mirror of
https://github.com/adrido/darkage.git
synced 2025-01-09 17:30:19 +01:00
Tidy up. Added different wall types. Requires Minetest 0.4.14
This commit is contained in:
parent
0ccb3df37b
commit
f2bccb3d05
261
init.lua
261
init.lua
@ -1,254 +1,21 @@
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print (" ---- Dark Age Version 1.2 is Loading! ---- ")
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-- Commend this lines if you don't like some of this features
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dofile(minetest.get_modpath("darkage").."/mapgen.lua")
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dofile(minetest.get_modpath("darkage").."/building.lua")
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dofile(minetest.get_modpath("darkage").."/furniture.lua")
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dofile(minetest.get_modpath("darkage").."/aliases.lua")
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print (" ---- Dark Age Version 1.3 is Loading! ---- ")
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local MODPATH = minetest.get_modpath("darkage")
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dofile(MODPATH.."/nodes.lua")
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dofile(MODPATH.."/mapgen.lua")
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dofile(MODPATH.."/mapgen.lua")
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dofile(MODPATH.."/building.lua")
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dofile(MODPATH.."/furniture.lua")
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dofile(MODPATH.."/aliases.lua")
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dofile(MODPATH.."/walls.lua")
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if minetest.get_modpath("moreblocks") then
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dofile(minetest.get_modpath("darkage").."/stairsplus.lua")--only if moreblocks installed
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dofile(MODPATH.."/stairsplus.lua")--only if moreblocks installed
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else
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dofile(minetest.get_modpath("darkage").."/stairs.lua")
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dofile(MODPATH.."/stairs.lua")
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end
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----------
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-- Items
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----------
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minetest.register_node("darkage:adobe", {
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description = "Adobe",
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tiles = {"darkage_adobe.png"},
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is_ground_content = true,
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groups = {crumbly=3},
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sounds = default.node_sound_sand_defaults(),
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})
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minetest.register_node("darkage:basalt", {
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description = "Basalt",
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tiles = {"darkage_basalt.png"},
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is_ground_content = true,
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drop = 'darkage:basalt_cobble',
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults()
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})
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minetest.register_node("darkage:basalt_cobble", {
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description = "Basalt Cobble",
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tiles = {"darkage_basalt_cobble.png"},
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is_ground_content = true,
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults()
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})
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minetest.register_node("darkage:chalk", {
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description = "Chalk",
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tiles = {"darkage_chalk.png"},
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is_ground_content = true,
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drop = 'darkage:chalk_powder 2',
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groups = {crumbly=2,cracky=2},
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sounds = default.node_sound_stone_defaults()
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})
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minetest.register_node("darkage:cobble_with_plaster", {
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description = "Cobblestone With Plaster",
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tiles = {"darkage_cobble_with_plaster_D.png", "darkage_cobble_with_plaster_B.png", "darkage_cobble_with_plaster_C.png",
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"darkage_cobble_with_plaster_A.png", "default_cobble.png", "darkage_chalk.png"},
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is_ground_content = true,
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paramtype2 = "facedir",
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drop = 'default:cobble',
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("darkage:desert_stone_with_iron", {
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description = "Desert Iron Ore",
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tiles = {"default_desert_stone.png^darkage_mineral_iron.png"},
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is_ground_content = true,
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groups = {cracky=3},
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drop = 'default:iron_lump',
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("darkage:darkdirt", {
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description = "Dark Dirt",
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tiles = {"darkage_darkdirt.png"},
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is_ground_content = true,
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groups = {crumbly=2},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("darkage:dry_leaves", {
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description = "Dry Leaves",
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tiles = {"darkage_dry_leaves.png"},
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is_ground_content = true,
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paramtype = "light",
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groups = {snappy=3, flammable=2},
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sounds = default.node_sound_leaves_defaults()
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})
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minetest.register_node("darkage:gneiss", {
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description = "Gneiss",
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tiles = {"darkage_gneiss.png"},
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is_ground_content = true,
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groups = {cracky=3},
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drop = {
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max_items = 1,
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items = {
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{
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-- player will get cobbles with 1/3 chance
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items = {'darkage:gneiss_cobble'},
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rarity = 3,
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},
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{
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items = {'darkage:gneiss'},
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}
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}
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},
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sounds = default.node_sound_stone_defaults()
