mirror of
https://github.com/FaceDeer/dfcaverns.git
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Getting started on moving all default dependencies to a single root mod
This commit is contained in:
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commit
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@ -1,19 +1,19 @@
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if minetest.get_modpath("fireflies") then
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df_caverns.node_id.fireflies = minetest.get_content_id("fireflies:firefly")
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if df_dependencies.node_name_fireflies then
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df_caverns.node_id.fireflies = minetest.get_content_id(df_dependencies.node_name_fireflies)
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end
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df_caverns.node_id.cobble = minetest.get_content_id("default:cobble")
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df_caverns.node_id.desert_sand = minetest.get_content_id("default:desert_sand")
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df_caverns.node_id.dirt = minetest.get_content_id("default:dirt")
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df_caverns.node_id.gravel = minetest.get_content_id("default:gravel")
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df_caverns.node_id.ice = minetest.get_content_id("default:ice")
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df_caverns.node_id.lava = minetest.get_content_id("default:lava_source")
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df_caverns.node_id.meseore = minetest.get_content_id("default:stone_with_mese")
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df_caverns.node_id.mossycobble = minetest.get_content_id("default:mossycobble")
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df_caverns.node_id.obsidian = minetest.get_content_id("default:obsidian")
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df_caverns.node_id.sand = minetest.get_content_id("default:sand")
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df_caverns.node_id.silver_sand = minetest.get_content_id("default:silver_sand")
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df_caverns.node_id.snow = minetest.get_content_id("default:snow")
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df_caverns.node_id.stone = minetest.get_content_id("default:stone")
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df_caverns.node_id.stone_with_coal = minetest.get_content_id("default:stone_with_coal")
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df_caverns.node_id.water = minetest.get_content_id("default:water_source")
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df_caverns.node_id.cobble = minetest.get_content_id(df_dependencies.node_name_cobble)
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df_caverns.node_id.desert_sand = minetest.get_content_id(df_dependencies.node_name_desert_sand)
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df_caverns.node_id.dirt = minetest.get_content_id(df_dependencies.node_name_dirt)
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df_caverns.node_id.gravel = minetest.get_content_id(df_dependencies.node_name_gravel)
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df_caverns.node_id.ice = minetest.get_content_id(df_dependencies.node_name_ice)
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df_caverns.node_id.lava = minetest.get_content_id(df_dependencies.node_name_lava_source)
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df_caverns.node_id.meseore = minetest.get_content_id(df_dependencies.node_name_stone_with_mese)
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df_caverns.node_id.mossycobble = minetest.get_content_id(df_dependencies.node_name_mossycobble)
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df_caverns.node_id.obsidian = minetest.get_content_id(df_dependencies.node_name_obsidian)
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df_caverns.node_id.sand = minetest.get_content_id(df_dependencies.node_name_sand)
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df_caverns.node_id.silver_sand = minetest.get_content_id(df_dependencies.node_name_silver_sand)
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df_caverns.node_id.snow = minetest.get_content_id(df_dependencies.node_name_snow)
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df_caverns.node_id.stone = minetest.get_content_id(df_dependencies.node_name_stone)
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df_caverns.node_id.stone_with_coal = minetest.get_content_id(df_dependencies.node_name_stone_with_coal)
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df_caverns.node_id.water = minetest.get_content_id(df_dependencies.node_name_water_source)
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@ -1,4 +1,4 @@
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name = df_caverns
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description = Adds vast underground caverns in the style of Dwarf Fortress, complete with underground flora in diverse biomes. Also adds stalactite/stalagmite decorations in the smaller tunnels.
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depends = default, subterrane, df_trees, df_mapitems
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depends = df_dependencies, subterrane, df_trees, df_mapitems
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optional_depends = df_farming, ice_sprites, oil, df_underworld_items, magma_conduits, bones_loot, named_waypoints, name_generator, fireflies, chasms, big_webs
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14
df_dependencies/locale/df_dependencies.de.tr
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14
df_dependencies/locale/df_dependencies.de.tr
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@ -0,0 +1,14 @@
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# textdomain: df_dependencies
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### minetest_game.lua ###
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@1 Fence=
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@1 Fence Gate=
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@1 Fence Rail=
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@1 Mese Post Light=
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#WARNING: AUTOTRANSLATED BY GOOGLE TRANSLATE
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@1 Slab=@1 Platte
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#WARNING: AUTOTRANSLATED BY GOOGLE TRANSLATE
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@1 Stair=@1 Treppe
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14
df_dependencies/locale/df_dependencies.it.tr
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14
df_dependencies/locale/df_dependencies.it.tr
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# textdomain: df_dependencies
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### minetest_game.lua ###
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@1 Fence=
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@1 Fence Gate=
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@1 Fence Rail=
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@1 Mese Post Light=
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#WARNING: AUTOTRANSLATED BY GOOGLE TRANSLATE
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@1 Slab=@1 Lastra
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#WARNING: AUTOTRANSLATED BY GOOGLE TRANSLATE
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@1 Stair=@1 Scala
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11
df_dependencies/locale/template.txt
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11
df_dependencies/locale/template.txt
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@ -0,0 +1,11 @@
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# textdomain: df_dependencies
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### minetest_game.lua ###
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@1 Fence=
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@1 Fence Gate=
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@1 Fence Rail=
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@1 Mese Post Light=
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@1 Slab=
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@1 Stair=
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@ -0,0 +1,206 @@
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local S = minetest.get_translator(minetest.get_current_modname())
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--- From "default"
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df_dependencies.sound_dirt = default.node_sound_dirt_defaults
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df_dependencies.sound_glass = default.node_sound_glass_defaults
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df_dependencies.sound_leaves = default.node_sound_leaves_defaults
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df_dependencies.sound_sand = default.node_sound_sand_defaults
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df_dependencies.sound_stone = default.node_sound_stone_defaults
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df_dependencies.sound_water = default.node_sound_water_defaults
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df_dependencies.sound_wood = default.node_sound_wood_defaults
