_ground_content = false,
can_dig = function(pos, player)
local below = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z})
local below = minetest.get_node({ x = pos.x, y = pos.y - 1, z = pos.z })
if below.name == "cottages:rope" then
if minetest.is_player(player) then
@ -25,16 +27,16 @@ minetest.register_node("cottages:rope", {
return false
end
return true
end
end,
})
if cottages.has.carts then
local groups = table.copy(carts:get_rail_groups())
groups.attached_node = 1
groups.attached_node = 0
carts:register_rail("cottages:ladder_with_rope_and_rail", {
description = S("Ladder with \"rail support\""),
description = S('Ladder with "rail support"'),
tiles = {
"default_ladder_wood.png^carts_rail_straight.png^cottages_rope.png"
"default_ladder_wood.png^carts_rail_straight.png^cottages_rope.png",
},
inventory_image = "default_ladder_wood.png",
wield_image = "default_ladder_wood.png",
@ -43,15 +45,14 @@ if cottages.has.carts then
paramtype2 = "wallmounted",
legacy_wallmounted = true,
}, {})
else
minetest.register_node("cottages:ladder_with_rope_and_rail", {
description = S("Ladder with \"rail support\""),
description = S('Ladder with "rail support"'),
inventory_image = "default_ladder_wood.png",
wield_image = "default_ladder_wood.png",
drawtype = "raillike",
tiles = {
"default_ladder_wood.png^carts_rail_straight.png^cottages_rope.png"
"default_ladder_wood.png^carts_rail_straight.png^cottages_rope.png",
},
paramtype = "light",
paramtype2 = "wallmounted",
@ -63,9 +64,10 @@ else
type = "wallmounted",
},
groups = {
choppy = 2, oddly_breakable_by_hand = 3, rail = 1,
choppy = 2,
oddly_breakable_by_hand = 3,
rail = 1,
connect_to_raillike = minetest.raillike_group("rail"),
attached_node = 1,
},
legacy_wallmounted = true,
sounds = cottages.sounds.wood,