fungal ceiling decorations

This commit is contained in:
FaceDeer
2019-08-09 21:51:39 -06:00
parent 7ebcdd0178
commit 19a6da4f78
4 changed files with 157 additions and 57 deletions

View File

@ -7,7 +7,7 @@ end
local perlin_cave_primordial = {
offset = 0,
scale = 1,
spread = {x=df_caverns.config.horizontal_cavern_scale, y=df_caverns.config.vertical_cavern_scale, z=df_caverns.config.horizontal_cavern_scale},
spread = {x=df_caverns.config.horizontal_cavern_scale, y=df_caverns.config.vertical_cavern_scale*0.5, z=df_caverns.config.horizontal_cavern_scale},
seed = 14055553,
octaves = 3,
persist = 0.67
@ -16,7 +16,7 @@ local perlin_cave_primordial = {
local perlin_wave_primordial = {
offset = 0,
scale = 1,
spread = {x=df_caverns.config.horizontal_cavern_scale, y=df_caverns.config.vertical_cavern_scale, z=df_caverns.config.horizontal_cavern_scale},
spread = {x=df_caverns.config.horizontal_cavern_scale, y=df_caverns.config.vertical_cavern_scale*0.5, z=df_caverns.config.horizontal_cavern_scale},
seed = 923444,
octaves = 6,
persist = 0.63
@ -27,17 +27,41 @@ local mushroom_cavern_floor = function(abs_cracks, vi, area, data, data_param2)
local ystride = area.ystride
end
local c_orb = minetest.get_content_id("df_primordial_items:glow_orb_hanging")
local c_mycelial_dirt = minetest.get_content_id("df_primordial_items:dirt_with_mycelium")
local mushroom_cavern_ceiling = function(abs_cracks, vi, area, data, data_param2)
local ystride = area.ystride
if abs_cracks < 0.4 then
data[vi] = c_mycelial_dirt
if abs_cracks < 0.3 then
if math.random() < 0.2 then
data[vi-ystride] = c_orb
elseif math.random() < 0.03 then
df_primordial_items.spawn_ceiling_spire_vm(vi, area, data)
end
end
end
end
local mushroom_warren_ceiling = function(abs_cracks, vi, area, data, data_param2)
local ystride = area.ystride
if abs_cracks < 0.3 then
data[vi] = c_mycelial_dirt
if abs_cracks < 0.2 then
if math.random() < 0.2 then
data[vi-ystride] = c_orb
end
end
end
end
local jungle_cavern_floor = function(abs_cracks, vi, area, data, data_param2)
local ystride = area.ystride
end
local jungle_cavern_ceiling = function(abs_cracks, vert_rand, vi, area, data, data_param2)
local jungle_cavern_ceiling = function(abs_cracks, vi, area, data, data_param2)
end
local jungle_warren_ceiling = function(abs_cracks, vi, area, data, data_param2)
end
local decorate_primordial = function(minp, maxp, seed, vm, node_arrays, area, data)
math.randomseed(minp.x + minp.y*2^8 + minp.z*2^16 + seed) -- make decorations consistent between runs
@ -73,11 +97,11 @@ local decorate_primordial = function(minp, maxp, seed, vm, node_arrays, area, da
local abs_cracks = math.abs(cracks)
local jungle = nvals_cave[cave_area:transform(area, vi)] < 0
if jungle then
jungle_cavern_ceiling(abs_cracks, vi, area, data, data_param2)
else
-- if jungle then
-- jungle_cavern_ceiling(abs_cracks, vi, area, data, data_param2)
-- else
mushroom_cavern_ceiling(abs_cracks, vi, area, data, data_param2)
end
-- end
end
@ -98,6 +122,17 @@ local decorate_primordial = function(minp, maxp, seed, vm, node_arrays, area, da
-- Warren ceiling
for _, vi in ipairs(node_arrays.warren_ceiling_nodes) do
local index2d = mapgen_helper.index2di(minp, maxp, area, vi)
local cracks = nvals_cracks[index2d]
local abs_cracks = math.abs(cracks)
local jungle = nvals_cave[cave_area:transform(area, vi)] < 0
-- if jungle then
-- jungle_warren_ceiling(abs_cracks, vi, area, data, data_param2)
-- else
mushroom_warren_ceiling(abs_cracks, vi, area, data, data_param2)
-- end
end
----------------------------------------------