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df_dependencies.soundfile_grass_footstep = "default_grass_footstep"
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df_dependencies.soundfile_snow_footstep = "default_snow_footstep"
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df_dependencies.node_name_apple = "default:apple"
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df_dependencies.node_name_chest = "default:chest"
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df_dependencies.node_name_coalblock = "default:coalblock"
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df_dependencies.node_name_cobble = "default:cobble"
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df_dependencies.node_name_coral_skeleton = "default:coral_skeleton"
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df_dependencies.node_name_desert_sand = "default:desert_sand"
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df_dependencies.node_name_dirt = "default:dirt"
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df_dependencies.node_name_dry_grass_3 = "default:dry_grass_3"
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df_dependencies.node_name_dry_grass_4 = "default:dry_grass_4"
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df_dependencies.node_name_dry_shrub = "default:dry_shrub"
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df_dependencies.node_name_furnace = "default:furnace"
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df_dependencies.node_name_gold_ingot = "default:gold_ingot"
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df_dependencies.node_name_gravel = "default:gravel"
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df_dependencies.node_name_ice = "default:ice"
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df_dependencies.node_name_junglewood = "default:junglewood"
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df_dependencies.node_name_lava_source = "default:lava_source"
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df_dependencies.node_name_mese_crystal = "default:mese_crystal"
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df_dependencies.node_name_mossycobble = "default:mossycobble"
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df_dependencies.node_name_obsidian = "default:obsidian"
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df_dependencies.node_name_paper = "default:paper"
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df_dependencies.node_name_river_water_flowing = "default:river_water_flowing"
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df_dependencies.node_name_river_water_source = "default:river_water_source"
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df_dependencies.node_name_sand = "default:sand"
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df_dependencies.node_name_sand = "default:sand"
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df_dependencies.node_name_silver_sand = "default:silver_sand"
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df_dependencies.node_name_snow = "default:snow"
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df_dependencies.node_name_stone = "default:stone"
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df_dependencies.node_name_stone_with_coal = "default:stone_with_coal"
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df_dependencies.node_name_stone_with_mese = "default:stone_with_mese"
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df_dependencies.node_name_torch = "default:torch"
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df_dependencies.node_name_torch_wall = "default:torch_wall"
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df_dependencies.node_name_water_flowing = "default:water_flowing"
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df_dependencies.node_name_water_source = "default:water_source"
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df_dependencies.texture_cobble = "default_cobble.png"
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df_dependencies.texture_coral_skeleton = "default_coral_skeleton.png"
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df_dependencies.texture_dirt = "default_dirt.png"
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df_dependencies.texture_gold_block = "default_gold_block.png"
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df_dependencies.texture_ice = "default_ice.png"
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df_dependencies.texture_sand = "default_sand.png"
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df_dependencies.texture_stone = "default_stone.png"
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df_dependencies.data_iron_containing_nodes = {"default:stone_with_iron", "default:steelblock"}
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df_dependencies.data_copper_containing_nodes = {"default:stone_with_copper", "default:copperblock"}
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df_dependencies.data_mese_containing_nodes = {"default:stone_with_mese", "default:mese"}
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df_dependencies.register_leafdecay = default.register_leafdecay
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df_dependencies.after_place_leaves = default.after_place_leaves
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-- Note that a circular table reference will result in a crash, TODO: guard against that.
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-- Unlikely to be needed, though - it'd take a lot of work for users to get into this bit of trouble.
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local function deep_copy(table_in)
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local table_out = {}
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for index, value in pairs(table_in) do
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if type(value) == "table" then
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table_out[index] = deep_copy(value)
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else
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table_out[index] = value
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end
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end
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return table_out
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end
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df_dependencies.register_all_stairs = function(name, override_def)
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local mod = minetest.get_current_modname()
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local node_def = minetest.registered_nodes[mod..":"..name]
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override_def = override_def or {}
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local node_copy = deep_copy(node_def)
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for index, value in pairs(override_def) do
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node_copy[index] = value
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end
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if minetest.get_modpath("stairs") then
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stairs.register_stair_and_slab(
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name,
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mod ..":" .. name,
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node_copy.groups,
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node_copy.tiles,
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S("@1 Stair", node_copy.description),
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S("@1 Slab", node_copy.description),
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node_copy.sounds
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)
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end
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if minetest.get_modpath("moreblocks") then
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stairsplus:register_all(mod, name, mod..":"..name, node_copy)
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end
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end
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df_dependencies.register_all_fences = function (name, override_def)
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local mod = minetest.get_current_modname()
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local material = mod..":"..name
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local node_def = minetest.registered_nodes[material]
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override_def = override_def or {}
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local burntime = override_def.burntime
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default.register_fence(material .. "_fence", {
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description = S("@1 Fence", node_def.description),
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texture = override_def.texture or node_def.tiles[1],
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material = override_def.material or material,
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groups = deep_copy(node_def.groups or {}), -- the default register_fence function modifies the groups table passed in, so send a copy instead to be on the safe side.
