chest node and sounds

This commit is contained in:
FaceDeer 2022-08-26 13:42:27 -06:00
parent 393f690dec
commit 29161d898b
11 changed files with 248 additions and 5 deletions

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@ -0,0 +1,142 @@
dfcaverns_open_chest.obj is copied from minetest_game's default mod, whose media license doesn't specify who in particular created it. The media license for the default mod is as follows:
Licenses of media (textures, models and sounds)
-----------------------------------------------
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
Copyright (C) 2010-2018:
celeron55, Perttu Ahola <celeron55@gmail.com>
Cisoun
G4JC
VanessaE
RealBadAngel
Calinou
MirceaKitsune
Jordach
PilzAdam
jojoa1997
InfinityProject
Splizard
Zeg9
paramat
BlockMen
sofar
Neuromancer
Gambit
asl97
KevDoy
Mito551
GreenXenith
kaeza
kilbith
tobyplowy
CloudyProton
TumeniNodes
Mossmanikin
random-geek
Extex101
An0n3m0us
You are free to:
Share — copy and redistribute the material in any medium or format.
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
The licensor cannot revoke these freedoms as long as you follow the license terms.
Under the following terms:
Attribution — You must give appropriate credit, provide a link to the license, and
indicate if changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use.
ShareAlike — If you remix, transform, or build upon the material, you must distribute
your contributions under the same license as the original.
No additional restrictions — You may not apply legal terms or technological measures that
legally restrict others from doing anything the license permits.
Notices:
You do not have to comply with the license for elements of the material in the public
domain or where your use is permitted by an applicable exception or limitation.
No warranties are given. The license may not give you all of the permissions necessary
for your intended use. For example, other rights such as publicity, privacy, or moral
rights may limit how you use the material.
For more details:
http://creativecommons.org/licenses/by-sa/3.0/
-----------------------
Attribution 3.0 Unported (CC BY 3.0)
Copyright (C) 2009 cmusounddesign
Copyright (C) 2010 Tomlija
Copyright (C) 2010 lsprice
Copyright (C) 2014 sonictechtonic
Copyright (C) 2015 yadronoff
Copyright (C) 2007 HerbertBoland
Copyright (C) 2006 AGFX
You are free to:
Share — copy and redistribute the material in any medium or format.
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
The licensor cannot revoke these freedoms as long as you follow the license terms.
Under the following terms:
Attribution — You must give appropriate credit, provide a link to the license, and
indicate if changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use.
No additional restrictions — You may not apply legal terms or technological measures that
legally restrict others from doing anything the license permits.
Notices:
You do not have to comply with the license for elements of the material in the public
domain or where your use is permitted by an applicable exception or limitation.
No warranties are given. The license may not give you all of the permissions necessary
for your intended use. For example, other rights such as publicity, privacy, or moral
rights may limit how you use the material.
For more details:
http://creativecommons.org/licenses/by/3.0/
-----------------------
CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
Iwan Gabovitch
Ottomaani138
Ogrebane
blukotek
Sevin7
Yoyodaman234
Ryding
No Copyright
The person who associated a work with this deed has dedicated the work to the
public domain by waiving all of his or her rights to the work worldwide under
copyright law, including all related and neighboring rights, to the extent
allowed by law.
You can copy, modify, distribute and perform the work, even for commercial
purposes, all without asking permission. See Other Information below.
Other Information:
In no way are the patent or trademark rights of any person affected by CC0, nor
are the rights that other persons may have in the work or in how the work is
used, such as publicity or privacy rights.
Unless expressly stated otherwise, the person who associated a work with this
deed makes no warranties about the work, and disclaims liability for all uses
of the work, to the fullest extent permitted by applicable law.
When using or citing the work, you should not imply endorsement by the author
or the affirmer.
For more details:
https://creativecommons.org/publicdomain/zero/1.0/

