dfcaverns/df_primordial_items/jungle_nodes.lua

480 lines
17 KiB
Lua

local S = df_primordial_items.S
----------------------------------------------------
-- Ferns
minetest.register_node("df_primordial_items:fern_1", {
description = S("Primordial Fern"),
_doc_items_longdesc = df_primordial_items.doc.fern_desc,
_doc_items_usagehelp = df_primordial_items.doc.fern_usage,
tiles = {"dfcaverns_jungle_fern_01.png"},
inventory_image = "dfcaverns_jungle_fern_01.png",
wield_image = "dfcaverns_jungle_fern_01.png",
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13},
_dfcaverns_dead_node = df_primordial_items.node_names.dry_shrub,
visual_scale = 1.69,
paramtype = "light",
drawtype = "plantlike",
buildable_to = true,
is_ground_content = false,
walkable = false,
floodable = true,
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",
sunlight_propagates = true,
})
minetest.register_node("df_primordial_items:fern_2", {
description = S("Primordial Fern"),
_doc_items_longdesc = df_primordial_items.doc.fern_desc,
_doc_items_usagehelp = df_primordial_items.doc.fern_usage,
tiles = {"dfcaverns_jungle_fern_02.png"},
visual_scale = 1.69,
inventory_image = "dfcaverns_jungle_fern_02.png",
wield_image = "dfcaverns_jungle_fern_02.png",
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13},
_dfcaverns_dead_node = df_primordial_items.node_names.dry_shrub,
paramtype = "light",
drawtype = "plantlike",
buildable_to = true,
is_ground_content = false,
walkable = false,
floodable = true,
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",
sunlight_propagates = true,
})
---------------------------------------------------------
-- Glowing plants
minetest.register_node("df_primordial_items:glow_plant_1", {
description = S("Primordial Flower"),
_doc_items_longdesc = df_primordial_items.doc.glow_plant_desc,
_doc_items_usagehelp = df_primordial_items.doc.glow_plant_usage,
tiles = {"dfcaverns_jungle_flower_01.png"},
inventory_image = "dfcaverns_jungle_flower_01.png",
wield_image = "dfcaverns_jungle_flower_01.png",
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13},
_dfcaverns_dead_node = df_primordial_items.node_names.dry_shrub,
paramtype = "light",
drawtype = "plantlike",
buildable_to = true,
is_ground_content = false,
walkable = false,
floodable = true,
light_source = 6,
drop = {
max_items = 2,
items = {
{
rarity = 3,
items = {"df_primordial_items:primordial_fruit"},
},
{
rarity = 3,
items = {"df_primordial_items:primordial_fruit"},
},
},
},
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",
sunlight_propagates = true,
})
minetest.register_node("df_primordial_items:glow_plant_2", {
description = S("Primordial Jungle Pod"),
_doc_items_longdesc = df_primordial_items.doc.glow_plant_desc,
_doc_items_usagehelp = df_primordial_items.doc.glow_plant_usage,
tiles = {"dfcaverns_jungle_glow_plant_01.png"},
inventory_image = "dfcaverns_jungle_glow_plant_01.png",
wield_image = "dfcaverns_jungle_glow_plant_01.png",
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13},
_dfcaverns_dead_node = df_primordial_items.node_names.dry_shrub,
paramtype = "light",
drawtype = "plantlike",
buildable_to = true,
is_ground_content = false,
walkable = false,
floodable = true,
drop = "df_primordial_items:glowtato",
light_source = 6,
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",
sunlight_propagates = true,
})
minetest.register_node("df_primordial_items:glow_plant_3", {
description = S("Primordial Jungle Pod"),
_doc_items_longdesc = df_primordial_items.doc.glow_plant_desc,
_doc_items_usagehelp = df_primordial_items.doc.glow_plant_usage,
tiles = {"dfcaverns_jungle_glow_plant_02.png"},
inventory_image = "dfcaverns_jungle_glow_plant_02.png",
wield_image = "dfcaverns_jungle_glow_plant_02.png",
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13},
_dfcaverns_dead_node = df_primordial_items.node_names.dry_shrub,
paramtype = "light",