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sounds = node_def.sounds
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})
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if burntime then
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minetest.register_craft({
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type = "fuel",
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recipe = material .. "_fence",
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burntime = burntime, -- ignoring two sticks
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})
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end
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default.register_fence_rail(material .. "_fence_rail", {
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description = S("@1 Fence Rail", node_def.description),
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texture = override_def.texture or node_def.tiles[1],
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material = override_def.material or material,
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groups = deep_copy(node_def.groups or {}), -- the default register_fence_rail function modifies the groups table passed in, so send a copy instead to be on the safe side.
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sounds = node_def.sounds
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})
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if burntime then
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minetest.register_craft({
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type = "fuel",
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recipe = material .. "_fence_rail",
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burntime = burntime * 4/16,
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})
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end
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default.register_mesepost(material .. "_mese_light", {
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description = S("@1 Mese Post Light", node_def.description),
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texture = override_def.texture or node_def.tiles[1],
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material = override_def.material or material,
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groups = deep_copy(node_def.groups or {}), -- the default register_fence_rail function modifies the groups table passed in, so send a copy instead to be on the safe side.
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sounds = node_def.sounds
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})
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if minetest.get_modpath("doors") then
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doors.register_fencegate(material .. "_fence_gate", {
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description = S("@1 Fence Gate", node_def.description),
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texture = override_def.texture or node_def.tiles[1],
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material = override_def.material or material,
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groups = deep_copy(node_def.groups or {}), -- the default register_fence_rail function modifies the groups table passed in, so send a copy instead to be on the safe side.
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sounds = node_def.sounds
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})
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if burntime then
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minetest.register_craft({
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type = "fuel",
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recipe = material .. "_fence_gate_closed",
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burntime = burntime * 2, -- ignoring four sticks
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})
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end
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end
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end
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-- from "farming"
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if minetest.get_modpath("farming") then
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df_dependencies.node_name_dirt_furrowed = "farming:soil"
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df_dependencies.node_name_dirt_wet = "farming:soil_wet"
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df_dependencies.node_name_mortar_pestle = "farming:mortar_pestle"
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df_dependencies.node_name_string = "farming:string"
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-- If the farming mod is installed, add the "straw" group to farming straw.
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-- This way goblin caps just need to check for group:straw to get cave straw as well
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local straw_def = minetest.registered_items["farming:straw"]
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if straw_def then
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local new_groups = {}
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for group, val in pairs(straw_def.groups) do
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new_groups[group] = val
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end
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new_groups.straw = 1
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minetest.override_item("farming:straw", {
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groups = new_groups
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})
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end
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end
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-- from "bucket"
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df_dependencies.node_name_bucket_empty = "bucket:bucket_empty"
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-- from "wool"
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df_dependencies.node_name_wool_white = "wool:white"
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-- from "fireflies"
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df_dependencies.node_name_fireflies = "fireflies:firefly"
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@ -1,4 +1,4 @@
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name = df_dependencies
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description = A utility mod for df_caverns that gathers all dependencies on the default minetest_game in one place, to ease compatibility efforts with mineclone and other such non-default games
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description = A utility mod for df_caverns that gathers all dependencies on minetest_game in one place, to ease compatibility efforts with mineclone and other such games
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depends = default
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optional_depends =
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optional_depends = moreblocks, stairs, doors, farming, wool, fireflies
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@ -129,15 +129,15 @@ if minetest.get_modpath("cottages") then
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recipe_registered = true
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end
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if minetest.registered_items["farming:mortar_pestle"] ~= nil then
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if minetest.registered_items[df_farming.node_names.mortar_pestle] ~= nil then
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minetest.register_craft({
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type = "shapeless",
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output = "df_farming:cave_flour",
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recipe = {
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"df_farming:cave_wheat", "df_farming:cave_wheat", "df_farming:cave_wheat",
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"df_farming:cave_wheat", "farming:mortar_pestle"
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"df_farming:cave_wheat", df_farming.node_names.mortar_pestle
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},
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replacements = {{"group:food_mortar_pestle", "farming:mortar_pestle"}},
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replacements = {{"group:food_mortar_pestle", df_farming.node_names.mortar_pestle}},
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})
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recipe_registered = true
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end
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@ -1,18 +1,23 @@
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df_farming.sounds = {}
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df_farming.sounds.leaves = default.node_sound_leaves_defaults()
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df_farming.sounds.water = default.node_sound_water_defaults()
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df_farming.sounds.leaves = df_dependencies.sound_leaves()
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df_farming.sounds.syrup = df_dependencies.sound_water()
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if minetest.get_modpath("oil") then
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df_farming.sounds.syrup.footstep = {name = "oil_oil_footstep", gain = 0.2}
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end
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df_farming.node_names = {}
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df_farming.node_names.dirt = "default:dirt"
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df_farming.node_names.dirt = df_dependencies.node_name_dirt
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df_farming.node_names.dirt_wet = df_dependencies.node_name_dirt_wet
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df_farming.node_names.mortar_pestle = df_dependencies.node_name_mortar_pestle
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df_farming.node_names.bucket = df_dependencies.node_name_bucket_empty
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df_farming.node_names.wool_white = df_dependencies.node_name_wool_white
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df_farming.node_names.string = df_dependencies.node_name_string
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df_farming.node_names.dirt_moss = "df_farming:dirt_with_cave_moss"
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df_farming.node_names.floor_fungus = "df_farming:cobble_with_floor_fungus"
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df_farming.node_names.dirt_wet = "farming:soil_wet"
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df_farming.node_names.mortar_pestle = "farming:mortar_pestle"
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df_farming.node_names.bucket = "bucket:bucket_empty"
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df_farming.node_names.wool_white = "wool:white"
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-- these are only for initialization
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minetest.after(0, function()
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@ -1,4 +1,4 @@
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name = df_farming
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description = Adds farmable underground plants that die in sunlight. Also includes various cooking reactions.
