add giant jungle mushroom, rough out actual cavern layer code framework

This commit is contained in:
FaceDeer 2019-08-09 20:32:27 -06:00
parent 3486f534e2
commit 7ebcdd0178
9 changed files with 294 additions and 32 deletions

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@ -48,3 +48,7 @@ setting("bool", "enable_underworld", true, "Enable underworld")
df_caverns.config.enable_underworld = df_caverns.config.enable_underworld and minetest.get_modpath("df_underworld_items") ~= nil
setting("int", "underworld_level", -3200, "Underworld level")
setting("int", "underworld_glowing_pit_mapblocks", 8, "Average pit spacing measured in mapblocks")
setting("bool", "enable_primordial", true, "Enable primordial cavern")
setting("int", "primordial_max", -3393, "Upper limit to primordial caverns")
setting("int", "primordial_min", -4032, "Lower limit to primordial caverns")

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@ -15,3 +15,4 @@ dofile(modpath.."/sunless_sea.lua")
dofile(modpath.."/oil_sea.lua")
dofile(modpath.."/lava_sea.lua")
dofile(modpath.."/underworld.lua")
dofile(modpath.."/primordial.lua")

138
df_caverns/primordial.lua Normal file
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@ -0,0 +1,138 @@
if not df_caverns.config.enable_primordial or not minetest.get_modpath("df_primordial_items") then
return
end
-----------------------------------------------------------------------------------------
local perlin_cave_primordial = {
offset = 0,
scale = 1,
spread = {x=df_caverns.config.horizontal_cavern_scale, y=df_caverns.config.vertical_cavern_scale, z=df_caverns.config.horizontal_cavern_scale},
seed = 14055553,
octaves = 3,
persist = 0.67
}
local perlin_wave_primordial = {
offset = 0,
scale = 1,
spread = {x=df_caverns.config.horizontal_cavern_scale, y=df_caverns.config.vertical_cavern_scale, z=df_caverns.config.horizontal_cavern_scale},
seed = 923444,
octaves = 6,
persist = 0.63
}
local mushroom_cavern_floor = function(abs_cracks, vi, area, data, data_param2)
local ystride = area.ystride
end
local mushroom_cavern_ceiling = function(abs_cracks, vi, area, data, data_param2)
end
local jungle_cavern_floor = function(abs_cracks, vi, area, data, data_param2)
local ystride = area.ystride
end
local jungle_cavern_ceiling = function(abs_cracks, vert_rand, vi, area, data, data_param2)
end
local decorate_primordial = function(minp, maxp, seed, vm, node_arrays, area, data)
math.randomseed(minp.x + minp.y*2^8 + minp.z*2^16 + seed) -- make decorations consistent between runs
local data_param2 = df_caverns.data_param2
vm:get_param2_data(data_param2)
local nvals_cracks = mapgen_helper.perlin2d("df_cavern:cracks", minp, maxp, df_caverns.np_cracks)
local cave_area = node_arrays.cave_area
local nvals_cave = node_arrays.nvals_cave
---------------------------------------------------------
-- Cavern floors
for _, vi in ipairs(node_arrays.cavern_floor_nodes) do
local index2d = mapgen_helper.index2di(minp, maxp, area, vi)
local cracks = nvals_cracks[index2d]
local abs_cracks = math.abs(cracks)
local jungle = nvals_cave[cave_area:transform(area, vi)] < 0
if jungle then
jungle_cavern_floor(abs_cracks, vi, area, data, data_param2)
else
mushroom_cavern_floor(abs_cracks, vi, area, data, data_param2)
end
end
--------------------------------------
-- Cavern ceilings
for _, vi in ipairs(node_arrays.cavern_ceiling_nodes) do
local index2d = mapgen_helper.index2di(minp, maxp, area, vi)
local cracks = nvals_cracks[index2d]
local abs_cracks = math.abs(cracks)
local jungle = nvals_cave[cave_area:transform(area, vi)] < 0
if jungle then
jungle_cavern_ceiling(abs_cracks, vi, area, data, data_param2)
else
mushroom_cavern_ceiling(abs_cracks, vi, area, data, data_param2)
end
end
----------------------------------------------
-- Tunnel floors
for _, vi in ipairs(node_arrays.tunnel_floor_nodes) do
end
------------------------------------------------------
-- Tunnel ceiling
for _, vi in ipairs(node_arrays.tunnel_ceiling_nodes) do
end
------------------------------------------------------
-- Warren ceiling
for _, vi in ipairs(node_arrays.warren_ceiling_nodes) do
end
----------------------------------------------
-- Warren floors
for _, vi in ipairs(node_arrays.warren_floor_nodes) do
end
-- columns
for _, vi in ipairs(node_arrays.column_nodes) do
local jungle = nvals_cave[cave_area:transform(area, vi)] < 0
if jungle then
end
end
vm:set_param2_data(data_param2)
end
--Primordial Caverns
subterrane.register_layer({
name = "primordial",
y_max = df_caverns.config.primordial_max,
y_min = df_caverns.config.primordial_min,
cave_threshold = df_caverns.config.sunless_sea_threshold, -- Make the caves a bit bigger than above
perlin_cave = perlin_cave_primordial,
perlin_wave = perlin_wave_primordial,
solidify_lava = true,
columns = {
maximum_radius = 20,
minimum_radius = 5,
node = "df_mapitems:wet_flowstone",
weight = 0.5,
maximum_count = 60,
minimum_count = 10,
},
decorate = decorate_primordial,
double_frequency = true,
})