drawtype = "plantlike",
drop = "df_primordial_items:glowtato 2",
buildable_to = true,
is_ground_content = false,
walkable = false,
floodable = true,
light_source = 6,
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",
sunlight_propagates = true,
})
-------------------------------------------------------------------
-- Grass
minetest.register_node("df_primordial_items:jungle_grass_1", {
description = S("Primordial Jungle Grass"),
_doc_items_longdesc = df_primordial_items.doc.grass_desc,
_doc_items_usagehelp = df_primordial_items.doc.grass_usage,
tiles = {"dfcaverns_jungle_grass_01.png"},
inventory_image = "dfcaverns_jungle_grass_01.png",
wield_image = "dfcaverns_jungle_grass_01.png",
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13},
_dfcaverns_dead_node = df_primordial_items.node_names.dry_grass_3,
paramtype = "light",
drawtype = "plantlike",
buildable_to = true,
is_ground_content = false,
walkable = false,
floodable = true,
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",
sunlight_propagates = true,
})
minetest.register_node("df_primordial_items:jungle_grass_2", {
description = S("Primordial Jungle Grass"),
_doc_items_longdesc = df_primordial_items.doc.grass_desc,
_doc_items_usagehelp = df_primordial_items.doc.grass_usage,
tiles = {"dfcaverns_jungle_grass_02.png"},
inventory_image = "dfcaverns_jungle_grass_02.png",
wield_image = "dfcaverns_jungle_grass_02.png",
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13},
_dfcaverns_dead_node = df_primordial_items.node_names.dry_grass_4,
paramtype = "light",
drawtype = "plantlike",
buildable_to = true,
is_ground_content = false,
walkable = false,
floodable = true,
place_param2 = 3,
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",
sunlight_propagates = true,
})
minetest.register_node("df_primordial_items:jungle_grass_3", {
description = S("Primordial Jungle Grass"),
_doc_items_longdesc = df_primordial_items.doc.grass_desc,
_doc_items_usagehelp = df_primordial_items.doc.grass_usage,
tiles = {"dfcaverns_jungle_grass_03.png"},
inventory_image = "dfcaverns_jungle_grass_03.png",
wield_image = "dfcaverns_jungle_grass_03.png",
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13},
_dfcaverns_dead_node = df_primordial_items.node_names.dry_grass_4,
paramtype = "light",
drawtype = "plantlike",
buildable_to = true,
is_ground_content = false,
walkable = false,
floodable = true,
place_param2 = 3,
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",
sunlight_propagates = true,
})
-----------------------------------------------------------------------------------------
-- Ivy
minetest.register_node("df_primordial_items:jungle_ivy", {
description = S("Primordial Jungle Ivy"),
_doc_items_longdesc = df_primordial_items.doc.ivy_desc,
_doc_items_usagehelp = df_primordial_items.doc.ivy_usage,
tiles = {"dfcaverns_jungle_ivy_01.png"},
inventory_image = "dfcaverns_jungle_ivy_01.png",
wield_image = "dfcaverns_jungle_ivy_01.png",
groups = {snappy = 3, flora = 1, flammable = 1, vines = 1},
paramtype = "light",
drawtype = "plantlike",
place_param2 = 3,
--paramtype2 = "wallmouinted",
--drawtype = "signlike",
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",
sunlight_propagates = true,
is_ground_content = false,
walkable = false,
climbable = true,
-- selection_box = {
-- type = "wallmounted",
-- },
})
-------------------------------------------------------------------------------------
-- Small jungle mushrooms
minetest.register_node("df_primordial_items:jungle_mushroom_1", {
description = S("Primordial Jungle Mushroom"),
_doc_items_longdesc = df_primordial_items.doc.small_mushroom_desc,
_doc_items_usagehelp = df_primordial_items.doc.small_mushroom_usage,
tiles = {"dfcaverns_jungle_mushroom_01.png^[multiply:#f3df2a"},
inventory_image = "dfcaverns_jungle_mushroom_01.png^[multiply:#f3df2a",
wield_image = "dfcaverns_jungle_mushroom_01.png^[multiply:#f3df2a",
