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21
LICENSE.txt
Normal file
21
LICENSE.txt
Normal file
@ -0,0 +1,21 @@
|
|||||||
|
MIT License
|
||||||
|
|
||||||
|
Copyright (c) 2025 adrido
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
|
in the Software without restriction, including without limitation the rights
|
||||||
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
copies of the Software, and to permit persons to whom the Software is
|
||||||
|
furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in all
|
||||||
|
copies or substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||||
|
SOFTWARE.
|
31
README.md
31
README.md
@ -28,11 +28,9 @@ Contains code from CragiDavi and HybridDog
|
|||||||
|
|
||||||
## Release Notes
|
## Release Notes
|
||||||
|
|
||||||
### Version 1.4
|
### Version 1.4.1
|
||||||
|
|
||||||
* New Textures by Skamiz
|
* Minor Bug fixes
|
||||||
* serveral mapgen fixes
|
|
||||||
* Maintenance stuff
|
|
||||||
|
|
||||||
Full release notes: <https://github.com/adrido/darkage/releases>
|
Full release notes: <https://github.com/adrido/darkage/releases>
|
||||||
|
|
||||||
@ -54,28 +52,9 @@ For Building-blocks and crafting information please take a look to the wiki:
|
|||||||
|
|
||||||
## License
|
## License
|
||||||
|
|
||||||
Sourcecode: WTFPL (see below)
|
Sourcecode: MIT
|
||||||
Graphics: WTFPL (see below)
|
Graphics: CC-0
|
||||||
|
|
||||||
## See also
|
## See also
|
||||||
|
|
||||||
<http://minetest.net/>
|
<https://www.luanti.org/>
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
```text
|
|
||||||
|
|
||||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
|
||||||
Version 2, December 2004
|
|
||||||
|
|
||||||
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
|
|
||||||
|
|
||||||
Everyone is permitted to copy and distribute verbatim or modified
|
|
||||||
copies of this license document, and changing it is allowed as long
|
|
||||||
as the name is changed.
|
|
||||||
|
|
||||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
|
||||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
|
||||||
|
|
||||||
0. You just DO WHAT THE FUCK YOU WANT TO.
|
|
||||||
```
|
|
||||||
|
@ -78,8 +78,6 @@ register_moreblocks_alias("darkage:slate_tale", "darkage:slate_tile")
|
|||||||
|
|
||||||
-- Basalt Brick
|
-- Basalt Brick
|
||||||
minetest.register_alias("darkage:basalt_cobble", "darkage:basalt_brick")
|
minetest.register_alias("darkage:basalt_cobble", "darkage:basalt_brick")
|
||||||
minetest.register_alias("stairs:slab_basalt_cobble", "stairs:slab_basalt_brick")
|
|
||||||
minetest.register_alias("stairs:stair_basalt_cobble", "stairs:stair_basalt_brick")
|
|
||||||
register_moreblocks_alias("darkage:basalt_cobble", "darkage:basalt_brick")
|
register_moreblocks_alias("darkage:basalt_cobble", "darkage:basalt_brick")
|
||||||
minetest.register_alias("darkage:basalt_cobble_wall", "darkage:basalt_rubble_wall")
|
minetest.register_alias("darkage:basalt_cobble_wall", "darkage:basalt_rubble_wall")
|
||||||
|
|
||||||
|
147
glass.lua
147
glass.lua
@ -15,7 +15,7 @@ minetest.register_node("darkage:glass", {
|
|||||||
use_texture_alpha = "clip",
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable=1},
|
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable = 1},
|
||||||
sounds = default.node_sound_glass_defaults(),
|
sounds = default.node_sound_glass_defaults(),
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -28,32 +28,15 @@ minetest.register_craft({
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
--[[ Round Glass By Semmett9 aka Infinatum ]]
|
|
||||||
if minetest.get_modpath("unifieddyes") then
|
|
||||||
minetest.register_node("darkage:milk_glass", {
|
|
||||||