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@ -37,4 +37,9 @@ dfcaverns_lava_sea_level (Lava sea level) int -2900
dfcaverns_enable_underworld (Generate underworld) bool true
dfcaverns_underworld_level (Underworld level) int -3200
#Set this to 0 to disable glowing pit generation entirely.
dfcaverns_underworld_glowing_pit_mapblocks(Average pit spacing measured in mapblocks) int 8
dfcaverns_underworld_glowing_pit_mapblocks(Average pit spacing measured in mapblocks) int 8
[Primordial]
dfcaverns_enable_primordial (Generate primordial caverns) bool true
dfcaverns_primordial_max (Upper limit of primordial caverns) int -3393
dfcaverns_primordial_min (Lower limit of primordial caverns) int -4032

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@ -1,2 +1,3 @@
default
mapgen_helper
mapgen_helper
subterrane

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@ -5,6 +5,7 @@ local MP = minetest.get_modpath(minetest.get_current_modname())
dofile(MP.."/jungle_nodes.lua")
dofile(MP.."/jungle_tree.lua")
dofile(MP.."/jungle_mushroom.lua")
dofile(MP.."/giant_fern.lua")
dofile(MP.."/fungal_nodes.lua")
dofile(MP.."/primordial_mushroom.lua")

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@ -0,0 +1,140 @@
-- internationalization boilerplate
local MP = minetest.get_modpath(minetest.get_current_modname())
local S, NS = dofile(MP.."/intllib.lua")
------------------------------------------------------------------------------------------
-- Big jungle mushroom
minetest.register_node("df_primordial_items:jungle_mushroom_trunk", {
description = S("Primordial Jungle Mushroom Trunk"),
_doc_items_longdesc = df_primordial_items.doc.big_mushroom_desc,
_doc_items_usagehelp = df_primordial_items.doc.big_mushroom_usage,
tiles = {"dfcaverns_jungle_mushroom_stem.png", "dfcaverns_jungle_mushroom_stem.png", "dfcaverns_jungle_mushroom_stem_02.png"},
paramtype2 = "facedir",
is_ground_content = false,
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
})
minetest.register_node("df_primordial_items:jungle_mushroom_cap_1", {
description = S("Pale Jungle Mushroom Cap"),
_doc_items_longdesc = df_primordial_items.doc.big_mushroom_desc,
_doc_items_usagehelp = df_primordial_items.doc.big_mushroom_usage,
tiles = {"dfcaverns_jungle_mushroom_top_02.png"},
paramtype2 = "facedir",
is_ground_content = false,
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node,
drop = {
max_items = 1,
items = {
{
items = {"df_primordial_items:jungle_mushroom_sapling"},
rarity = 10,
},
{
items = {"df_primordial_items:jungle_mushroom_cap_1"},
}
}
},
})
minetest.register_node("df_primordial_items:jungle_mushroom_cap_2", {
description = S("Dark Jungle Mushroom Cap"),
_doc_items_longdesc = df_primordial_items.doc.big_mushroom_desc,
_doc_items_usagehelp = df_primordial_items.doc.big_mushroom_usage,
tiles = {"dfcaverns_jungle_mushroom_top_01.png"},
paramtype2 = "facedir",
is_ground_content = false,
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node,
drop = {
max_items = 1,
items = {
{
items = {"df_primordial_items:jungle_mushroom_sapling"},
rarity = 10,
},
{
items = {"df_primordial_items:jungle_mushroom_cap_2"},
}
}
},
})
minetest.register_node("df_primordial_items:jungle_mushroom_sapling", {
description = S("Primordial Jungle Mushroom Sapling"),
_doc_items_longdesc = df_primordial_items.doc.big_mushroom_desc,
_doc_items_usagehelp = df_primordial_items.doc.big_mushroom_usage,
tiles = {"dfcaverns_jungle_mushroom_02.png^[brighten"},
inventory_image = "dfcaverns_jungle_mushroom_02.png^[brighten",
wield_image = "dfcaverns_jungle_mushroom_02.png^[brighten",
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1},
paramtype = "light",
drawtype = "plantlike",
buildable_to = true,
