removed sandstone_cobble and desert_stone_cobble because its in default

removed sandstone_cobble and desert_stone_cobble because its in default
the moreblocks mod is now only a option
added alias for sandstone_cobble and desert_stone_cobble
This commit is contained in:
adrido 2013-07-12 17:26:24 +02:00
parent 9ccd5caf09
commit c334970311
5 changed files with 204 additions and 96 deletions

2
alias.lua Normal file
View File

@ -0,0 +1,2 @@
minetest.register_alias("darkage:sandstone_cobble", "default:sandstonebrick")
minetest.register_alias("darkage:desert_stone_cobble", "default:desert_stonebrick")

View File

@ -1,2 +1,3 @@
default
moreblocks
farming?
moreblocks?

129
init.lua
View File

@ -3,8 +3,12 @@ print (" ---- Dark Age is Loading! ---- ")
dofile(minetest.get_modpath("darkage").."/mapgen.lua")
dofile(minetest.get_modpath("darkage").."/building.lua")
dofile(minetest.get_modpath("darkage").."/furniture.lua")
--dofile(minetest.get_modpath("darkage").."/stairs.lua")
dofile(minetest.get_modpath("darkage").."/stairsplus.lua")
dofile(minetest.get_modpath("darkage").."/alias.lua")
if minetest.get_modpath("moreblocks") then
dofile(minetest.get_modpath("darkage").."/stairsplus.lua")--only if moreblocks installed
else
dofile(minetest.get_modpath("darkage").."/stairs.lua")
end
----------
-- Items
----------
@ -54,13 +58,13 @@ minetest.register_node("darkage:cobble_with_plaster", {
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("darkage:desert_stone_cobble", {
description = "Desert Stone Cobble",
tiles = {"darkage_desert_stone_cobble.png"},
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults()
})
--minetest.register_node("darkage:desert_stone_cobble", {
-- description = "Desert Stone Cobble",
-- tiles = {"darkage_desert_stone_cobble.png"},
-- is_ground_content = true,
-- groups = {cracky=3},
-- sounds = default.node_sound_stone_defaults()
--})
minetest.register_node("darkage:desert_stone_with_iron", {
description = "Desert Iron Ore",
@ -155,13 +159,15 @@ minetest.register_node("darkage:ors_cobble", {
})
minetest.register_node("darkage:sandstone_cobble", {
description = "Sandstone Cobble",
tiles = {"darkage_sandstone_cobble.png"},
is_ground_content = true,
groups = {crumbly=2,cracky=2},
sounds = default.node_sound_stone_defaults()
})
--minetest.register_node("darkage:sandstone_cobble", {
-- description = "Sandstone Cobble",
-- tiles = {"darkage_sandstone_cobble.png"},
-- is_ground_content = true,
-- groups = {crumbly=2,cracky=2},
-- sounds = default.node_sound_stone_defaults()
--})
minetest.register_node("darkage:serpentine", {
description = "Serpentine",
@ -267,19 +273,19 @@ minetest.register_node("darkage:marble", {
---------------
-- Overrides
---------------
minetest.registered_nodes["default:desert_stone"].drop= {
max_items = 1,
items = {
{
-- player will get cobbles with 1/3 chance
items = {'darkage:desert_stone_cobble'},
rarity = 2,
},
{
items = {'default:desert_stone'},
}
}
}
--minetest.registered_nodes["default:desert_stone"].drop= {
-- max_items = 1,
-- items = {
-- {
-- -- player will get cobbles with 1/3 chance
-- items = {'darkage:desert_stone_cobble'},
-- rarity = 2,
-- },
-- {
-- items = {'default:desert_stone'},
-- }
-- }
--}
---------------
@ -337,6 +343,14 @@ minetest.register_craft({
}
})
minetest.register_craft({
output = 'darkage:chalk 2',
recipe = {
{'darkage:chalk_powder','darkage:chalk_powder'},
{'darkage:chalk_powder','darkage:chalk_powder'},
}
})
minetest.register_craft({
output = 'darkage:cobble_with_plaster 2',
recipe = {
@ -377,13 +391,13 @@ minetest.register_craft({
}
})
minetest.register_craft({
output = 'darkage:ors_cobble 4',
recipe = {
{'darkage:sandstone_cobble','darkage:sandstone_cobble'},
{'default:iron_lump','darkage:sandstone_cobble'},
}
})
--minetest.register_craft({
-- output = 'darkage:ors_cobble 4',
-- recipe = {
-- {'darkage:sandstone_cobble','darkage:sandstone_cobble'},
-- {'default:iron_lump','darkage:sandstone_cobble'},
-- }
--})
minetest.register_craft({
output = 'darkage:silt 3',
@ -434,6 +448,19 @@ minetest.register_craft({
}
})
if minetest.get_modpath("farming") then
--only if farming installed
minetest.register_craft({
output = 'darkage:straw 4',
recipe = {
{'farming:wheat_harvested','farming:wheat_harvested'},
{'farming:wheat_harvested','farming:wheat_harvested'},
}
})
else
--nothing else
end
minetest.register_craft({
output = 'darkage:straw_bale',
recipe = {
@ -456,11 +483,11 @@ minetest.register_craft({
recipe = "darkage:basalt_cobble",
})
minetest.register_craft({
type = "cooking",
output = "default:desert_stone",
recipe = "darkage:desert_stone_cobble",
})
--minetest.register_craft({
-- type = "cooking",
-- output = "default:desert_stone",
-- recipe = "darkage:desert_stone_cobble",
--})
minetest.register_craft({
type = "cooking",
@ -468,11 +495,11 @@ minetest.register_craft({
recipe = "default:leaves",
})
minetest.register_craft({
type = "cooking",
output = "darkage:sandstone_cobble",
recipe = "default:sandstone",
})
--minetest.register_craft({
-- type = "cooking",
-- output = "darkage:sandstone_cobble",
-- recipe = "default:sandstone",
--})
minetest.register_craft({
type = "cooking",
@ -493,11 +520,11 @@ minetest.register_craft({
})
minetest.register_craft({
type = "cooking",
output = "darkage:sandstone_cobble",
recipe = "default:sandstone",
})
--minetest.register_craft({
-- type = "cooking",
-- output = "darkage:sandstone_cobble",
-- recipe = "default:sandstone",
--})
minetest.register_craft({
type = "cooking",