description = "Milky Medieval Glass (Good for colorization)",
|
|
||||||
drawtype = "glasslike",
|
|
||||||
tiles = {"darkage_milk_glass.png"},
|
|
||||||
use_texture_alpha=true,
|
|
||||||
paramtype = "light",
|
|
||||||
paramtype2 = "color",
|
|
||||||
palette = "unifieddyes_palette_extended.png",
|
|
||||||
sunlight_propagates = true,
|
|
||||||
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable=1, ud_param2_colorable = 1},
|
|
||||||
sounds = default.node_sound_glass_defaults(),
|
|
||||||
after_dig_node = unifieddyes.after_dig_node
|
|
||||||
})
|
|
||||||
end
|
|
||||||
|
|
||||||
minetest.register_node("darkage:glass_round", {
|
minetest.register_node("darkage:glass_round", {
|
||||||
description = "Round Glass",
|
description = "Round Glass",
|
||||||
drawtype = "glasslike",
|
drawtype = "glasslike",
|
||||||
tiles = { "darkage_glass_round.png" },
|
tiles = {"darkage_glass_round.png"},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
use_texture_alpha = "clip",
|
use_texture_alpha = "clip",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
sounds = default.node_sound_glass_defaults(),
|
sounds = default.node_sound_glass_defaults(),
|
||||||
groups = {cracky=3,oddly_breakable_by_hand=3, not_cuttable=1},
|
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable = 1},
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
@ -70,20 +53,20 @@ minetest.register_craft({
|
|||||||
minetest.register_node("darkage:glass_square", {
|
minetest.register_node("darkage:glass_square", {
|
||||||
description = "Square Glass",
|
description = "Square Glass",
|
||||||
drawtype = "glasslike",
|
drawtype = "glasslike",
|
||||||
tiles = { "darkage_glass_square.png" },
|
tiles = {"darkage_glass_square.png"},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
use_texture_alpha = "clip",
|
use_texture_alpha = "clip",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
sounds = default.node_sound_glass_defaults(),
|
sounds = default.node_sound_glass_defaults(),
|
||||||
groups = {cracky=3,oddly_breakable_by_hand=3, not_cuttable=1},
|
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable = 1},
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "darkage:glass_square 8",
|
output = "darkage:glass_square 8",
|
||||||
recipe = {
|
recipe = {
|
||||||
{"default:glass", "default:steel_ingot", "default:glass"},
|
{"default:glass", "default:steel_ingot", "default:glass"},
|
||||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
||||||
{"default:glass", "default:steel_ingot", "default:glass"},
|
{"default:glass", "default:steel_ingot", "default:glass"},
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -101,15 +84,15 @@ minetest.register_node("darkage:glow_glass", {
|
|||||||
use_texture_alpha = "clip",
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
light_source = default.LIGHT_MAX-3,
|
light_source = default.LIGHT_MAX - 3,
|
||||||
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable=1},
|
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable = 1},
|
||||||
sounds = default.node_sound_glass_defaults(),
|
sounds = default.node_sound_glass_defaults(),
|
||||||
inventory_image = minetest.inventorycube("darkage_glow_glass.png")
|
inventory_image = minetest.inventorycube("darkage_glow_glass.png")
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "darkage:glow_glass 1",
|
output = "darkage:glow_glass 1",
|
||||||
type = "shaped",
|
type = "shaped",
|
||||||
recipe = {
|
recipe = {
|
||||||
{"darkage:glass"},
|
{"darkage:glass"},
|
||||||
{"default:torch"}
|
{"default:torch"}
|
||||||
@ -119,7 +102,7 @@ minetest.register_craft({
|
|||||||
-- Recycling
|
-- Recycling
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "darkage:glass 1",
|