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depends = default
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optional_depends = farming, cottages, bucket, dynamic_liquid, wool, doc, crafting, footprints
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depends = df_dependencies
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optional_depends = farming, cottages, bucket, dynamic_liquid, doc, crafting, footprints, oil
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||||
|
@ -95,7 +95,7 @@ minetest.register_craftitem("df_farming:pig_tail_thread", {
|
||||
groups = {flammable = 1, thread = 1},
|
||||
})
|
||||
|
||||
if minetest.get_modpath("wool") then
|
||||
if df_farming.node_names.wool_white then
|
||||
minetest.register_craft({
|
||||
output = df_farming.node_names.wool_white,
|
||||
recipe = {
|
||||
@ -104,9 +104,9 @@ if minetest.get_modpath("wool") then
|
||||
}
|
||||
})
|
||||
end
|
||||
if minetest.get_modpath("farming") then
|
||||
if df_farming.node_names.string then
|
||||
minetest.register_craft({
|
||||
output = "farming:string 2",
|
||||
output = df_farming.node_names.string .. " 2",
|
||||
recipe = {
|
||||
{"group:thread"},
|
||||
{"group:thread"},
|
||||
|
@ -184,7 +184,7 @@ if minetest.get_modpath("bucket") then
|
||||
liquid_range = 2,
|
||||
post_effect_color = {a = 204, r = 179, g = 131, b = 88},
|
||||
groups = {liquid = 3, flammable = 2},
|
||||
sounds = df_farming.sounds.water,
|
||||
sounds = df_farming.sounds.syrup,
|
||||
})
|
||||
|
||||
minetest.register_node("df_farming:dwarven_syrup_flowing", {
|
||||
@ -233,7 +233,7 @@ if minetest.get_modpath("bucket") then
|
||||
liquid_range = 2,
|
||||
post_effect_color = {a = 204, r = 179, g = 131, b = 88},
|
||||
groups = {liquid = 3, flammable = 2, not_in_creative_inventory = 1},
|
||||
sounds = df_farming.sounds.water,
|
||||
sounds = df_farming.sounds.syrup,
|
||||
})
|
||||
|
||||
bucket.register_liquid(
|
||||
|
@ -1,40 +1,40 @@
|
||||
df_mapitems.sounds = {}
|
||||
|
||||
df_mapitems.sounds.stone = default.node_sound_stone_defaults()
|
||||
df_mapitems.sounds.floor_fungus = default.node_sound_stone_defaults({footstep = {name = "dfcaverns_squish", gain = 0.25},})
|
||||
df_mapitems.sounds.sandscum = default.node_sound_sand_defaults({footstep = {name = "dfcaverns_squish", gain = 0.25},})
|
||||
df_mapitems.sounds.glass = default.node_sound_glass_defaults()
|
||||
df_mapitems.sounds.dirt = default.node_sound_dirt_defaults()
|
||||
df_mapitems.sounds.dirt_mossy = default.node_sound_dirt_defaults({footstep = {name = "default_grass_footstep", gain = 0.25},})
|
||||
df_mapitems.sounds.stone = df_dependencies.sound_stone()
|
||||
df_mapitems.sounds.floor_fungus = df_dependencies.sound_stone({footstep = {name = "dfcaverns_squish", gain = 0.25},})
|
||||
df_mapitems.sounds.sandscum = df_dependencies.sound_sand({footstep = {name = "dfcaverns_squish", gain = 0.25},})
|
||||
df_mapitems.sounds.glass = df_dependencies.sound_glass()
|
||||
df_mapitems.sounds.dirt = df_dependencies.sound_dirt()
|
||||
df_mapitems.sounds.dirt_mossy = df_dependencies.sound_dirt({footstep = {name = df_dependencies.soundfile_grass_footstep, gain = 0.25},})
|
||||
|
||||
df_mapitems.node_id = {}
|
||||
|
||||
df_mapitems.node_id.stone = minetest.get_content_id("default:stone")
|
||||
df_mapitems.node_id.water = minetest.get_content_id("default:water_source")
|
||||
df_mapitems.node_id.dirt = minetest.get_content_id("default:dirt")
|
||||
df_mapitems.node_id.stone = minetest.get_content_id(df_dependencies.node_name_stone)
|
||||
df_mapitems.node_id.water = minetest.get_content_id(df_dependencies.node_name_water_source)
|
||||
df_mapitems.node_id.dirt = minetest.get_content_id(df_dependencies.node_name_dirt)
|
||||
|
||||
df_mapitems.texture = {}
|
||||
|
||||
df_mapitems.texture.coral_skeleton = "default_coral_skeleton.png"
|
||||
df_mapitems.texture.cobble = "default_cobble.png"
|
||||
df_mapitems.texture.stone = "default_stone.png"
|
||||
df_mapitems.texture.ice = "default_ice.png"
|
||||
df_mapitems.texture.sand = "default_sand.png"
|
||||
df_mapitems.texture.dirt = "default_dirt.png"
|
||||
df_mapitems.texture.coral_skeleton = df_dependencies.texture_coral_skeleton
|
||||
df_mapitems.texture.cobble = df_dependencies.texture_cobble
|
||||
df_mapitems.texture.stone = df_dependencies.texture_stone
|
||||
df_mapitems.texture.ice = df_dependencies.texture_ice
|
||||
df_mapitems.texture.sand = df_dependencies.texture_sand