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})
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minetest.register_node("darkage:gneiss_cobble", {
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description = "Gneiss Cobble",
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tiles = {"darkage_gneiss_cobble.png"},
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is_ground_content = true,
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults()
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})
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minetest.register_node("darkage:marble", {
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description = "Marble",
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tiles = {"darkage_marble.png"},
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is_ground_content = true,
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults()
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})
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minetest.register_node("darkage:mud", {
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description = "Mud",
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tiles = {"darkage_mud_up.png","darkage_mud.png"},
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is_ground_content = true,
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groups = {crumbly=3},
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drop = 'darkage:mud_lump 4',
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sounds = default.node_sound_dirt_defaults({
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footstep = "",
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}),
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})
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minetest.register_node("darkage:ors", {
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description = "Old Red Sandstone",
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tiles = {"darkage_ors.png"},
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is_ground_content = true,
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drop = 'darkage:ors_cobble',
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groups = {crumbly=2,cracky=2},
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sounds = default.node_sound_stone_defaults()
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})
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minetest.register_node("darkage:ors_cobble", {
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description = "Old Red Sandstone Cobble",
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tiles = {"darkage_ors_cobble.png"},
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is_ground_content = true,
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groups = {crumbly=2,cracky=2},
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sounds = default.node_sound_stone_defaults()
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})
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minetest.register_node("darkage:serpentine", {
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description = "Serpentine",
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tiles = {"darkage_serpentine.png"},
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is_ground_content = true,
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults()
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})
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minetest.register_node("darkage:shale", {
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description = "Shale",
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tiles = {"darkage_shale.png","darkage_shale.png","darkage_shale_side.png"},
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is_ground_content = true,
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groups = {crumbly=2,cracky=2},
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sounds = default.node_sound_stone_defaults()
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})
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minetest.register_node("darkage:schist", {
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description = "Schist",
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tiles = {"darkage_schist.png"},
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is_ground_content = true,
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults()
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})
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minetest.register_node("darkage:silt", {
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description = "Silt",
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tiles = {"darkage_silt.png"},
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is_ground_content = true,
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groups = {crumbly=3},
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drop = 'darkage:silt_lump 4',
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sounds = default.node_sound_dirt_defaults({
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footstep = "",
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}),
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})
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minetest.register_node("darkage:slate", {
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description = "Slate",
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tiles = {"darkage_slate.png","darkage_slate.png","darkage_slate_side.png"},
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is_ground_content = true,
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drop = 'darkage:slate_cobble',
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groups = {cracky=2},
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sounds = default.node_sound_stone_defaults()
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})
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minetest.register_node("darkage:slate_cobble", {
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description = "Slate Cobble",
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tiles = {"darkage_slate_cobble.png"},
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is_ground_content = true,
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groups = {cracky=2},
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sounds = default.node_sound_stone_defaults()
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})
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minetest.register_node("darkage:slate_tile", {
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description = "Slate Tile",
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tiles = {"darkage_slate_tile.png"},
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is_ground_content = true,
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groups = {cracky=2},
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sounds = default.node_sound_stone_defaults()
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})
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minetest.register_node("darkage:straw", {
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description = "Straw",
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tiles = {"darkage_straw.png"},
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is_ground_content = true,
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groups = {snappy=3, flammable=2},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("darkage:stone_brick", {
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description = "Stone Brick",
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tiles = {"darkage_stone_brick.png"},
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is_ground_content = true,
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults()
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})
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minetest.register_node("darkage:straw_bale", {
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description = "Straw Bale",
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tiles = {"darkage_straw_bale.png"},
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is_ground_content = true,