output = "darkage:glass 1",
|
||||||
type = "shaped",
|
type = "shaped",
|
||||||
recipe = {{"darkage:glow_glass"}},
|
recipe = {{"darkage:glow_glass"}},
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -132,18 +115,18 @@ minetest.register_node("darkage:glow_glass_round", {
|
|||||||
use_texture_alpha = "clip",
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
light_source = default.LIGHT_MAX-3,
|
light_source = default.LIGHT_MAX - 3,
|
||||||
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable=1},
|
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable = 1},
|
||||||
sounds = default.node_sound_glass_defaults(),
|
sounds = default.node_sound_glass_defaults(),
|
||||||
inventory_image = minetest.inventorycube("darkage_glow_glass_round.png")
|
inventory_image = minetest.inventorycube("darkage_glow_glass_round.png")
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "darkage:glow_glass_round 1",
|
output = "darkage:glow_glass_round 1",
|
||||||
type = "shaped",
|
type = "shaped",
|
||||||
recipe = {
|
recipe = {
|
||||||
{"darkage:glass_round"},
|
{"darkage:glass_round"},
|
||||||
{"default:torch"}
|
{"default:torch"}
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -156,31 +139,31 @@ minetest.register_craft({
|
|||||||
--]] Square Glow Glass ]]
|
--]] Square Glow Glass ]]
|
||||||
|
|
||||||
minetest.register_node("darkage:glow_glass_square", {
|
minetest.register_node("darkage:glow_glass_square", {
|
||||||
description = "Medieval Square Glow Glass",
|
description = "Medieval Square Glow Glass",
|
||||||
drawtype = "glasslike",
|
drawtype = "glasslike",
|
||||||
tiles = {"darkage_glass_square.png"},
|
tiles = {"darkage_glass_square.png"},
|
||||||
use_texture_alpha = "clip",
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
light_source = default.LIGHT_MAX-3,
|
light_source = default.LIGHT_MAX - 3,
|
||||||
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable=1},
|
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable = 1},
|
||||||
sounds = default.node_sound_glass_defaults(),
|
sounds = default.node_sound_glass_defaults(),
|
||||||
inventory_image = minetest.inventorycube("darkage_glow_glass_square.png")
|
inventory_image = minetest.inventorycube("darkage_glow_glass_square.png")
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "darkage:glow_glass_square 1",
|
output = "darkage:glow_glass_square 1",
|
||||||
type = "shaped",
|
type = "shaped",
|
||||||
recipe = {
|
recipe = {
|
||||||
{"darkage:glass_square"},
|
{"darkage:glass_square"},
|
||||||
{"default:torch"},
|
{"default:torch"},
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
--Recycling
|
--Recycling
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "darkage:glass_square 1",
|
output = "darkage:glass_square 1",
|
||||||
recipe = {{"darkage:glow_glass_square"}}
|
recipe = {{"darkage:glow_glass_square"}}
|
||||||
})
|
})
|
||||||
|
|
||||||
--[[
|
--[[
|
||||||
@ -201,28 +184,22 @@ if minetest.get_modpath("unifieddyes") then
|
|||||||
paramtype2 = "color",
|
paramtype2 = "color",
|
||||||
palette = "unifieddyes_palette_extended.png",
|
palette = "unifieddyes_palette_extended.png",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable=1, ud_param2_colorable = 1},
|
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable = 1, ud_param2_colorable = 1},
|
||||||
sounds = default.node_sound_glass_defaults()
|
sounds = default.node_sound_glass_defaults()
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
unifieddyes.register_color_craft({
|
||||||
output = "darkage:milk_glass",
|
output = "darkage:milk_glass",
|
||||||
|
palette = "extended",
|
||||||
type = "shapeless",
|
type = "shapeless",
|
||||||
recipe = {"darkage:glass", "dye:white"}
|
