make various primordial vegetation floodable. It grows back anyway.

This commit is contained in:
FaceDeer
2022-07-15 19:13:15 -06:00
parent beb89c5a64
commit 18d2f190e8
2 changed files with 16 additions and 0 deletions

View File

@ -18,6 +18,7 @@ minetest.register_node("df_primordial_items:fungal_grass_1", {
buildable_to = true,
is_ground_content = false,
walkable = false,
floodable = true,
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",
sunlight_propagates = true,
@ -36,6 +37,7 @@ minetest.register_node("df_primordial_items:fungal_grass_2", {
buildable_to = true,
is_ground_content = false,
walkable = false,
floodable = true,
place_param2 = 3,
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",
@ -57,6 +59,7 @@ minetest.register_node("df_primordial_items:glow_orb", {
buildable_to = true,
is_ground_content = false,
walkable = false,
floodable = true,
light_source = 9,
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",
@ -76,6 +79,7 @@ minetest.register_node("df_primordial_items:glow_orb_stalks", {
buildable_to = true,
is_ground_content = false,
walkable = false,
floodable = true,
light_source = 6,
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",
@ -108,6 +112,7 @@ minetest.register_node("df_primordial_items:glow_pods", {
buildable_to = true,
is_ground_content = false,
walkable = false,
floodable = true,
light_source = 6,
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",