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 11},
paramtype = "light",
drawtype = "plantlike",
buildable_to = true,
is_ground_content = false,
walkable = false,
floodable = true,
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",
sunlight_propagates = true,
})
minetest.register_node("df_primordial_items:jungle_mushroom_2", {
description = S("Large Primordial Jungle Mushroom"),
_doc_items_longdesc = df_primordial_items.doc.small_mushroom_desc,
_doc_items_usagehelp = df_primordial_items.doc.small_mushroom_usage,
tiles = {"dfcaverns_jungle_mushroom_02.png"},
inventory_image = "dfcaverns_jungle_mushroom_02.png",
wield_image = "dfcaverns_jungle_mushroom_02.png",
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 11},
paramtype = "light",
drawtype = "plantlike",
buildable_to = true,
is_ground_content = false,
walkable = false,
floodable = true,
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",
sunlight_propagates = true,
})
----------------------------------------------------------------------------------------
-- Dirt
minetest.register_node("df_primordial_items:dirt_with_jungle_grass", {
description = S("Dirt With Primordial Jungle Grass"),
_doc_items_longdesc = df_primordial_items.doc.dirt_with_jungle_grass_desc,
_doc_items_usagehelp = df_primordial_items.doc.dirt_with_jungle_grass_usage,
tiles = {"dfcaverns_jungle_plant_grass_node_01.png"},
paramtype = "light",
groups = {crumbly = 3, soil = 1, light_sensitive_fungus = 13},
_dfcaverns_dead_node = df_primordial_items.node_names.dirt,
is_ground_content = false,
drop = df_primordial_items.node_names.dirt,
sounds = df_primordial_items.sounds.dirt,
})
minetest.register_abm{
label = "df_primordial_items:jungle_grass_spread",
nodenames = {df_primordial_items.node_names.dirt},
neighbors = {"df_mapitems:dirt_with_jungle_grass"},
interval = 60,
chance = 50,
catch_up = true,
action = function(pos)
local above_def = minetest.registered_nodes[minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name]
if above_def and (above_def.buildable_to == true or above_def.walkable == false) then
minetest.swap_node(pos, {name="df_mapitems:dirt_with_jungle_grass"})
end
end,
}
minetest.register_node("df_primordial_items:plant_matter", {
description = S("Primordial Plant Matter"),
_doc_items_longdesc = df_primordial_items.doc.plant_matter_desc,
_doc_items_usagehelp = df_primordial_items.doc.plant_matter_usage,
tiles = {"dfcaverns_jungle_plant_matter_01.png"},
is_ground_content = false,
paramtype = "light",
groups = {crumbly = 3, soil = 1, flammable = 1},
sounds = df_primordial_items.sounds.dirt,
on_timer = function(pos, elapsed)
if elapsed > 130 then
-- the timer triggered more than ten seconds after it was suppposed to,
-- it may have been in an unloaded block. Rather than have all the timers
-- go off at once now that the block's loaded, stagger them out again.
minetest.get_node_timer(pos):start(math.random(10, 120))
return
end
if minetest.find_node_near(pos, 1, {"air"}) == nil then
minetest.set_node(pos, {name="df_primordial_items:packed_roots"})
end
end,
})
minetest.register_node("df_primordial_items:packed_roots", {
description = S("Packed Primordial Jungle Roots"),
_doc_items_longdesc = df_primordial_items.doc.packed_roots_desc,
_doc_items_usagehelp = df_primordial_items.doc.packed_roots_usage,
tiles = {"dfcaverns_jungle_plant_packed_roots_01.png"},
paramtype2 = "facedir",
is_ground_content = false,
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = df_primordial_items.sounds.wood,
})
if minetest.get_modpath("footprints") then
local HARDPACK_PROBABILITY = tonumber(minetest.settings:get("footprints_hardpack_probability")) or 0.9 -- Chance walked dirt/grass is worn and compacted to footprints:trail.
local HARDPACK_COUNT = tonumber(minetest.settings:get("footprints_hardpack_count")) or 10 -- Number of times the above chance needs to be passed for soil to compact.