neutral_node = "darkage:glass",
|
||||||
|
recipe = {
|
||||||
|
"NEUTRAL_NODE",
|
||||||
|
"MAIN_DYE"
|
||||||
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
unifieddyes.register_color_craft({
|
-- Recycling
|
||||||
output = "darkage:milk_glass",
|
|
||||||
palette = "extended",
|
|
||||||
type = "shapeless",
|
|
||||||
neutral_node = "",
|
|
||||||
recipe = {
|
|
||||||
"darkage:milk_glass",
|
|
||||||
"MAIN_DYE"
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
-- Recycling
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "darkage:glass 1",
|
output = "darkage:glass 1",
|
||||||
recipe = {{"darkage:milk_glass"}}
|
recipe = {{"darkage:milk_glass"}}
|
||||||
@ -239,26 +216,20 @@ if minetest.get_modpath("unifieddyes") then
|
|||||||
paramtype2 = "color",
|
paramtype2 = "color",
|
||||||
palette = "unifieddyes_palette_extended.png",
|
palette = "unifieddyes_palette_extended.png",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable=1, ud_param2_colorable = 1},
|
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable = 1, ud_param2_colorable = 1},
|
||||||
sounds = default.node_sound_glass_defaults()
|
sounds = default.node_sound_glass_defaults()
|
||||||
})
|
})
|
||||||
-- Craft
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "darkage:milk_glass_round",
|
|
||||||
type = "shapeless",
|
|
||||||
recipe = {"darkage:glass_round", "dye:white"},
|
|
||||||
})
|
|
||||||
|
|
||||||
unifieddyes.register_color_craft({
|
unifieddyes.register_color_craft({
|
||||||
output = "darkage:milk_glass_round",
|
output = "darkage:milk_glass_round",
|
||||||
palette = "extended",
|
palette = "extended",
|
||||||
type = "shapeless",
|
type = "shapeless",
|
||||||
neutral_node = "",
|
neutral_node = "darkage:glass_round",
|
||||||
recipe = {
|
recipe = {
|
||||||
"darkage:milk_glass_round",
|
"NEUTRAL_NODE",
|
||||||
"MAIN_DYE"
|
"MAIN_DYE"
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
-- Recycling
|
-- Recycling
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
@ -277,7 +248,7 @@ if minetest.get_modpath("unifieddyes") then
|
|||||||
paramtype2 = "color",
|
paramtype2 = "color",
|
||||||
palette = "unifieddyes_palette_extended.png",
|
palette = "unifieddyes_palette_extended.png",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable=1, ud_param2_colorable = 1},
|
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable = 1, ud_param2_colorable = 1},
|
||||||
sounds = default.node_sound_glass_defaults()
|
sounds = default.node_sound_glass_defaults()
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -289,13 +260,13 @@ if minetest.get_modpath("unifieddyes") then
|
|||||||
})
|
})
|
||||||
|
|
||||||
unifieddyes.register_color_craft({
|
unifieddyes.register_color_craft({
|
||||||
output = "darkage:milk_glass_square",
|
output = "darkage:milk_glass_square",
|
||||||
palette = "extended",
|
palette = "extended",
|
||||||
type = "shapeless",
|
type = "shapeless",
|
||||||
neutral_node = "",
|
neutral_node = "darkage:glass_square",
|
||||||
recipe = {
|
recipe = {
|
||||||
"darkage:milk_glass_square",
|
"NEUTRAL_NODE",
|
||||||
"MAIN_DYE"
|
"MAIN_DYE"
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
2
init.lua
2
init.lua
@ -384,3 +384,5 @@ minetest.register_craft({
|
|||||||
{"darkage:rhyolitic_tuff", "darkage:rhyolitic_tuff"},
|
{"darkage:rhyolitic_tuff", "darkage:rhyolitic_tuff"},
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.log("action", "[darkage] loaded.")
|
||||||
|
@ -156,7 +156,7 @@ end
|
|||||||
local seed = minetest.get_mapgen_setting("seed")
|
local seed = minetest.get_mapgen_setting("seed")
|
||||||
|
|
||||||
|
|
||||||
-- Generate desert stone with iron in derset.
|
--[[ Generate desert stone with iron in derset.
