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darkage/README.md
2014-09-04 10:48:19 +00:00

11 KiB

#DarkAge MOD for MINETEST Original mod by Master Gollum Modified by addi and CraigyDavi

##Introduction: This mod adds a few new blocks that allows to create new buildings in a pre industrial landscape. Of course, feel free to use them in any other construction :P

It also provides more layers of stones. I tried not to turn mining in a rainbow, so don't expect to find them easily. There are two kinds of materials, stones, that spawns in layers at different deep and clay like materials (silt and mud) that you will find in water places. Silt and Mud are more easy to find than stone layers, but if you find one it will be a real mine, with all probability with hundreds of blocks.

I used mainly 4 square recipes to avoid collisions with other MODs, anyway I have not checked all them, so it is possible that another person is already using one or more of this combinations.

I also used Desert Sand and Desert Stone, because they almost are not used in the default version. Probably I will change this recipes in next releases.

##Release Notes Version 1.2

  • corrected Sounds of Stairs
  • updated to new Moreblocks api
  • added Serpentine Stairs

Version 1.1

  • Fix spelling mistakes in README file
  • Bug fix
  • Rename slate_tale to slate_tile
  • Remove unneeded code
  • Add marble tile
  • Remove unneeded code
  • Capitalise a couple of descriptions
  • Add marble tile texture
  • Rename alias.lua to aliases.lua

Version 1.0.1

  • fixed init.lua which get broken by upload on github

Version 1.0

  • compatibility with stairsplus added
  • added new item iron_stick
  • added craft reziep for iron stick
  • changed reziep of iron_bars to avoid conflicts with iron bars mod
  • changed reziep of chain to avoid conflicts with 3d furniture mod
  • changed reziep of darkage:stonebrick to avoid conflicts with moreblocks
  • disabled marble_tile to avoid the message "texture not found"
  • added compatibility with stairsplus (now its moreblocks)
  • added darkage:glass a nice looking glass that must be in this mod
  • changed the sound_node_leaves_default to wood_default from box and wooden shelves
  • added craft reziep for darkage:chalk
  • improved the textures of reinforced wood and chalk to save a bit more loadtime on servers
  • added another reziep for darkage straw (this can be crafted now, if farming is installed, with farming:harvested_weed

Version 0.3

  • 29 Nodes + 3 Craft Items
  • Furniture and building decoration
  • Stone layers

Version 0.2

  • 13 Nodes
  • Sedimentary stones

Version 0.1

  • 6 Nodes

PS: This document has been structured as the README.txt of PilzAdam in his Bed MOD.

###How to install: Unzip the archive an place it in minetest-base-directory/mods/ if you have a windows client or a linux run-in-place client. If you have a linux system-wide installation place it in ~/.minetest/mods/. If you want to install this mod only in one world create the folder worldmods/ in your worlddirectory. Remember to activate it for your world by pressing the 'configure' button and doubleclick darkage in the right list. For further information or help see: http://wiki.minetest.net/Installing_Mods

###Tuning: Comments the following lines to remove what you don't like: (To comment them just add -- at the beginning of their lines)

Stone Layers dofile(minetest.get_modpath("darkage").."/mapgen.lua") The stones will not spawn in the map.

Furniture Nodes dofile(minetest.get_modpath("darkage").."/furniture.lua") Only pure stones will be provided.

##BUILDING NODES

Adobe: Sand and Clay mixture with Straw to build houses or walls

     Used from historical times, one of the first bricks 
     invented. I have to improve this texture, it is ugly :P
 CRAFT -> 4
 [Sand] [Sand]
 [Clay Lump] [Straw]

Basalt: a darken version of the default Stone

 COOKING
 [Basalt Cobble]

Basalt Cobble: A darken version of the default Cobble

 CRAFT -> 4
 [Cobble] [Cobble]
 [Coal Lump] [Coal Lump]

Chalk: a soft, white and porous sedimentary rock. It becomes

 Chalk Powder when dug. Can't be craft, only found as
 stratum.

Chalk Powder: pile of chalk from digging Chalk stones. Can

 be used to prepare plaster. See Cobblestone with Plaster.

Cobblestone with Plaster: Cobbles where has been applied a

 layer of white plaster.
 When dug it lost the plaster layer!
 CRAFT -> 2
 [Cobblestone] [Chalk Powder]
 [Cobblestone] [Chalk Powder]

Dark Dirt: A darken version of the Dirt where the grass doesn't

 grown, perfect for create a path in a forest. I was using
 Gravel, but the noise walking was annoying to me (like
 walking over iron coal with the nude feet :P), for this I
 created this node.
 CRAFT -> 4
 [Dirt] [Dirt]
 [Gravel] [Gravel]

Desert Stone Cobble: To add more uses to the Desert Stones.

 I supposed they are harder than regular Stones so it
 cracks at 50% and releases the Cobbles or just regular
 Desert Stones.
 From dig Desert Stone

Desert Iron Ore: I know that others MODs add ores to the

 Desert Stones, mine also does it, but just Iron, I supposed
 the red color is because of the iron, so it goes with more
 high probability than regular Stones and it doesn't add
 Coal to them. It will not be a lot so you can keep it with
 another MOD that does the same or just comment the lines that
 does it.