footprints.register_trample_node("df_primordial_items:dirt_with_jungle_grass", {
trampled_node_def_override = {description = S("Dirt With Primordial Jungle Grass and Footprint"),},
footprint_opacity = 128,
hard_pack_node_name = "footprints:trail",
hard_pack_probability = HARDPACK_PROBABILITY,
hard_pack_count = HARDPACK_COUNT,
})
footprints.register_trample_node("df_primordial_items:plant_matter", {
trampled_node_def_override = {description = S("Primordial Plant Matter with Footprint"),},
footprint_opacity = 128,
hard_pack_node_name = "df_primordial_items:packed_roots",
hard_pack_probability = HARDPACK_PROBABILITY,
hard_pack_count = HARDPACK_COUNT,
})
end
minetest.register_craft({
type = "fuel",
recipe = "df_primordial_items:packed_roots",
burntime = 40,
})
minetest.register_craft({
type = "fuel",
recipe = "df_primordial_items:plant_matter",
burntime = 20,
})
----------------------------------------------------------------------------------------
-- Roots
minetest.register_node("df_primordial_items:jungle_roots_1", {
description = S("Primordial Jungle Roots"),
_doc_items_longdesc = df_primordial_items.doc.roots_desc,
_doc_items_usagehelp = df_primordial_items.doc.roots_usage,
tiles = {"dfcaverns_jungle_root_01.png"},
inventory_image = "dfcaverns_jungle_root_01.png",
wield_image = "dfcaverns_jungle_root_01.png",
groups = {snappy = 3, flora = 1, flammable = 1, vines = 1},
paramtype = "light",
drawtype = "plantlike",
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",
sunlight_propagates = true,
walkable = false,
climbable = true,
is_ground_content = false,
})
minetest.register_node("df_primordial_items:jungle_roots_2", {
description = S("Primordial Jungle Root"),
_doc_items_longdesc = df_primordial_items.doc.roots_desc,
_doc_items_usagehelp = df_primordial_items.doc.roots_usage,
tiles = {"dfcaverns_jungle_root_02.png"},
inventory_image = "dfcaverns_jungle_root_02.png",
wield_image = "dfcaverns_jungle_root_02.png",
groups = {snappy = 3, flora = 1, flammable = 1, vines = 1},
paramtype = "light",
drawtype = "plantlike",
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",
is_ground_content = false,
sunlight_propagates = true,
walkable = false,
climbable = true,
})
--------------------------------------------------------------------------------
-- Thorns
minetest.register_node("df_primordial_items:jungle_thorns", {
description = S("Primordial Jungle Thorns"),
_doc_items_longdesc = df_primordial_items.doc.thorn_desc,
_doc_items_usagehelp = df_primordial_items.doc.thorn_usage,
tiles = {"dfcaverns_jungle_thorns_01.png"},
visual_scale = 1.41,
inventory_image = "dfcaverns_jungle_thorns_01.png",
wield_image = "dfcaverns_jungle_thorns_01.png",
groups = {snappy = 3, flora = 1, flammable = 1, primordial_jungle_plant = 1},
paramtype = "light",
drawtype = "plantlike",
walkable = false,
floodable = true,
is_ground_content = false,
place_param2 = 3,
sounds = df_primordial_items.sounds.leaves,
use_texture_alpha = "clip",
sunlight_propagates = true,
damage_per_second = 1,
})
-- TODO I had an idea to make thorns grow into mazes naturally using cellular automata rules, but it turned out to be
-- complicated and probably not worth it right now. Deal with it later.
--local thorn_dir =
--{
-- {x=1,y=0,z=1},
-- {x=-1,y=0,z=-1},
-- {x=1,y=0,z=0},
-- {x=1,y=0,z=-1},
-- {x=-1,y=0,z=0},
-- {x=-1,y=0,z=1},
--}
--
--
--local thorn_name = "df_primordial_items:jungle_thorns"
--minetest.register_abm({
-- label = "Primordial thorn growth",
-- nodenames = {thorn_name},
-- neighbors = {"group:soil"},
-- interval = 1.0,
-- chance = 5,
-- catch_up = true,
-- action = function(pos, node, active_object_count, active_object_count_wider)
-- if math.random() < 0.1 then
-- local above = vector.add({x=0,y=1,z=0},pos)
-- local below = vector.add({x=0,y=-1,z=0},pos)
-- local above_node = minetest.get_node(above)
-- local below_node = minetest.get_node(below)
-- if above_node.name == "air" and minetest.get_item_group(below_node.name, "soil") then
-- minetest.set_node(above, {name=thorn_name})
-- end
-- if below_node.name == "air" then
-- minetest.set_node(below, {name=thorn_name})
-- end
-- return
-- end
--
-- local dir = thorn_dir[math.random(#thorn_dir)]
-- local target_pos = vector.add(dir, pos)
-- -- This gets the corners of the target zone
-- local pos1 = vector.add(target_pos, thorn_dir[1])
-- local pos2 = vector.add(target_pos, thorn_dir[2])
--
-- local list, counts = minetest.find_nodes_in_area(pos1, pos2, {thorn_name})
-- local count = counts[thorn_name]
-- local target_node = minetest.get_node(target_pos)
-- -- Cellular automaton rule B3/S12345, approximately
-- if count == 3 and target_node.name == "air" then
-- minetest.set_node(target_pos, {name=thorn_name})
-- elseif count > 5 then
-- minetest.set_node(target_pos, {name="air"})
-- end
-- end
--})