|
||||||
minetest.register_ore({
|
minetest.register_ore({
|
||||||
ore_type = "scatter",
|
ore_type = "scatter",
|
||||||
ore = "darkage:desert_stone_with_iron",
|
ore = "darkage:desert_stone_with_iron",
|
||||||
@ -167,6 +167,7 @@ minetest.register_ore({
|
|||||||
y_min = -1,
|
y_min = -1,
|
||||||
y_max = 200,
|
y_max = 200,
|
||||||
})
|
})
|
||||||
|
]]--
|
||||||
|
|
||||||
-- Generate chalk inside mountains
|
-- Generate chalk inside mountains
|
||||||
minetest.register_ore({
|
minetest.register_ore({
|
||||||
|
11
nodes.lua
11
nodes.lua
@ -110,7 +110,7 @@ minetest.register_lbm({
|
|||||||
end
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("darkage:desert_stone_with_iron", {
|
--[[minetest.register_node("darkage:desert_stone_with_iron", {
|
||||||
description = "Desert Iron Ore",
|
description = "Desert Iron Ore",
|
||||||
tiles = {"default_desert_stone.png^default_mineral_iron.png"},
|
tiles = {"default_desert_stone.png^default_mineral_iron.png"},
|
||||||
is_ground_content = true,
|
is_ground_content = true,
|
||||||
@ -118,6 +118,7 @@ minetest.register_node("darkage:desert_stone_with_iron", {
|
|||||||
drop = 'default:iron_lump',
|
drop = 'default:iron_lump',
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
})
|
})
|
||||||
|
]]--
|
||||||
|
|
||||||
minetest.register_node("darkage:darkdirt", {
|
minetest.register_node("darkage:darkdirt", {
|
||||||
description = "Dark Dirt",
|
description = "Dark Dirt",
|
||||||
@ -197,9 +198,7 @@ minetest.register_node("darkage:mud", {
|
|||||||
is_ground_content = true,
|
is_ground_content = true,
|
||||||
groups = {crumbly=3},
|
groups = {crumbly=3},
|
||||||
drop = 'darkage:mud_lump 4',
|
drop = 'darkage:mud_lump 4',
|
||||||
sounds = default.node_sound_dirt_defaults({
|
sounds = default.node_sound_dirt_defaults()
|
||||||
footstep = "",
|
|
||||||
}),
|
|
||||||
})
|
})
|
||||||
|
|
||||||
--[[
|
--[[
|
||||||
@ -268,9 +267,7 @@ minetest.register_node("darkage:silt", {
|
|||||||
is_ground_content = true,
|
is_ground_content = true,
|
||||||
groups = {crumbly=3},
|
groups = {crumbly=3},
|
||||||
drop = 'darkage:silt_lump 4',
|
drop = 'darkage:silt_lump 4',
|
||||||
sounds = default.node_sound_dirt_defaults({
|
sounds = default.node_sound_dirt_defaults()
|
||||||
footstep = "",
|
|
||||||
}),
|
|
||||||
})
|
})
|
||||||
|
|
||||||
--[[
|
--[[
|
||||||
|
@ -15,6 +15,7 @@ darkage.register_stairs("darkage:ors_brick")
|
|||||||
darkage.register_stairs("darkage:ors_rubble")
|
darkage.register_stairs("darkage:ors_rubble")
|
||||||
darkage.register_stairs("darkage:rhyolitic_tuff")
|
darkage.register_stairs("darkage:rhyolitic_tuff")
|
||||||
darkage.register_stairs("darkage:rhyolitic_tuff_bricks")
|
darkage.register_stairs("darkage:rhyolitic_tuff_bricks")
|
||||||
|
darkage.register_stairs("darkage:rhyolitic_tuff_rubble")
|
||||||
darkage.register_stairs("darkage:schist")
|
darkage.register_stairs("darkage:schist")
|
||||||
darkage.register_stairs("darkage:serpentine")
|
darkage.register_stairs("darkage:serpentine")
|
||||||
darkage.register_stairs("darkage:shale")
|
darkage.register_stairs("darkage:shale")
|
||||||
@ -26,4 +27,5 @@ darkage.register_stairs("darkage:stone_brick")
|
|||||||
darkage.register_stairs("darkage:straw_bale")
|
darkage.register_stairs("darkage:straw_bale")
|
||||||
darkage.register_stairs("darkage:tuff")
|
darkage.register_stairs("darkage:tuff")
|
||||||
darkage.register_stairs("darkage:tuff_bricks")
|
darkage.register_stairs("darkage:tuff_bricks")
|
||||||
|
darkage.register_stairs("darkage:tuff_rubble")
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user