View File

@ -1,17 +1,111 @@
darkage = {};
function darkage.register_stairs(modname, subname, groups, images, desc)
table.insert(circular_saw.known_stairs, modname..":"..subname);
recipeitem = modname..":"..subname;
desc_stair = desc.." stair";
desc_slab = desc.." slab";
desc_panel = desc.." panel";
desc_micro = desc.." micro";
drop = subname
register_stair(modname, subname, recipeitem, groups, images, desc_stair, drop)
register_slab(modname, subname, recipeitem, groups, images, desc_slab, drop)
register_panel(modname, subname, recipeitem, groups, images, desc_panel, drop)
register_micro(modname, subname, recipeitem, groups, images, desc_micro, drop)
darkage = {}
function darkage.register_stairs(modname, item, groups, images, description)
local recipeitem = modname..":"..item
local itemname = modname..":stair_"..item
minetest.register_node(itemname, {
description = description.." stair",
drawtype = "nodebox",
tiles = images,
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = true,
groups = groups,
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
{-0.5, 0, 0, 0.5, 0.5, 0.5},
},
},
})
minetest.register_craft({
output = itemname .. ' 4',
recipe = {
{recipeitem, "", ""},
{recipeitem, recipeitem, ""},
{recipeitem, recipeitem, recipeitem},
},
})
-- Flipped recipe for the silly minecrafters
minetest.register_craft({
output = itemname .. ' 4',
recipe = {
{"", "", recipeitem},
{"", recipeitem, recipeitem},
{recipeitem, recipeitem, recipeitem},
},
})
itemname=modname..":slab_" .. item
minetest.register_node(itemname, {
description = description.." slab",
drawtype = "nodebox",
tiles = images,
paramtype = "light",
is_ground_content = true,
groups = groups,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
},
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" then
return itemstack
end
-- If it's being placed on an another similar one, replace it with
-- a full block
local slabpos = nil
local slabnode = nil
local p0 = pointed_thing.under
local p1 = pointed_thing.above
local n0 = minetest.env:get_node(p0)
local n1 = minetest.env:get_node(p1)
if n0.name == itemname then
slabpos = p0
slabnode = n0
elseif n1.name == itemname then
slabpos = p1
slabnode = n1
end
if slabpos then
-- Remove the slab at slabpos
minetest.env:remove_node(slabpos)
-- Make a fake stack of a single item and try to place it
local fakestack = ItemStack(recipeitem)
pointed_thing.above = slabpos
fakestack = minetest.item_place(fakestack, placer, pointed_thing)
-- If the item was taken from the fake stack, decrement original
if not fakestack or fakestack:is_empty() then
itemstack:take_item(1)
-- Else put old node back
else
minetest.env:set_node(slabpos, slabnode)
end
return itemstack
end
-- Otherwise place regularly
return minetest.item_place(itemstack, placer, pointed_thing)
end,
})
minetest.register_craft({
output = itemname .. ' 3',
recipe = {
{recipeitem, recipeitem, recipeitem},
},
})
end
darkage.register_stairs("darkage","basalt_cobble",
{cracky=3},
{"darkage_basalt_cobble.png"},
@ -42,25 +136,9 @@ darkage.register_stairs("darkage","ors_cobble",
"Old Red Sandtone"
)
darkage.register_stairs("darkage","desert_stone_cobble",
{cracky=3},
{"darkage_desert_stone_cobble.png"},
"Desert Stone Cobble"
)
--darkage.register_stairs("darkage","desert_stone_cobble",
-- {cracky=3},
-- {"darkage_desert_stone_cobble.png"},
-- "Desert Stone Cobble"
--)
darkage.register_stairs("darkage","slate_cobble",
{cracky=3},
{"darkage_slate_cobble.png"},
"Slate Cobble"
)
darkage.register_stairs("darkage","sandstone_cobble",
{cracky=3},
{"darkage_sandstone_cobble.png"},
"Sandstone Cobble"
)
darkage.register_stairs("darkage","gneiss_cobble",
{cracky=3},
{"darkage_gneiss_cobble.png"},
"Gneiss Cobble"
)

View File

@ -42,22 +42,22 @@ darkage.register_stairs("darkage","ors_cobble",
"Old Red Sandtone"
)
darkage.register_stairs("darkage","desert_stone_cobble",
{cracky=3},
{"darkage_desert_stone_cobble.png"},
"Desert Stone Cobble"
)
--darkage.register_stairs("darkage","desert_stone_cobble",
-- {cracky=3},
-- {"darkage_desert_stone_cobble.png"},
-- "Desert Stone Cobble"
--)
darkage.register_stairs("darkage","slate_cobble",
{cracky=3},
{"darkage_slate_cobble.png"},
"Slate Cobble"
)
darkage.register_stairs("darkage","sandstone_cobble",
{cracky=3},
{"darkage_sandstone_cobble.png"},
"Sandstone Cobble"
)
--darkage.register_stairs("darkage","sandstone_cobble",
-- {cracky=3},
-- {"darkage_sandstone_cobble.png"},
-- "Sandstone Cobble"
--)
darkage.register_stairs("darkage","gneiss_cobble",
{cracky=3},