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@ -0,0 +1,79 @@
# Blender v2.78 (sub 0) OBJ File: 'chest-open.blend'
# www.blender.org
o Top_Cube.002_None_Top_Cube.002_None_bottom
v -0.500000 0.408471 0.720970
v -0.500000 1.115578 0.013863
v -0.500000 0.894607 -0.207108
v -0.500000 0.187501 0.499999
v 0.500000 1.115578 0.013863
v 0.500000 0.408471 0.720970
v 0.500000 0.187501 0.499999
v 0.500000 0.894607 -0.207108
v -0.500000 0.187500 -0.500000
v -0.500000 -0.500000 -0.500000
v -0.500000 -0.500000 0.500000
v 0.500000 0.187500 -0.500000
v 0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 0.0000 1.0000
vt 1.0000 1.0000
vt 1.0000 0.6875
vt 0.0000 0.6875
vt 1.0000 1.0000
vt 0.0000 0.6875
vt 1.0000 0.6875
vt 1.0000 0.6875
vt 1.0000 0.0000
vt 0.0000 0.0000
vt 1.0000 0.6875
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 1.0000 0.6875
vt 1.0000 0.0000
vt 0.0000 1.0000
vt 0.0000 0.6875
vt 0.0000 0.6875
vt 0.0000 0.0000
vt 1.0000 0.5000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.5000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn 0.0000 0.7071 0.7071
vn -0.0000 -1.0000 -0.0000
vn -1.0000 0.0000 0.0000
vn 1.0000 0.0000 -0.0000
vn 0.0000 -0.7071 0.7071
vn 0.0000 0.0000 1.0000
vn -0.0000 0.7071 -0.7071
vn -0.0000 0.0000 -1.0000
vn -0.0000 -0.7071 -0.7071
vn -0.0000 1.0000 -0.0000
g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Top
s off
f 6/1/1 5/2/1 2/3/1 1/4/1
g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Bottom
f 11/5/2 10/6/2 14/7/2 13/8/2
g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Right-Left
f 1/9/3 2/10/3 3/11/3 4/12/3
f 5/13/4 6/1/4 7/14/4 8/15/4
f 4/12/3 9/16/3 10/17/3 11/18/3
f 12/19/4 7/14/4 13/8/4 14/20/4
g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Back
f 6/21/5 1/9/5 4/12/5 7/22/5
f 7/22/6 4/12/6 11/18/6 13/23/6
g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Front
f 2/10/7 5/24/7 8/25/7 3/11/7
f 9/16/8 12/26/8 14/27/8 10/17/8
g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Inside
f 4/28/9 3/29/9 8/30/9 7/31/9
f 7/31/10 12/32/10 9/33/10 4/28/10