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drop = 'darkage:straw 4',
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groups = {snappy=2, flammable=2},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("darkage:marble", {
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description = "Marble",
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tiles = {"darkage_marble.png"},
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is_ground_content = true,
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groups = {cracky=2},
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sounds = default.node_sound_stone_defaults()
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})
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minetest.register_node("darkage:marble_tile", {
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description = "Marble Tile",
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tiles = {"darkage_marble_tile.png"},
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is_ground_content = true,
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groups = {cracky=2},
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sounds = default.node_sound_stone_defaults()
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})
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---------------
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-- Crafts Items
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240
nodes.lua
Normal file
240
nodes.lua
Normal file
@ -0,0 +1,240 @@
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----------
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-- Nodes
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----------
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minetest.register_node("darkage:adobe", {
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description = "Adobe",
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tiles = {"darkage_adobe.png"},
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is_ground_content = true,
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groups = {crumbly=3},
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sounds = default.node_sound_sand_defaults(),
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})
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minetest.register_node("darkage:basalt", {
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description = "Basalt",
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tiles = {"darkage_basalt.png"},
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is_ground_content = true,
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drop = 'darkage:basalt_cobble',
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults()
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})
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minetest.register_node("darkage:basalt_cobble", {
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description = "Basalt Cobble",
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tiles = {"darkage_basalt_cobble.png"},
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is_ground_content = true,
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults()
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})
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minetest.register_node("darkage:chalk", {
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description = "Chalk",
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tiles = {"darkage_chalk.png"},
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is_ground_content = true,
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drop = 'darkage:chalk_powder 2',
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groups = {crumbly=2,cracky=2},
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sounds = default.node_sound_stone_defaults()
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})
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minetest.register_node("darkage:cobble_with_plaster", {
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description = "Cobblestone With Plaster",
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tiles = {"darkage_cobble_with_plaster_D.png", "darkage_cobble_with_plaster_B.png", "darkage_cobble_with_plaster_C.png",
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"darkage_cobble_with_plaster_A.png", "default_cobble.png", "darkage_chalk.png"},
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is_ground_content = true,
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paramtype2 = "facedir",
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drop = 'default:cobble',
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("darkage:desert_stone_with_iron", {
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description = "Desert Iron Ore",
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tiles = {"default_desert_stone.png^darkage_mineral_iron.png"},
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is_ground_content = true,
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groups = {cracky=3},
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drop = 'default:iron_lump',
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("darkage:darkdirt", {
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description = "Dark Dirt",
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tiles = {"darkage_darkdirt.png"},
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is_ground_content = true,
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groups = {crumbly=2},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("darkage:dry_leaves", {
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description = "Dry Leaves",
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tiles = {"darkage_dry_leaves.png"},
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is_ground_content = true,
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paramtype = "light",
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groups = {snappy=3, flammable=2},
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sounds = default.node_sound_leaves_defaults()
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})
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minetest.register_node("darkage:gneiss", {
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description = "Gneiss",
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tiles = {"darkage_gneiss.png"},
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is_ground_content = true,
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groups = {cracky=3},
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drop = {
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max_items = 1,
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items = {
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{
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-- player will get cobbles with 1/3 chance
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items = {'darkage:gneiss_cobble'},
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rarity = 3,
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},
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{
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items = {'darkage:gneiss'},
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}
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}
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},
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sounds = default.node_sound_stone_defaults()
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})
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minetest.register_node("darkage:gneiss_cobble", {
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description = "Gneiss Cobble",
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tiles = {"darkage_gneiss_cobble.png"},
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is_ground_content = true,
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults()
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})
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minetest.register_node("darkage:marble", {
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description = "Marble",
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tiles = {"darkage_marble.png"},
