mirror of
https://github.com/FaceDeer/dfcaverns.git
synced 2024-11-05 01:50:43 +01:00
207 lines
7.8 KiB
Lua
207 lines
7.8 KiB
Lua
local S = minetest.get_translator(minetest.get_current_modname())
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--- From "default"
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df_dependencies.sound_dirt = default.node_sound_dirt_defaults
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df_dependencies.sound_glass = default.node_sound_glass_defaults
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df_dependencies.sound_leaves = default.node_sound_leaves_defaults
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df_dependencies.sound_sand = default.node_sound_sand_defaults
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df_dependencies.sound_stone = default.node_sound_stone_defaults
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df_dependencies.sound_water = default.node_sound_water_defaults
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df_dependencies.sound_wood = default.node_sound_wood_defaults
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df_dependencies.soundfile_grass_footstep = "default_grass_footstep"
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df_dependencies.soundfile_snow_footstep = "default_snow_footstep"
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df_dependencies.node_name_apple = "default:apple"
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df_dependencies.node_name_chest = "default:chest"
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df_dependencies.node_name_coalblock = "default:coalblock"
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df_dependencies.node_name_cobble = "default:cobble"
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df_dependencies.node_name_coral_skeleton = "default:coral_skeleton"
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df_dependencies.node_name_desert_sand = "default:desert_sand"
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df_dependencies.node_name_dirt = "default:dirt"
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df_dependencies.node_name_dry_grass_3 = "default:dry_grass_3"
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df_dependencies.node_name_dry_grass_4 = "default:dry_grass_4"
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df_dependencies.node_name_dry_shrub = "default:dry_shrub"
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df_dependencies.node_name_furnace = "default:furnace"
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df_dependencies.node_name_gold_ingot = "default:gold_ingot"
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df_dependencies.node_name_gravel = "default:gravel"
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df_dependencies.node_name_ice = "default:ice"
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df_dependencies.node_name_junglewood = "default:junglewood"
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df_dependencies.node_name_lava_source = "default:lava_source"
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df_dependencies.node_name_mese_crystal = "default:mese_crystal"
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df_dependencies.node_name_mossycobble = "default:mossycobble"
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df_dependencies.node_name_obsidian = "default:obsidian"
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df_dependencies.node_name_paper = "default:paper"
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df_dependencies.node_name_river_water_flowing = "default:river_water_flowing"
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df_dependencies.node_name_river_water_source = "default:river_water_source"
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df_dependencies.node_name_sand = "default:sand"
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df_dependencies.node_name_sand = "default:sand"
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df_dependencies.node_name_silver_sand = "default:silver_sand"
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df_dependencies.node_name_snow = "default:snow"
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df_dependencies.node_name_stone = "default:stone"
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df_dependencies.node_name_stone_with_coal = "default:stone_with_coal"
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df_dependencies.node_name_stone_with_mese = "default:stone_with_mese"
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df_dependencies.node_name_torch = "default:torch"
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df_dependencies.node_name_torch_wall = "default:torch_wall"
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df_dependencies.node_name_water_flowing = "default:water_flowing"
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df_dependencies.node_name_water_source = "default:water_source"
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df_dependencies.texture_cobble = "default_cobble.png"
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df_dependencies.texture_coral_skeleton = "default_coral_skeleton.png"
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df_dependencies.texture_dirt = "default_dirt.png"
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df_dependencies.texture_gold_block = "default_gold_block.png"
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df_dependencies.texture_ice = "default_ice.png"
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df_dependencies.texture_sand = "default_sand.png"
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df_dependencies.texture_stone = "default_stone.png"
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df_dependencies.data_iron_containing_nodes = {"default:stone_with_iron", "default:steelblock"}
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df_dependencies.data_copper_containing_nodes = {"default:stone_with_copper", "default:copperblock"}
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df_dependencies.data_mese_containing_nodes = {"default:stone_with_mese", "default:mese"}
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df_dependencies.register_leafdecay = default.register_leafdecay
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df_dependencies.after_place_leaves = default.after_place_leaves
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-- Note that a circular table reference will result in a crash, TODO: guard against that.
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-- Unlikely to be needed, though - it'd take a lot of work for users to get into this bit of trouble.
