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synced 2025-07-04 00:50:28 +02:00
added some missing textures so it can be used with subgames that do not contain default
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@ -81,7 +81,7 @@ minetest.register_node("cottages:threshing_floor", {
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drawtype = "nodebox",
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description = S("threshing floor"),
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-- TODO: stone also looks pretty well for this
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tiles = {"default_junglewood.png^farming_wheat.png","default_junglewood.png","default_junglewood.png^default_stick.png"},
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tiles = {"cottages_junglewood.png^farming_wheat.png","cottages_junglewood.png","cottages_junglewood.png^default_stick.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky=2},
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@ -250,7 +250,7 @@ minetest.register_node("cottages:handmill", {
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description = S("mill, powered by punching"),
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drawtype = "mesh",
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mesh = "cottages_handmill.obj",
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tiles = {"default_stone.png"},
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tiles = {"cottages_stone.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky=2},
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