Dry Leaves: Just a cube of Leaves toasted :P Well I found the

 Leaves are not useful so I thought to turn them into Straw, ok
 it is not the same, but well, why not? Just dry them in a
 Furnace and then put together to create the Straw
 COOKING
 [Leaves]

Gneiss: high grade metamorphic rock formed from Schist, very

 common, and used in construction. It sometimes brakes in
 Gneiss Cobble when being dug.
 COOKING
 [Schist]

Gneiss Cobble: brick version of the gneiss.

 From dig gneiss

Mud: mixture of water and some combination of soil, silt, and

 clay. Used for build houses, specially in desert regions.
 It brakes in 4 Mud Lumps when dug.
 CRAFT -> 3
 [Dirt] [Dirt]
 [Clay Lump] [Silt Lump]
 CRAFT -> 1
 [Mud Lump] [Mud Lump]
 [Mud Lump] [Mud Lump]

Old Red Sandstone: a light red sandstone, in fact it's

 sandstone with iron that gives it this color.
 CRAFT -> 4
 [Sandstone] [Sandstone]
 [Iron Lump] [Sandstone]
 COOKING
 [Old Red Sandstone Cobble]

Old Red Sandstone Cobble: Cobbles of Old Red Sandstone.

 CRAFT -> 4
 [Sandstone Cobble] [Sandstone Cobble]
 [Iron Lump] [Sandstone Cobble]
 COOKING
 [Desert Stone] --> I think I will change it in the future
                    release with its own Cobbles.

Reinforced Cobble: brick with crossed wooden.

 CRAFT -> 1
 [Stick] [] [Stick]
 [] [Cobble] []
 [Stick] [] [Stick]

Sandstone Cobble: brick version of the Sandstone, good for buildings with a pale color.

 COOKING
 [Sandstone]

Schist: medium grade metamorphic rock from Slate.

 COOKING
 [Slate]

Silt: granular material of a size somewhere between sand and clay. It brakes in 4 Silt Lumps.

 CRAFT -> 1
 [Silt Lump] [Silt Lump]
 [Silt Lump] [Silt Lump]

Slate: fine-grained, foliated, homogeneous metamorphic rock derived from an original shale-type sedimentary rock through low-grade regional metamorphism. It is used to build roof.

 COOKING
 [Shale]
 COOKING
 [Slate Cobble]

Slate Cobble: Cobble obtained from Slate From dig Slate

Slate Tile: Nice blue slate tiles for roofs. They has been used as building traditional building material in zones where slate is easy to find. Note: It has stairs and slabs.

 CRAFT -> 2
 [Slate Cobble] [Slate Cobble]
 [Slate Cobble] [Slate Cobble]

Straw: a cube of yellowish straw, try them in the roofs they will be very nice. Used also as traditional building material from ancient times.

 CRAFT -> 2
 [Shrub] [Shrub]
 [Shrub] [Shrub]
 CRAFT -> 2
 [Dry Leaves] [Dry Leaves]
 [Dry Leaves] [Dry Leaves]

Straw Bale: a decoration item, looks great for a farm or a country side house.

 CRAFT -> 1
 [Straw] [Straw]
 [Straw] [Straw]

Desert Stone: just the default block, it can be obtained now from Desert Sand. The idea is that Desert Sand is stonier than regular Sand, so it takes less to create a Desert Stone than a Sandstone.

 CRAFT -> 2
 [Sandstone] [Sandstone]
 [Sandstone] [Sandstone]

##FURNITURE NODES Just started so they are few ones

Box: a more smaller container than the Chest, but it requires

 less wood. As cheep as 4 woods and have 16 slots. The craft
 is a little weird but I think it makes sense and avoids
 collision with the recipe of Hardwood of the MOD 
 building_blocks.
 
 CRAFT -> 2
 [Wood] [] [Wood]
 [] [] []
 [Wood] [] [Wood]

Chain: climbable chain.

 CRAFT -> 2
 [Steel Ingot]
 [Steel Ingot]
 [Steel Ingot]

Iron Bars: alternative window for the Glass.

 CRAFT -> 3
 [Steel Ingot] [] [Steel Ingot]
 [Steel Ingot] [] [Steel Ingot]
 [Steel Ingot] [] [Steel Ingot]

Iron Grille: alternative window for the Glass.

 CRAFT -> 3
 []          [Iron Bars]      []
 [Iron Bars]     []       [Iron Bars]
 []          [Iron Bars]      []

Wood Bars: alternative window for the Glass.

 CRAFT -> 3
 [Stick] [] [Stick]
 [Stick] [] [Stick]
 [Stick] [] [Stick]

Wood Frame: alternative window for the Glass.

 CRAFT -> 1
 [Stick] [Stick]  [Stick]
 [Stick] [Glass]  [Stick]
 [Stick] [Stick]  [Stick]

Medieval Glass: a good looking glass, with small tiles

 CRAFT -> 8
 [Glass]       [steel_ingot]       [Glass]
 [steel_ingot] [Glass]       [steel_ingot]
 [Glass]       [steel_ingot]       [Glass]

 or:
 CRAFT -> 1
 [Medieval Glow Glass]

Medieval Glow Glass: a good looking glass, with small tiles which are glowing by itself

 CRAFT -> 8
 [Medieval Glass]
 [torch] 

##License: Sourcecode: WTFPL (see below) Graphics: WTFPL (see below)

#See also: http://minetest.net/


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