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is_ground_content = true,
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults()
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})
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minetest.register_node("darkage:mud", {
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description = "Mud",
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tiles = {"darkage_mud_up.png","darkage_mud.png"},
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is_ground_content = true,
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groups = {crumbly=3},
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drop = 'darkage:mud_lump 4',
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sounds = default.node_sound_dirt_defaults({
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footstep = "",
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}),
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})
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minetest.register_node("darkage:ors", {
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description = "Old Red Sandstone",
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tiles = {"darkage_ors.png"},
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is_ground_content = true,
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drop = 'darkage:ors_cobble',
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groups = {crumbly=2,cracky=2},
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sounds = default.node_sound_stone_defaults()
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})
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minetest.register_node("darkage:ors_cobble", {
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description = "Old Red Sandstone Cobble",
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tiles = {"darkage_ors_cobble.png"},
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is_ground_content = true,
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groups = {crumbly=2,cracky=2},
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sounds = default.node_sound_stone_defaults()
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})
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minetest.register_node("darkage:serpentine", {
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description = "Serpentine",
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tiles = {"darkage_serpentine.png"},
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is_ground_content = true,
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults()
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})
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minetest.register_node("darkage:shale", {
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description = "Shale",
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tiles = {"darkage_shale.png","darkage_shale.png","darkage_shale_side.png"},
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is_ground_content = true,
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groups = {crumbly=2,cracky=2},
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sounds = default.node_sound_stone_defaults()
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})
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minetest.register_node("darkage:schist", {
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description = "Schist",
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tiles = {"darkage_schist.png"},
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is_ground_content = true,
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults()
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})
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minetest.register_node("darkage:silt", {
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description = "Silt",
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tiles = {"darkage_silt.png"},
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is_ground_content = true,
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groups = {crumbly=3},
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drop = 'darkage:silt_lump 4',
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sounds = default.node_sound_dirt_defaults({
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footstep = "",
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}),
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})
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minetest.register_node("darkage:slate", {
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description = "Slate",
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tiles = {"darkage_slate.png","darkage_slate.png","darkage_slate_side.png"},
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is_ground_content = true,
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drop = 'darkage:slate_cobble',
|
||||
groups = {cracky=2},
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
})
|
||||
|
||||
minetest.register_node("darkage:slate_cobble", {
|
||||
description = "Slate Cobble",
|
||||
tiles = {"darkage_slate_cobble.png"},
|
||||
is_ground_content = true,
|
||||
groups = {cracky=2},
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
})
|
||||
|
||||
minetest.register_node("darkage:slate_tile", {
|
||||
description = "Slate Tile",
|
||||
tiles = {"darkage_slate_tile.png"},
|
||||
is_ground_content = true,
|
||||
groups = {cracky=2},
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
})
|
||||
|
||||
minetest.register_node("darkage:straw", {
|
||||
description = "Straw",
|
||||
tiles = {"darkage_straw.png"},
|
||||
is_ground_content = true,
|
||||
groups = {snappy=3, flammable=2},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("darkage:stone_brick", {
|
||||
description = "Stone Brick",
|
||||
tiles = {"darkage_stone_brick.png"},
|
||||
is_ground_content = true,
|
||||
groups = {cracky=3},
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
})
|
||||
|
||||
minetest.register_node("darkage:straw_bale", {
|
||||
description = "Straw Bale",
|
||||
tiles = {"darkage_straw_bale.png"},
|
||||
is_ground_content = true,
|
||||
drop = 'darkage:straw 4',
|
||||
groups = {snappy=2, flammable=2},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("darkage:marble", {
|
||||
description = "Marble",
|
||||
tiles = {"darkage_marble.png"},
|
||||
is_ground_content = true,
|
||||
groups = {cracky=2},
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
})
|
||||
|
||||
minetest.register_node("darkage:marble_tile", {
|
||||
description = "Marble Tile",
|
||||
tiles = {"darkage_marble_tile.png"},
|
||||
is_ground_content = true,
|
||||
groups = {cracky=2},
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
})
|
46
walls.lua
Normal file
46
walls.lua
Normal file
@ -0,0 +1,46 @@
|
||||
local node_box = {
|
||||
type = "connected",
|
||||
fixed = {{-1/4, -1/2, -1/4, 1/4, 1/2, 1/4}},
|
||||
-- connect_bottom =
|
||||
connect_front = {{-3/16, -1/2, -1/2, 3/16, 3/8, -1/4}},
|
||||
connect_left = {{-1/2, -1/2, -3/16, -1/4, 3/8, 3/16}},
|
||||
connect_back = {{-3/16, -1/2, 1/4, 3/16, 3/8, 1/2}},
|
||||
connect_right = {{ 1/4, -1/2, -3/16, 1/2, 3/8, 3/16}},
|
||||
}
|
||||
|
||||
local register_wall = function(base_node)
|
||||
|
||||
local name = base_node .. "_wall"
|
||||
local ndef = minetest.registered_nodes[base_node]
|
||||
local groups = ndef.groups
|
||||
groups["wall"] = 1
|
||||
-- inventory node, and pole-type wall start item
|
||||
minetest.register_node(name, {
|
||||
description = ndef.description .. " Wall",
|
||||
drawtype = "nodebox",
|
||||
node_box = node_box,
|
||||
connects_to = {base_node,"group:wall"},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
tiles = ndef.tiles,
|
||||
walkable = true,
|
||||
groups = groups,
|
||||
sounds = ndef.sounds,
|
||||
})
|
||||
|
||||
-- crafting recipe
|
||||
minetest.register_craft({
|
||||
output = name .. " 6",
|
||||
recipe = {
|
||||
{ '', '', '' },
|
||||
{ base_node, base_node, base_node},
|
||||
{ base_node, base_node, base_node},
|
||||
}
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
register_wall("darkage:basalt_cobble")
|
||||
register_wall("darkage:ors_cobble")
|
||||
register_wall("darkage:stone_brick")
|
||||
register_wall("darkage:slate_cobble")
|
Loading…
Reference in New Issue
Block a user