caverns become far too smokey, alas

This commit is contained in:
FaceDeer 2020-02-06 14:38:44 -07:00
parent 599f17ec60
commit 239d4569e2

View File

@ -82,7 +82,7 @@ minetest.register_node("df_trees:torchspine_1_lit", {
_doc_items_longdesc = df_trees.doc.torchspine_desc,
_doc_items_usagehelp = df_trees.doc.torchspine_usage,
tiles = {"default_gold_block.png", "dfcaverns_torchspine_1.5.png", "dfcaverns_torchspine_1_lit.png"},
groups = {oddly_breakable_by_hand = 1, subterrane_stal_align = 1, flow_through = 1, torch = 1, fall_damage_add_percent = 150, smokey = 1},
groups = {oddly_breakable_by_hand = 1, subterrane_stal_align = 1, flow_through = 1, torch = 1, fall_damage_add_percent = 150},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
@ -335,4 +335,4 @@ minetest.register_abm{
minetest.swap_node(dest_list[i], {name=torchspine_list[i], param2=param2})
end
end,
}
}