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local S = minetest.get_translator ( minetest.get_current_modname ( ) )
--- From "default"
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if minetest.get_modpath ( " default " ) then
df_dependencies.sound_dirt = default.node_sound_dirt_defaults
df_dependencies.sound_glass = default.node_sound_glass_defaults
df_dependencies.sound_gravel = default.node_sound_gravel_defaults
df_dependencies.sound_leaves = default.node_sound_leaves_defaults
df_dependencies.sound_sand = default.node_sound_sand_defaults
df_dependencies.sound_stone = default.node_sound_stone_defaults
df_dependencies.sound_water = default.node_sound_water_defaults
df_dependencies.sound_wood = default.node_sound_wood_defaults
df_dependencies.soundfile_grass_footstep = " default_grass_footstep "
df_dependencies.soundfile_snow_footstep = " default_snow_footstep "
df_dependencies.soundfile_gravel_footstep = " default_gravel_footstep "
df_dependencies.node_name_apple = " default:apple "
df_dependencies.node_name_chest = " default:chest "
df_dependencies.node_name_coalblock = " default:coalblock "
df_dependencies.node_name_cobble = " default:cobble "
df_dependencies.node_name_coral_skeleton = " default:coral_skeleton "
df_dependencies.node_name_desert_sand = " default:desert_sand "
df_dependencies.node_name_dirt = " default:dirt "
df_dependencies.node_name_dry_grass_3 = " default:dry_grass_3 "
df_dependencies.node_name_dry_grass_4 = " default:dry_grass_4 "
df_dependencies.node_name_dry_shrub = " default:dry_shrub "
df_dependencies.node_name_furnace = " default:furnace "
df_dependencies.node_name_gold_ingot = " default:gold_ingot "
df_dependencies.node_name_gravel = " default:gravel "
df_dependencies.node_name_ice = " default:ice "
df_dependencies.node_name_junglewood = " default:junglewood "
df_dependencies.node_name_lava_source = " default:lava_source "
df_dependencies.node_name_mese_crystal = " default:mese_crystal "
df_dependencies.node_name_meselamp = " default:meselamp "
df_dependencies.node_name_mossycobble = " default:mossycobble "
df_dependencies.node_name_obsidian = " default:obsidian "
df_dependencies.node_name_paper = " default:paper "
df_dependencies.node_name_river_water_flowing = " default:river_water_flowing "
df_dependencies.node_name_river_water_source = " default:river_water_source "
df_dependencies.node_name_sand = " default:sand "
df_dependencies.node_name_sand = " default:sand "
df_dependencies.node_name_silver_sand = " default:silver_sand "
df_dependencies.node_name_snow = " default:snow "
df_dependencies.node_name_stone = " default:stone "
df_dependencies.node_name_stone_with_coal = " default:stone_with_coal "
df_dependencies.node_name_stone_with_mese = " default:stone_with_mese "
df_dependencies.node_name_torch = " default:torch "
df_dependencies.node_name_torch_wall = " default:torch_wall "
df_dependencies.node_name_water_flowing = " default:water_flowing "
df_dependencies.node_name_water_source = " default:water_source "
df_dependencies.texture_cobble = " default_cobble.png "
df_dependencies.texture_coral_skeleton = " default_coral_skeleton.png "
df_dependencies.texture_dirt = " default_dirt.png "
df_dependencies.texture_gold_block = " default_gold_block.png "
df_dependencies.texture_ice = " default_ice.png "
df_dependencies.texture_sand = " default_sand.png "
df_dependencies.texture_stone = " default_stone.png "
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df_dependencies.texture_wood = " default_wood.png "
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df_dependencies.data_iron_containing_nodes = { " default:stone_with_iron " , " default:steelblock " }
df_dependencies.data_copper_containing_nodes = { " default:stone_with_copper " , " default:copperblock " }
df_dependencies.data_mese_containing_nodes = { " default:stone_with_mese " , " default:mese " }
df_dependencies.register_leafdecay = default.register_leafdecay
df_dependencies.after_place_leaves = default.after_place_leaves
df_dependencies.LIGHT_MAX = default.LIGHT_MAX
end
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-- Note that a circular table reference will result in a crash, TODO: guard against that.