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local function deep_copy(table_in)
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local table_out = {}
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for index, value in pairs(table_in) do
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if type(value) == "table" then
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table_out[index] = deep_copy(value)
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else
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table_out[index] = value
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end
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end
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return table_out
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end
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df_dependencies.register_all_stairs = function(name, override_def)
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local mod = minetest.get_current_modname()
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local node_def = minetest.registered_nodes[mod..":"..name]
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override_def = override_def or {}
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local node_copy = deep_copy(node_def)
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for index, value in pairs(override_def) do
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node_copy[index] = value
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end
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if minetest.get_modpath("stairs") then
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stairs.register_stair_and_slab(
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name,
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mod ..":" .. name,
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node_copy.groups,
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node_copy.tiles,
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S("@1 Stair", node_copy.description),
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S("@1 Slab", node_copy.description),
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node_copy.sounds
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)
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end
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if minetest.get_modpath("moreblocks") then
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stairsplus:register_all(mod, name, mod..":"..name, node_copy)
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end
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end
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df_dependencies.register_all_fences = function (name, override_def)
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local mod = minetest.get_current_modname()
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local material = mod..":"..name
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local node_def = minetest.registered_nodes[material]
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override_def = override_def or {}
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local burntime = override_def.burntime
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default.register_fence(material .. "_fence", {
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description = S("@1 Fence", node_def.description),
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texture = override_def.texture or node_def.tiles[1],
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material = override_def.material or material,
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groups = deep_copy(node_def.groups or {}), -- the default register_fence function modifies the groups table passed in, so send a copy instead to be on the safe side.
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sounds = node_def.sounds
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})
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if burntime then
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minetest.register_craft({
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type = "fuel",
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recipe = material .. "_fence",
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burntime = burntime, -- ignoring two sticks
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})
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end
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default.register_fence_rail(material .. "_fence_rail", {
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description = S("@1 Fence Rail", node_def.description),
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texture = override_def.texture or node_def.tiles[1],
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material = override_def.material or material,
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groups = deep_copy(node_def.groups or {}), -- the default register_fence_rail function modifies the groups table passed in, so send a copy instead to be on the safe side.
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sounds = node_def.sounds
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})
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if burntime then
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minetest.register_craft({
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type = "fuel",
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recipe = material .. "_fence_rail",
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burntime = burntime * 4/16,
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})
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end
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default.register_mesepost(material .. "_mese_light", {
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description = S("@1 Mese Post Light", node_def.description),
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texture = override_def.texture or node_def.tiles[1],
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material = override_def.material or material,
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groups = deep_copy(node_def.groups or {}), -- the default register_fence_rail function modifies the groups table passed in, so send a copy instead to be on the safe side.
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sounds = node_def.sounds
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})
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if minetest.get_modpath("doors") then
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doors.register_fencegate(material .. "_fence_gate", {
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description = S("@1 Fence Gate", node_def.description),
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texture = override_def.texture or node_def.tiles[1],
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material = override_def.material or material,
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groups = deep_copy(node_def.groups or {}), -- the default register_fence_rail function modifies the groups table passed in, so send a copy instead to be on the safe side.
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sounds = node_def.sounds
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})
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if burntime then
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minetest.register_craft({
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type = "fuel",
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recipe = material .. "_fence_gate_closed",
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burntime = burntime * 2, -- ignoring four sticks
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})
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end
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end
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end
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-- from "farming"
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if minetest.get_modpath("farming") then
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df_dependencies.node_name_dirt_furrowed = "farming:soil"
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df_dependencies.node_name_dirt_wet = "farming:soil_wet"
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df_dependencies.node_name_mortar_pestle = "farming:mortar_pestle"
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df_dependencies.node_name_string = "farming:string"
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-- If the farming mod is installed, add the "straw" group to farming straw.
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-- This way goblin caps just need to check for group:straw to get cave straw as well
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local straw_def = minetest.registered_items["farming:straw"]
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if straw_def then
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local new_groups = {}
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for group, val in pairs(straw_def.groups) do
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new_groups[group] = val
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end
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new_groups.straw = 1
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minetest.override_item("farming:straw", {
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groups = new_groups
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})
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end
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end
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-- from "bucket"
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df_dependencies.node_name_bucket_empty = "bucket:bucket_empty"
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-- from "wool"
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df_dependencies.node_name_wool_white = "wool:white"
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-- from "fireflies"
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df_dependencies.node_name_fireflies = "fireflies:firefly"
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