make various primordial vegetation floodable. It grows back anyway.

This commit is contained in:
FaceDeer 2022-07-15 19:13:15 -06:00
parent beb89c5a64
commit 18d2f190e8
2 changed files with 16 additions and 0 deletions

View File

@ -18,6 +18,7 @@ minetest.register_node("df_primordial_items:fungal_grass_1", {
buildable_to = true,
is_ground_content = false,
walkable = false,
floodable = true,
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",
sunlight_propagates = true,
@ -36,6 +37,7 @@ minetest.register_node("df_primordial_items:fungal_grass_2", {
buildable_to = true,
is_ground_content = false,
walkable = false,
floodable = true,
place_param2 = 3,
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",
@ -57,6 +59,7 @@ minetest.register_node("df_primordial_items:glow_orb", {
buildable_to = true,
is_ground_content = false,
walkable = false,
floodable = true,
light_source = 9,
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",
@ -76,6 +79,7 @@ minetest.register_node("df_primordial_items:glow_orb_stalks", {
buildable_to = true,
is_ground_content = false,
walkable = false,
floodable = true,
light_source = 6,
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",
@ -108,6 +112,7 @@ minetest.register_node("df_primordial_items:glow_pods", {
buildable_to = true,
is_ground_content = false,
walkable = false,
floodable = true,
light_source = 6,
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",

View File

@ -18,6 +18,7 @@ minetest.register_node("df_primordial_items:fern_1", {
buildable_to = true,
is_ground_content = false,
walkable = false,
floodable = true,
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",
sunlight_propagates = true,
@ -38,6 +39,7 @@ minetest.register_node("df_primordial_items:fern_2", {
buildable_to = true,
is_ground_content = false,
walkable = false,
floodable = true,
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",
sunlight_propagates = true,
@ -60,6 +62,7 @@ minetest.register_node("df_primordial_items:glow_plant_1", {
buildable_to = true,
is_ground_content = false,
walkable = false,
floodable = true,
light_source = 6,
drop = {
max_items = 2,
@ -93,6 +96,7 @@ minetest.register_node("df_primordial_items:glow_plant_2", {
buildable_to = true,
is_ground_content = false,
walkable = false,
floodable = true,
drop = "df_primordial_items:glowtato",
light_source = 6,
sounds = df_primordial_items.sounds.leaves,
@ -115,6 +119,7 @@ minetest.register_node("df_primordial_items:glow_plant_3", {
buildable_to = true,
is_ground_content = false,
walkable = false,
floodable = true,
light_source = 6,
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",
@ -139,6 +144,7 @@ minetest.register_node("df_primordial_items:jungle_grass_1", {
buildable_to = true,
is_ground_content = false,
walkable = false,
floodable = true,
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",
sunlight_propagates = true,
@ -158,6 +164,7 @@ minetest.register_node("df_primordial_items:jungle_grass_2", {
buildable_to = true,
is_ground_content = false,
walkable = false,
floodable = true,
place_param2 = 3,
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",
@ -178,6 +185,7 @@ minetest.register_node("df_primordial_items:jungle_grass_3", {
buildable_to = true,
is_ground_content = false,
walkable = false,
floodable = true,
place_param2 = 3,
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",
@ -228,6 +236,7 @@ minetest.register_node("df_primordial_items:jungle_mushroom_1", {
buildable_to = true,
is_ground_content = false,
walkable = false,
floodable = true,
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",
sunlight_propagates = true,
@ -246,6 +255,7 @@ minetest.register_node("df_primordial_items:jungle_mushroom_2", {
buildable_to = true,
is_ground_content = false,
walkable = false,
floodable = true,
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",
sunlight_propagates = true,
@ -403,6 +413,7 @@ minetest.register_node("df_primordial_items:jungle_thorns", {
paramtype = "light",
drawtype = "plantlike",
walkable = false,
floodable = true,
is_ground_content = false,
place_param2 = 3,
sounds = df_primordial_items.sounds.leaves,