-- Unlikely to be needed, though - it'd take a lot of work for users to get into this bit of trouble.
local function deep_copy ( table_in )
local table_out = { }
for index , value in pairs ( table_in ) do
if type ( value ) == " table " then
table_out [ index ] = deep_copy ( value )
else
table_out [ index ] = value
end
end
return table_out
end
df_dependencies.register_all_stairs = function ( name , override_def )
local mod = minetest.get_current_modname ( )
local node_def = minetest.registered_nodes [ mod .. " : " .. name ]
override_def = override_def or { }
local node_copy = deep_copy ( node_def )
for index , value in pairs ( override_def ) do
node_copy [ index ] = value
end
if minetest.get_modpath ( " stairs " ) then
stairs.register_stair_and_slab (
name ,
mod .. " : " .. name ,
node_copy.groups ,
node_copy.tiles ,
S ( " @1 Stair " , node_copy.description ) ,
S ( " @1 Slab " , node_copy.description ) ,
node_copy.sounds
)
end
if minetest.get_modpath ( " moreblocks " ) then
stairsplus : register_all ( mod , name , mod .. " : " .. name , node_copy )
end
end
df_dependencies.register_all_fences = function ( name , override_def )
local mod = minetest.get_current_modname ( )
local material = mod .. " : " .. name
local node_def = minetest.registered_nodes [ material ]
override_def = override_def or { }
local burntime = override_def.burntime
default.register_fence ( material .. " _fence " , {
description = S ( " @1 Fence " , node_def.description ) ,
texture = override_def.texture or node_def.tiles [ 1 ] ,
material = override_def.material or material ,
groups = deep_copy ( node_def.groups or { } ) , -- the default register_fence function modifies the groups table passed in, so send a copy instead to be on the safe side.
sounds = node_def.sounds
} )
if burntime then
minetest.register_craft ( {
type = " fuel " ,
recipe = material .. " _fence " ,
burntime = burntime , -- ignoring two sticks
} )
end
default.register_fence_rail ( material .. " _fence_rail " , {
description = S ( " @1 Fence Rail " , node_def.description ) ,
texture = override_def.texture or node_def.tiles [ 1 ] ,
material = override_def.material or material ,
groups = deep_copy ( node_def.groups or { } ) , -- the default register_fence_rail function modifies the groups table passed in, so send a copy instead to be on the safe side.
sounds = node_def.sounds
} )
if burntime then
minetest.register_craft ( {
type = " fuel " ,
recipe = material .. " _fence_rail " ,
burntime = burntime * 4 / 16 ,
} )
end
default.register_mesepost ( material .. " _mese_light " , {
description = S ( " @1 Mese Post Light " , node_def.description ) ,
texture = override_def.texture or node_def.tiles [ 1 ] ,
material = override_def.material or material ,
groups = deep_copy ( node_def.groups or { } ) , -- the default register_fence_rail function modifies the groups table passed in, so send a copy instead to be on the safe side.
sounds = node_def.sounds
} )
if minetest.get_modpath ( " doors " ) then
doors.register_fencegate ( material .. " _fence_gate " , {
description = S ( " @1 Fence Gate " , node_def.description ) ,
texture = override_def.texture or node_def.tiles [ 1 ] ,
material = override_def.material or material ,
groups = deep_copy ( node_def.groups or { } ) , -- the default register_fence_rail function modifies the groups table passed in, so send a copy instead to be on the safe side.
sounds = node_def.sounds
} )
if burntime then
minetest.register_craft ( {
type = " fuel " ,
recipe = material .. " _fence_gate_closed " ,
burntime = burntime * 2 , -- ignoring four sticks
} )
end
end
end
-- from "farming"
if minetest.get_modpath ( " farming " ) then
df_dependencies.node_name_dirt_furrowed = " farming:soil "
df_dependencies.node_name_dirt_wet = " farming:soil_wet "
df_dependencies.node_name_mortar_pestle = " farming:mortar_pestle "
df_dependencies.node_name_string = " farming:string "
-- If the farming mod is installed, add the "straw" group to farming straw.
-- This way goblin caps just need to check for group:straw to get cave straw as well
local straw_def = minetest.registered_items [ " farming:straw " ]
if straw_def then
local new_groups = { }
for group , val in pairs ( straw_def.groups ) do
new_groups [ group ] = val
end
new_groups.straw = 1
minetest.override_item ( " farming:straw " , {
groups = new_groups
} )
end
end
-- from "bucket"
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if minetest.get_modpath ( " bucket " ) then
df_dependencies.node_name_bucket_empty = " bucket:bucket_empty "
df_dependencies.bucket_register_liquid = bucket.register_liquid
end
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-- from "wool"
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if minetest.get_modpath ( " wool " ) then
df_dependencies.node_name_wool_white = " wool:white "
end
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-- from "fireflies"
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if minetest.get_modpath ( " fireflies " ) then
df_dependencies.node_name_fireflies = " fireflies:firefly "
end
-- from "vessels"
if minetest.get_modpath ( " vessels " ) then
df_dependencies.node_name_glass_bottle = " vessels:glass_bottle "
end