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https://github.com/kakalak-lumberJack/creative_areas.git
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Update init.lua
Add remove creative area feature. Use "privs" priv as mod's administrative priv. Other minor feature improvements and cleanup.
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parent
01c4432148
commit
811c943512
62
init.lua
62
init.lua
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@ -1,7 +1,6 @@
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local cr_areas_file = minetest.get_worldpath().."/creative_areas.dat"
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local cr_areas = {}
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--functions
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function load_file(fname)
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local file, err = io.open(fname, "r")
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@ -20,16 +19,36 @@ function write_file(fname, tbl)
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else minetest.log("ERROR [creative_areas] "..err)
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end
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end
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--Adds creative area to list.
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function make_cr_area(name, areaID)
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local id = tonumber(areaID)
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if areas.areas[id] ~= nil then
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if cr_areas ~= {} then
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for i = 1, #cr_areas do
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if cr_areas[i] == id then
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return minetest.chat_send_player(name, "Area " ..id.." is already a creative area.")
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end
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end
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end
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table.insert(cr_areas, id)
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write_file(cr_areas_file, cr_areas)
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minetest.chat_send_player(name, "Area added to Creative Areas!")
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minetest.chat_send_player(name, "Area added to Creative Areas!")
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else minetest.chat_send_player(name, "Not a valid area ID")
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end
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end
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--Removes Creative Area
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function rm_cr_area(name, areaID)
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local id = tonumber(areaID)
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for i = 1, #cr_areas do
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if cr_areas[i] == id then
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table.remove(cr_areas, i)
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write_file(cr_areas_file, cr_areas)
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return minetest.chat_send_player(name, "Creative area removed!")
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end
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end
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return minetest.chat_send_player(name, "Not a creative area ID")
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end
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function check_cr_area(player)
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local pos = player:get_pos()
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@ -38,9 +57,13 @@ function check_cr_area(player)
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if #cr_areas >= 1 then
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for i = 1, #cr_areas do
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local areaID = cr_areas[i]
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-- Clean up creative areas which are have been deleted from Areas mod
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if areas.areas[areaID] == nil then
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table.remove(cr_areas, i)
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end
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-- Compare Areas which player are in with Creative Area. Grant/revoke creative priv accordingly."
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for _, in_area in pairs(area_at_pos) do
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--if in_area["pos1"] ~= nil
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if in_area["pos1"] == areas.areas[areaID]["pos1"]
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if in_area["pos1"] == areas.areas[areaID]["pos1"] --make sure the areas are not just the same name.
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and in_area["name"] == areas.areas[areaID]["name"] then
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status = true
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end
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@ -50,18 +73,7 @@ function check_cr_area(player)
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return status
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end
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local function on_grant_revoke(grantee, granter, priv)
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if priv == "creative" then
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local player = mientest.get_player_by_name(grantee)
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if player then
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sfinv.set_player_inventory_formspec(player, context)
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end
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end
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end
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--Initialize mod
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minetest.register_privilege("teacher", "Give access to teacher features.")
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if cr_areas_file ~= nil then
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load_file(cr_areas_file)
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@ -71,22 +83,30 @@ end
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minetest.register_chatcommand("creative_area", {
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description = "Sets area to grant players creative priv while inside it",
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params = "<AreaID>",
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privs = {teacher = true},
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privs = {privs = true},
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func = function(name, param)
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make_cr_area(name, param)
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end
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})
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minetest.register_chatcommand("rm_creative_area", {
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description = "Revokes area from list of creative areas",
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params = "<AreaID>",
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privs = {privs = true},
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func = function(name, param)
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rm_cr_area(name, param)
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end
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})
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-- Check location and Grant/revoke creative priv
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local timer = 0
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minetest.register_globalstep(function(dtime)
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timer = timer + dtime
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if timer >= math.random(1,3) then
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if timer >= math.random(1,3) then
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for _, player in ipairs(minetest.get_connected_players()) do
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local pname = player:get_player_name()
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local privs = minetest.get_player_privs(pname)
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--if minetest.get_player_privs(pname).teacher == nil then
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if minetest.get_player_privs(pname).privs == nil then --Players with the "privs" priv will not have privileges effected.
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if check_cr_area(player) == true then
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if not minetest.check_player_privs(pname, {creative = true}) then
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privs.creative = true
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@ -100,10 +120,10 @@ minetest.register_globalstep(function(dtime)
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minetest.set_player_privs(pname, privs)
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local context = {page = sfinv.get_homepage_name(player)}
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sfinv.set_player_inventory_formspec(player, context)
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minetest.chat_send_player(pname, "Leaving creative area.")
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minetest.chat_send_player(pname, "You have left creative area.")
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end
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end
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--end
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end
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end
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timer = 0
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end
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