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1.2 KiB
1.2 KiB
anvil
cottages.anvil.make_unrepairable(itemstring)
makes the item unrepairable in the anvilcottages.anvil.can_repair(item_or_stack)
returns true/false
barrel
cottages.barrel.register_barrel_liquid(def)
def = { liquid = "default:water_source", liquid_name = S("Water"), liquid_texture = "default_water.png", liquid_input_sound = cottages.sounds.water_empty, liquid_output_sound = cottages.sounds.water_fill, bucket_empty = "bucket:bucket_empty", bucket_full = "bucket:bucket_water", }
doorlike
api.register_hatch(nodename, description, texture, receipe_item, def)
feldweg
api.register_feldweg(node, suffix)
register feldweg variants of a node
roof
cottages.roof.register_roof(name, material, tiles)
register roof variants of a node
straw
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api.register_quern_craft(recipe)
register a crafting recipe w/ the quern. recipe is like{ input = "farming:seed_barley", output = "farming:flour", }
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api.register_threshing_craft(recipe)
register a crafting recipe w/ the threshing floor. recipe is like{ input = "farming:barley", output = {"farming:seed_barley", "cottages:straw_mat"}, }