|
||||
df_mapitems.texture.dirt = df_dependencies.texture_dirt
|
||||
|
||||
df_mapitems.node_name = {}
|
||||
|
||||
df_mapitems.node_name.coral_skeleton = "default:coral_skeleton"
|
||||
df_mapitems.node_name.water = "default:water_source"
|
||||
df_mapitems.node_name.mese_crystal = "default:mese_crystal"
|
||||
df_mapitems.node_name.cobble = "default:cobble"
|
||||
df_mapitems.node_name.sand = "default:sand"
|
||||
df_mapitems.node_name.dirt = "default:dirt"
|
||||
df_mapitems.node_name.stone = "default:stone"
|
||||
df_mapitems.node_name.ice = "default:ice"
|
||||
df_mapitems.node_name.coral_skeleton = df_dependencies.node_name_coral_skeleton
|
||||
df_mapitems.node_name.water = df_dependencies.node_name_water_source
|
||||
df_mapitems.node_name.mese_crystal = df_dependencies.node_name_mese_crystal
|
||||
df_mapitems.node_name.cobble = df_dependencies.node_name_cobble
|
||||
df_mapitems.node_name.sand = df_dependencies.node_name_sand
|
||||
df_mapitems.node_name.dirt = df_dependencies.node_name_dirt
|
||||
df_mapitems.node_name.stone = df_dependencies.node_name_stone
|
||||
df_mapitems.node_name.ice = df_dependencies.node_name_ice
|
||||
|
||||
df_mapitems.node_name.farming_soil = "farming:soil"
|
||||
df_mapitems.node_name.farming_soil_wet = "farming:soil_wet"
|
||||
df_mapitems.node_name.farming_soil = df_dependencies.node_name_dirt_furrowed
|
||||
df_mapitems.node_name.farming_soil_wet = df_dependencies.node_name_dirt_wet
|
||||
|
||||
-- This stuff should only be used during initialization
|
||||
minetest.after(0, function()
|
||||
|
@ -1,4 +1,4 @@
|
||||
name = df_mapitems
|
||||
description = Various node types used by the dfcaverns mapgen mod. Includes cave coral, flowstone, glowing crystals, glow worms, moss and fungi ground cover, and snare weed.
|
||||
depends = default, subterrane
|
||||
optional_depends = df_farming, farming, doc, radiant_damage, footprints
|
||||
depends = df_dependencies, subterrane
|
||||
optional_depends = df_farming, doc, radiant_damage, footprints
|
@ -2,21 +2,21 @@
|
||||
|
||||
df_primordial_items.node_names = {}
|
||||
|
||||
df_primordial_items.node_names.dirt = "default:dirt"
|
||||
df_primordial_items.node_names.dry_shrub = "default:dry_shrub"
|
||||
df_primordial_items.node_names.dry_grass_3 = "default:dry_grass_3"
|
||||
df_primordial_items.node_names.dry_grass_4 = "default:dry_grass_4"
|
||||
df_primordial_items.node_names.junglewood = "default:junglewood"
|
||||
df_primordial_items.node_names.dirt = df_dependencies.node_name_dirt
|
||||
df_primordial_items.node_names.dry_shrub = df_dependencies.node_name_dry_shrub
|
||||
df_primordial_items.node_names.dry_grass_3 = df_dependencies.node_name_dry_grass_3
|
||||
df_primordial_items.node_names.dry_grass_4 = df_dependencies.node_name_dry_grass_4
|
||||
df_primordial_items.node_names.junglewood = df_dependencies.node_name_junglewood
|
||||
|
||||
df_primordial_items.sounds = {}
|
||||
|
||||
df_primordial_items.sounds.leaves = default.node_sound_leaves_defaults()
|
||||
df_primordial_items.sounds.wood = default.node_sound_wood_defaults()
|
||||
df_primordial_items.sounds.glass = default.node_sound_glass_defaults()
|
||||
df_primordial_items.sounds.dirt = default.node_sound_dirt_defaults()
|
||||
df_primordial_items.sounds.leaves = df_dependencies.sound_leaves()
|
||||
df_primordial_items.sounds.wood = df_dependencies.sound_wood()
|
||||
df_primordial_items.sounds.glass = df_dependencies.sound_glass()
|
||||
df_primordial_items.sounds.dirt = df_dependencies.sound_dirt()
|
||||
|
||||
df_primordial_items.register_leafdecay = default.register_leafdecay
|
||||
df_primordial_items.after_place_leaves = default.after_place_leaves
|
||||
df_primordial_items.register_leafdecay = df_dependencies.register_leafdecay
|
||||
df_primordial_items.after_place_leaves = df_dependencies.after_place_leaves
|
||||
|
||||
-- This stuff should only be used during initialization
|
||||
minetest.after(0, function()
|
||||
|
@ -1,4 +1,4 @@
|
||||
name = df_primordial_items
|
||||
description = A collection of flora found in the "primordial" cavern layer of DF Caverns
|
||||
depends = default, mapgen_helper, subterrane, df_underworld_items, df_trees
|
||||
depends = df_dependencies, mapgen_helper, subterrane, df_underworld_items, df_trees
|
||||
optional_depends = footprints, df_farming
|
@ -1,145 +1,40 @@
|
||||
-- Note that a circular table reference will result in a crash, TODO: guard against that.