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@ -78,13 +78,13 @@ local show_formspec = function(pos, node, clicker, itemstack, pointed_thing)
formspec = formspec formspec = formspec
.. "list["..nodemeta..";main;0.6,4.7;8,1;]" .. "list["..nodemeta..";main;0.6,4.7;8,1;]"
if meta:get_string("solved") ~= "true" then if meta:get_string("solved") ~= "true" then
-- TODO play opening sound minetest.sound_play("dfcaverns_puzzle_chest_open", {pos = pos})
meta:set_string("solved", "true") meta:set_string("solved", "true")
local old_node = minetest.get_node(pos) local old_node = minetest.get_node(pos)
minetest.swap_node(pos, {name="df_underworld_items:puzzle_chest_opened", param2=old_node.param2}) minetest.swap_node(pos, {name="df_underworld_items:puzzle_chest_opened", param2=old_node.param2})
end end
elseif meta:get_string("solved") == "true" then elseif meta:get_string("solved") == "true" then
-- TODO play closing sound minetest.sound_play("dfcaverns_puzzle_chest_close", {pos = pos})
meta:set_string("solved", "") meta:set_string("solved", "")
local old_node = minetest.get_node(pos) local old_node = minetest.get_node(pos)
minetest.swap_node(pos, {name="df_underworld_items:puzzle_chest_closed", param2=old_node.param2}) minetest.swap_node(pos, {name="df_underworld_items:puzzle_chest_closed", param2=old_node.param2})
@ -117,7 +117,15 @@ minetest.register_node("df_underworld_items:puzzle_chest_closed", {
description = S("Puzzle Chest"), description = S("Puzzle Chest"),
_doc_items_longdesc = df_underworld_items.doc.puzzle_chest_desc, _doc_items_longdesc = df_underworld_items.doc.puzzle_chest_desc,
_doc_items_usagehelp = df_underworld_items.doc.puzzle_chest_usage, _doc_items_usagehelp = df_underworld_items.doc.puzzle_chest_usage,
tiles = {"default_stone.png"}, tiles = {
"dfcaverns_slade_block.png^dfcaverns_chest_mask_top.png",
"dfcaverns_slade_block.png^dfcaverns_chest_mask_top.png",
"dfcaverns_slade_block.png^dfcaverns_chest_mask_side.png",
"dfcaverns_slade_block.png^dfcaverns_chest_mask_side.png",
"dfcaverns_slade_block.png^dfcaverns_chest_mask_side.png",
"dfcaverns_slade_block.png^dfcaverns_chest_mask_side.png^dfcaverns_chest_lock_plate.png^dfcaverns_chest_lock_colours.png",
},
paramtype2="facedir",
is_ground_content = false, is_ground_content = false,
groups = {stone=1, slade=1, pit_plasma_resistant=1, mese_radiation_shield=1, cracky = 3, building_block=1, material_stone=1}, groups = {stone=1, slade=1, pit_plasma_resistant=1, mese_radiation_shield=1, cracky = 3, building_block=1, material_stone=1},
sounds = df_dependencies.sound_stone({ footstep = { name = "bedrock2_step", gain = 1 } }), sounds = df_dependencies.sound_stone({ footstep = { name = "bedrock2_step", gain = 1 } }),
@ -137,8 +145,19 @@ minetest.register_node("df_underworld_items:puzzle_chest_opened", {
description = S("Puzzle Chest"), description = S("Puzzle Chest"),
_doc_items_longdesc = df_underworld_items.doc.puzzle_chest_desc, _doc_items_longdesc = df_underworld_items.doc.puzzle_chest_desc,
_doc_items_usagehelp = df_underworld_items.doc.puzzle_chest_usage, _doc_items_usagehelp = df_underworld_items.doc.puzzle_chest_usage,
tiles = {"dfcaverns_glow_amethyst.png"}, tiles = {
{name = "dfcaverns_slade_block.png^dfcaverns_chest_mask_top.png", backface_culling = true},
{name = "dfcaverns_slade_block.png^dfcaverns_chest_mask_top.png", backface_culling = true},
{name = "dfcaverns_slade_block.png^dfcaverns_chest_mask_side.png", backface_culling = true},
{name = "dfcaverns_slade_block.png^dfcaverns_chest_mask_side.png", backface_culling = true},
{name = "dfcaverns_slade_block.png^dfcaverns_chest_mask_side.png^dfcaverns_chest_lock_plate.png^dfcaverns_chest_lock_colours.png", backface_culling = true},
{name = "([combine:16x32:0,0=dfcaverns_slade_block.png:0,16=dfcaverns_slade_block.png)^dfcaverns_chest_mask_interior.png", backface_culling = true},
},
is_ground_content = false, is_ground_content = false,
mesh = "dfcaverns_chest_open.obj",
drawtype= "mesh",
visual = "mesh",
paramtype2="facedir",
groups = {stone=1, slade=1, pit_plasma_resistant=1, mese_radiation_shield=1, cracky = 3, building_block=1, material_stone=1, not_in_creative_inventory=1}, groups = {stone=1, slade=1, pit_plasma_resistant=1, mese_radiation_shield=1, cracky = 3, building_block=1, material_stone=1, not_in_creative_inventory=1},
sounds = df_dependencies.sound_stone({ footstep = { name = "bedrock2_step", gain = 1 } }), sounds = df_dependencies.sound_stone({ footstep = { name = "bedrock2_step", gain = 1 } }),
_mcl_blast_resistance = 1200, _mcl_blast_resistance = 1200,

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@ -18,3 +18,6 @@ dfcaverns_massive_digging.2.ogg - from https://freesound.org/people/OGsoundFX/so
dfcaverns_massive_digging.3.ogg - from https://freesound.org/people/OGsoundFX/sounds/423120/ by OGsoundFX under Creative Commons BY 3.0 dfcaverns_massive_digging.3.ogg - from https://freesound.org/people/OGsoundFX/sounds/423120/ by OGsoundFX under Creative Commons BY 3.0
dfcaverns_drill - from https://freesound.org/people/Jagadamba/sounds/257021/ by Jagadamba under the CC-BY-A 3.0 license dfcaverns_drill - from https://freesound.org/people/Jagadamba/sounds/257021/ by Jagadamba under the CC-BY-A 3.0 license
dfcaverns_puzzle_chest_open - from https://freesound.org/people/Garuda1982/sounds/560304/ by Garuda1982 under CC-BY-A 4.0
dfcaverns_puzzle_chest_close - from https://freesound.org/people/Benboncan/sounds/74441/ by Benboncan under CC-BY-A 4.0

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