walkable = false,
sounds = default.node_sound_leaves_defaults(),
use_texture_alpha = true,
sunlight_propagates = true,
on_construct = function(pos)
minetest.get_node_timer(pos):start(
math.random(
df_trees.config.nether_cap_delay_multiplier*df_trees.config.tree_min_growth_delay,
df_trees.config.nether_cap_delay_multiplier*df_trees.config.tree_max_growth_delay)
)
end,
on_timer = function(pos)
minetest.set_node(pos, {name="air"})
df_primordial_items.spawn_jungle_mushroom(pos)
end,
})
local c_stem = minetest.get_content_id("df_primordial_items:jungle_mushroom_trunk")
local c_cap_1 = minetest.get_content_id("df_primordial_items:jungle_mushroom_cap_1")
local c_cap_2 = minetest.get_content_id("df_primordial_items:jungle_mushroom_cap_2")
df_primordial_items.spawn_jungle_mushroom = function(pos)
local x, y, z = pos.x, pos.y, pos.z
local stem_height = math.random(1,3)
local cap_radius = math.random(2,3)
local maxy = y + stem_height + 3
local c_cap
if math.random() > 0.5 then
c_cap = c_cap_1
else
c_cap = c_cap_2
end
local vm = minetest.get_voxel_manip()
local minp, maxp = vm:read_from_map(
{x = x - cap_radius, y = y, z = z - cap_radius},
{x = x + cap_radius, y = maxy + 3, z = z + cap_radius}
)
local area = VoxelArea:new({MinEdge = minp, MaxEdge = maxp})
local data = vm:get_data()
subterrane.giant_mushroom(area:indexp(pos), area, data, c_stem, c_cap, nil, stem_height, cap_radius)
vm:set_data(data)
vm:write_to_map()
vm:update_map()
end
df_primordial_items.spawn_jungle_mushroom_vm = function(vi, area, data)
local stem_height = math.random(1,3)
local cap_radius = math.random(2,3)
local c_cap
if math.random() > 0.5 then
c_cap = c_cap_1
else
c_cap = c_cap_2
end
subterrane.giant_mushroom(vi, area, data, c_stem, c_cap, nil, stem_height, cap_radius)
end

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@ -2,8 +2,7 @@
local MP = minetest.get_modpath(minetest.get_current_modname())
local S, NS = dofile(MP.."/intllib.lua")
-----------------------------------------------------
----------------------------------------------------
-- Ferns
minetest.register_node("df_primordial_items:fern_1", {
@ -219,33 +218,6 @@ minetest.register_node("df_primordial_items:jungle_mushroom_2", {
sunlight_propagates = true,
})
------------------------------------------------------------------------------------------
-- Big jungle mushroom
minetest.register_node("df_primordial_items:jungle_mushroom_trunk", {
description = S("Primordial Jungle Mushroom Trunk"),
_doc_items_longdesc = df_primordial_items.doc.big_mushroom_desc,
_doc_items_usagehelp = df_primordial_items.doc.big_mushroom_usage,
tiles = {"dfcaverns_jungle_mushroom_stem.png", "dfcaverns_jungle_mushroom_stem.png", "dfcaverns_jungle_mushroom_stem_02.png"},
paramtype2 = "facedir",
is_ground_content = false,
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
})
minetest.register_node("df_primordial_items:jungle_mushroom_cap", {
description = S("Primordial Jungle Mushroom Cap"),
_doc_items_longdesc = df_primordial_items.doc.big_mushroom_desc,
_doc_items_usagehelp = df_primordial_items.doc.big_mushroom_usage,
tiles = {"dfcaverns_jungle_mushroom_top_01.png", "dfcaverns_jungle_mushroom_top_02.png", "dfcaverns_jungle_mushroom_top_01.png"},
paramtype2 = "facedir",
is_ground_content = false,
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
})
----------------------------------------------------------------------------------------
-- Dirt

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@ -1,3 +1,3 @@
name = df_primordial_items
description = A collection of flora found in the "primordial" cavern layer of DF Caverns
depends = default, mapgen_helper
depends = default, mapgen_helper, subterrane