|
||||
-- Unlikely to be needed, though - it'd take a lot of work for users to get into this bit of trouble.
|
||||
local function deep_copy(table_in)
|
||||
local table_out = {}
|
||||
|
||||
for index, value in pairs(table_in) do
|
||||
if type(value) == "table" then
|
||||
table_out[index] = deep_copy(value)
|
||||
else
|
||||
table_out[index] = value
|
||||
end
|
||||
end
|
||||
return table_out
|
||||
end
|
||||
|
||||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
|
||||
df_trees.sounds = {}
|
||||
|
||||
df_trees.sounds.wood = default.node_sound_wood_defaults()
|
||||
df_trees.sounds.leaves = default.node_sound_leaves_defaults()
|
||||
df_trees.sounds.nethercap_wood = default.node_sound_wood_defaults({
|
||||
footstep = {name = "default_snow_footstep", gain = 0.2},
|
||||
df_trees.sounds.wood = df_dependencies.sound_wood()
|
||||
df_trees.sounds.leaves = df_dependencies.sound_leaves()
|
||||
df_trees.sounds.nethercap_wood = df_dependencies.sound_wood({
|
||||
footstep = {name = df_dependencies.soundfile_snow_footstep, gain = 0.2},
|
||||
})
|
||||
df_trees.sounds.glass = default.node_sound_glass_defaults()
|
||||
df_trees.sounds.glass = df_dependencies.sound_glass()
|
||||
|
||||
df_trees.node_names = {}
|
||||
|
||||
df_trees.node_names.torch = "default:torch"
|
||||
df_trees.node_names.chest = "default:chest"
|
||||
df_trees.node_names.furnace = "default:furnace"
|
||||
df_trees.node_names.apple = "default:apple"
|
||||
df_trees.node_names.gold_ingot = "default:gold_ingot"
|
||||
df_trees.node_names.water_source = "default:water_source"
|
||||
df_trees.node_names.river_water_source = "default:river_water_source"
|
||||
df_trees.node_names.ice = "default:ice"
|
||||
df_trees.node_names.water_flowing = "default:water_flowing"
|
||||
df_trees.node_names.river_water_flowing = "default:river_water_flowing"
|
||||
df_trees.node_names.snow = "default:snow"
|
||||
df_trees.node_names.torch_wall = "default:torch_wall"
|
||||
df_trees.node_names.stone_with_coal = "default:stone_with_coal"
|
||||
df_trees.node_names.coalblock = "default:coalblock"
|
||||
df_trees.node_names.paper = "default:paper"
|
||||
|
||||
df_trees.node_names.torch = df_dependencies.node_name_torch
|
||||
df_trees.node_names.chest = df_dependencies.node_name_chest
|
||||
df_trees.node_names.furnace = df_dependencies.node_name_furnace
|
||||
df_trees.node_names.apple = df_dependencies.node_name_apple
|
||||
df_trees.node_names.gold_ingot = df_dependencies.node_name_gold_ingot
|
||||
df_trees.node_names.water_source = df_dependencies.node_name_water_source
|
||||
df_trees.node_names.river_water_source = df_dependencies.node_name_river_water_source
|
||||
df_trees.node_names.ice = df_dependencies.node_name_ice
|
||||
df_trees.node_names.water_flowing = df_dependencies.node_name_water_flowing
|
||||
df_trees.node_names.river_water_flowing = df_dependencies.node_name_river_water_flowing
|
||||
df_trees.node_names.snow = df_dependencies.node_name_snow
|
||||
df_trees.node_names.torch_wall = df_dependencies.node_name_torch_wall
|
||||
df_trees.node_names.stone_with_coal = df_dependencies.node_name_stone_with_coal
|
||||
df_trees.node_names.coalblock = df_dependencies.node_name_coalblock
|
||||
df_trees.node_names.paper = df_dependencies.node_name_paper
|
||||
|
||||
df_trees.textures = {}
|
||||
df_trees.textures.gold_block = "default_gold_block.png"
|
||||
df_trees.textures.gold_block = df_dependencies.texture_gold_block
|
||||
|
||||
df_trees.register = {}
|
||||
|
||||
df_trees.register.all_stairs = function(name, override_def)
|
||||
local mod = minetest.get_current_modname()
|
||||
df_trees.register.all_stairs = df_dependencies.register_all_stairs
|
||||
|
||||
local node_def = minetest.registered_nodes[mod..":"..name]
|
||||
override_def = override_def or {}
|
||||
|
||||
local node_copy = deep_copy(node_def)
|
||||
for index, value in pairs(override_def) do
|
||||
node_copy[index] = value
|
||||
end
|
||||
|
||||
if minetest.get_modpath("stairs") then
|
||||
stairs.register_stair_and_slab(
|
||||
name,
|
||||
mod ..":" .. name,
|
||||
node_copy.groups,
|
||||
node_copy.tiles,
|
||||
S("@1 Stair", node_copy.description),
|
||||
S("@1 Slab", node_copy.description),
|
||||
node_copy.sounds
|
||||
)
|
||||
end
|
||||
if minetest.get_modpath("moreblocks") then
|
||||
stairsplus:register_all(mod, name, mod..":"..name, node_copy)
|
||||
end
|
||||
end
|
||||
|
||||
df_trees.register.all_fences = function (name, override_def)
