1
0
mirror of https://github.com/Sokomine/cottages.git synced 2025-07-16 22:50:25 +02:00

added some missing textures so it can be used with subgames that do not contain default

This commit is contained in:
Sokomine
2015-07-26 03:03:57 +02:00
parent 5f80623617
commit d92685d20c
13 changed files with 121 additions and 25 deletions

View File

@ -25,7 +25,7 @@ end
minetest.register_node("cottages:bed_foot", {
description = S("Bed (foot region)"),
drawtype = "nodebox",
tiles = {"cottages_beds_bed_top_bottom.png", "default_wood.png", "cottages_beds_bed_side.png", "cottages_beds_bed_side.png", "cottages_beds_bed_side.png", "cottages_beds_bed_side.png"},
tiles = {"cottages_beds_bed_top_bottom.png", cottages.texture_furniture, "cottages_beds_bed_side.png", "cottages_beds_bed_side.png", "cottages_beds_bed_side.png", "cottages_beds_bed_side.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
@ -57,7 +57,7 @@ minetest.register_node("cottages:bed_foot", {
minetest.register_node("cottages:bed_head", {
description = S("Bed (head region)"),
drawtype = "nodebox",
tiles = {"cottages_beds_bed_top_top.png", "default_wood.png", "cottages_beds_bed_side_top_r.png", "cottages_beds_bed_side_top_l.png", "default_wood.png", "cottages_beds_bed_side.png"},
tiles = {"cottages_beds_bed_top_top.png", cottages.texture_furniture, "cottages_beds_bed_side_top_r.png", "cottages_beds_bed_side_top_l.png", cottages.texture_furniture, "cottages_beds_bed_side.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
@ -243,7 +243,7 @@ minetest.register_node("cottages:shelf", {
minetest.register_node("cottages:stovepipe", {
description = S("stovepipe"),
drawtype = "nodebox",
tiles = {"default_steel_block.png"},
tiles = {"cottages_steel_block.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
@ -268,7 +268,7 @@ minetest.register_node("cottages:washing", {
description = S("washing place"),
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"default_clay.png"},
tiles = {"cottages_clay.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},