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right-clicking on a bench makes the player sit there
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parent
5ef4dc9794
commit
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@ -141,6 +141,41 @@ minetest.register_node("cottages:bench", {
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}
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},
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is_ground_content = false,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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if( not( clicker ) or not( default.player_get_animation )) then
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return;
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end
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local animation = default.player_get_animation( clicker );
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local pname = clicker:get_player_name();
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if( animation and animation.animation=="sit") then
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default.player_attached[pname] = false
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clicker:setpos({x=pos.x,y=pos.y-0.5,z=pos.z})
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clicker:set_eye_offset({x=0,y=0,z=0}, {x=0,y=0,z=0})
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clicker:set_physics_override(1, 1, 1)
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default.player_set_animation(clicker, "stand", 30)
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else
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-- the bench is not centered; prevent the player from sitting on air
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local p2 = {x=pos.x, y=pos.y, z=pos.z};
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local node = minetest.get_node( pos );
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if not( node ) or node.param2 == 0 then
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p2.z = p2.z+0.3;
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elseif node.param2 == 1 then
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p2.x = p2.x+0.3;
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elseif node.param2 == 2 then
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p2.z = p2.z-0.3;
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elseif node.param2 == 3 then
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p2.x = p2.x-0.3;
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end
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clicker:set_eye_offset({x=0,y=-7,z=2}, {x=0,y=0,z=0})
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clicker:setpos( p2 )
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default.player_set_animation(clicker, "sit", 30)
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clicker:set_physics_override(0, 0, 0)
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default.player_attached[pname] = true
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end
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end
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})
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