|
||||
local mod = minetest.get_current_modname()
|
||||
|
||||
local material = mod..":"..name
|
||||
local node_def = minetest.registered_nodes[material]
|
||||
override_def = override_def or {}
|
||||
|
||||
local burntime = override_def.burntime
|
||||
|
||||
default.register_fence(material .. "_fence", {
|
||||
description = S("@1 Fence", node_def.description),
|
||||
texture = override_def.texture or node_def.tiles[1],
|
||||
material = override_def.material or material,
|
||||
groups = deep_copy(node_def.groups or {}), -- the default register_fence function modifies the groups table passed in, so send a copy instead to be on the safe side.
|
||||
sounds = node_def.sounds
|
||||
})
|
||||
if burntime then
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = material .. "_fence",
|
||||
burntime = burntime, -- ignoring two sticks
|
||||
})
|
||||
end
|
||||
|
||||
default.register_fence_rail(material .. "_fence_rail", {
|
||||
description = S("@1 Fence Rail", node_def.description),
|
||||
texture = override_def.texture or node_def.tiles[1],
|
||||
material = override_def.material or material,
|
||||
groups = deep_copy(node_def.groups or {}), -- the default register_fence_rail function modifies the groups table passed in, so send a copy instead to be on the safe side.
|
||||
sounds = node_def.sounds
|
||||
})
|
||||
if burntime then
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = material .. "_fence_rail",
|
||||
burntime = burntime * 4/16,
|
||||
})
|
||||
end
|
||||
|
||||
default.register_mesepost(material .. "_mese_light", {
|
||||
description = S("@1 Mese Post Light", node_def.description),
|
||||
texture = override_def.texture or node_def.tiles[1],
|
||||
material = override_def.material or material,
|
||||
groups = deep_copy(node_def.groups or {}), -- the default register_fence_rail function modifies the groups table passed in, so send a copy instead to be on the safe side.
|
||||
sounds = node_def.sounds
|
||||
})
|
||||
|
||||
if minetest.get_modpath("doors") then
|
||||
doors.register_fencegate(material .. "_fence_gate", {
|
||||
description = S("@1 Fence Gate", node_def.description),
|
||||
texture = override_def.texture or node_def.tiles[1],
|
||||
material = override_def.material or material,
|
||||
groups = deep_copy(node_def.groups or {}), -- the default register_fence_rail function modifies the groups table passed in, so send a copy instead to be on the safe side.
|
||||
sounds = node_def.sounds
|
||||
})
|
||||
|
||||
if burntime then
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = material .. "_fence_gate_closed",
|
||||
burntime = burntime * 2, -- ignoring four sticks
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
df_trees.register.all_fences = df_dependencies.register_all_fences
|
||||
|
||||
-- this stuff is only for during initialization
|
||||
minetest.after(0, function()
|
||||
@ -149,20 +44,18 @@ minetest.after(0, function()
|
||||
df_trees.register = nil
|
||||
end)
|
||||
|
||||
df_trees.iron_containing_nodes = df_dependencies.data_iron_containing_nodes
|
||||
df_trees.copper_containing_nodes = df_dependencies.data_copper_containing_nodes
|
||||
df_trees.mese_containing_nodes = df_dependencies.data_mese_containing_nodes
|
||||
|
||||
df_trees.iron_containing_nodes = {"default:stone_with_iron", "default:steelblock"}
|
||||
df_trees.copper_containing_nodes = {"default:stone_with_copper", "default:copperblock"}
|
||||
df_trees.mese_containing_nodes = {"default:stone_with_mese", "default:mese"}
|
||||
|
||||
|
||||
df_trees.after_place_leaves = default.after_place_leaves
|
||||
df_trees.register_leafdecay = default.register_leafdecay
|
||||
df_trees.after_place_leaves = df_dependencies.after_place_leaves
|
||||
df_trees.register_leafdecay = df_dependencies.register_leafdecay
|
||||
|
||||
-- This is used by other mods, leave it exposed
|
||||
df_trees.node_sound_tree_soft_fungus_defaults = function(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "dfcaverns_fungus_footstep", gain = 0.3}
|
||||
default.node_sound_wood_defaults(table)
|
||||
df_dependencies.sound_wood(table)
|
||||
return table
|
||||
end
|
||||
|
@ -248,23 +248,6 @@ local c_stem = minetest.get_content_id("df_trees:goblin_cap_stem")
|
||||
local c_cap = minetest.get_content_id("df_trees:goblin_cap")
|
||||
local c_gills = minetest.get_content_id("df_trees:goblin_cap_gills")
|
||||
|
||||
-- If the farming mod is installed, add the "straw" group to farming straw.
|
||||
-- This way we just need to check for group:straw to get cave straw as well, without
|
||||
-- needing a df_farming dependency for this mod.
|
||||
if minetest.get_modpath("farming") then
|
||||
local straw_def = minetest.registered_items["farming:straw"]
|
||||
if straw_def then
|
||||
local new_groups = {}
|
||||
for group, val in pairs(straw_def.groups) do
|
||||
new_groups[group] = val
|
||||
end
|
||||
new_groups.straw = 1
|
||||
minetest.override_item("farming:straw", {
|
||||
groups = new_groups
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
df_trees.spawn_goblin_cap = function(pos)
|
||||
if math.random() < 0.1 then
|
||||
if math.random() < 0.5 then
|
||||
|
@ -22,17 +22,6 @@ Blood Thorn Stem=Blutdornstamm
|
||||
Dead Blood Thorn Spike=
|
||||
Dead Blood Thorn Stem=
|
||||
|
||||
### dependencies.lua ###
|
||||
|
||||
@1 Fence=
|
||||
@1 Fence Gate=
|
||||
@1 Fence Rail=
|
||||
@1 Mese Post Light=
|
||||
#WARNING: AUTOTRANSLATED BY GOOGLE TRANSLATE
|
||||
@1 Slab=@1 Platte
|
||||
#WARNING: AUTOTRANSLATED BY GOOGLE TRANSLATE
|
||||
@1 Stair=@1 Treppe
|
||||
|
||||
### doc.lua ###
|
||||
|
||||
#WARNING: AUTOTRANSLATED BY GOOGLE TRANSLATE
|
||||
|
@ -17,17 +17,6 @@ Blood Thorn Stem=Gambo di spina del sangue
|
||||
Dead Blood Thorn Spike=Spuntone di spina del sangue morta
|
||||
Dead Blood Thorn Stem=Gambo di spina del sangue morta
|
||||
|
||||
### dependencies.lua ###
|
||||
|
||||
@1 Fence=
|
||||
@1 Fence Gate=
|
||||
@1 Fence Rail=
|
||||
@1 Mese Post Light=
|
||||
#WARNING: AUTOTRANSLATED BY GOOGLE TRANSLATE
|
||||
@1 Slab=@1 Lastra
|
||||
#WARNING: AUTOTRANSLATED BY GOOGLE TRANSLATE
|
||||
@1 Stair=@1 Scala
|
||||
|
||||
### doc.lua ###
|
||||
|
||||
#WARNING: AUTOTRANSLATED BY GOOGLE TRANSLATE
|
||||
|
@ -17,15 +17,6 @@ Blood Thorn Stem=
|
||||
Dead Blood Thorn Spike=
|
||||
Dead Blood Thorn Stem=
|
||||
|
||||
### dependencies.lua ###
|
||||
|
||||
@1 Fence=
|
||||
@1 Fence Gate=
|
||||
@1 Fence Rail=
|
||||
@1 Mese Post Light=
|
||||
@1 Slab=
|
||||
@1 Stair=
|
||||
|
||||
### doc.lua ###
|
||||
|
||||
A torchspine alternates between active and quiescent phases and emits dim light when active. They can be harvested for torches, and their embers sprout into new torchspines when placed on flammable surfaces.=
|
||||
|
@ -1,4 +1,4 @@
|
||||
name = df_trees
|
||||
description = Adds various types of underground fungal "trees". Light kills their saplings, they only grow in the dark.
|
||||
depends = default
|
||||
optional_depends = doc, moreblocks, stairs, vessels, basic_materials, farming, doors, beds, df_farming, mapgen_helper
|
||||
depends = df_dependencies
|
||||
optional_depends = doc, vessels, basic_materials, beds, df_farming, mapgen_helper
|
@ -6,5 +6,5 @@ df_underworld_items.abm_neighbors.pit_plasma = {"group:stone", "df_underworld_it
|
||||
|
||||
-- This stuff should only be used during initialization
|
||||
minetest.after(0, function()
|
||||
df_underworld_items.node_name = nil
|
||||
df_underworld_items.abm_neighbors = nil
|
||||
end)
|
Loading…
Reference in New Issue
Block a user