prepare for some art tomorrow

This commit is contained in:
FaceDeer 2022-08-26 00:01:06 -06:00
parent e0caeaeb21
commit 393f690dec
1 changed files with 52 additions and 19 deletions

View File

@ -1,5 +1,9 @@
local S = minetest.get_translator(minetest.get_current_modname())
local sum_square = function(input)
return {input[1] + input[2], input[3] + input[4], input[1] + input[3], input[2] + input[4]}
end
local initialize = function(pos, meta)
if not meta:contains("key") then
local inv = meta:get_inventory()
@ -10,6 +14,13 @@ local initialize = function(pos, meta)
local key = {math.random(0,7), math.random(0,7), math.random(0,7), math.random(0,7)}
math.randomseed(next_seed)
local state = {math.random(0,7), math.random(0,7), math.random(0,7), math.random(0,7)}
local key_sum = sum_square(key)
local state_sum = sum_square(state)
if (key_sum[1] == state_sum[1] and key_sum[2] == state_sum[2] and key_sum[3] == state_sum[3] and key_sum[4] == state_sum[4]) then
-- if we randomly start off solved change one of the states to make it unsolved.
-- lucky player gets an easy one.
state[1] = (state[1] + 1) % 8
end
meta:set_string("key", minetest.serialize(key))
meta:set_string("state", minetest.serialize(state))
meta:mark_as_private("key")
@ -20,18 +31,16 @@ end
-- 1 2
-- 3 4
local sum_square = function(input)
return {input[1] + input[2], input[3] + input[4], input[1] + input[3], input[2] + input[4]}
end
local formspec_dial = function(identifier, state)
-- TODO replace label with image[]
-- TODO replace buttons with image buttons?
return "label[0.5,0;"..tostring(state).."]"
.. "button[0,0.25;0.5,0.5;"..identifier.."-;←]"
.. "button[1.5,0.25;0.5,0.5;"..identifier.."+;]"
.. "button[0,0.25;0.5,0.5;"..identifier.."-;<]"
.. "button[1.5,0.25;0.5,0.5;"..identifier.."+;>]"
end
local formspec_bar = function(horizontal, state, key)
--return "label[0,0;" .. tostring(state) .. "/" .. tostring(key) .. "]"
-- TODO replace boxes with image[]
if horizontal then
return "box[0,0;".. tostring(key/14 * 2) ..",1;#222222ff]box[0,0.1;".. tostring(state/14 * 2)..",0.8;#ff00ffff]"
end
@ -68,6 +77,17 @@ local show_formspec = function(pos, node, clicker, itemstack, pointed_thing)
local nodemeta = "nodemeta:"..pos.x..","..pos.y..","..pos.z
formspec = formspec
.. "list["..nodemeta..";main;0.6,4.7;8,1;]"
if meta:get_string("solved") ~= "true" then
-- TODO play opening sound
meta:set_string("solved", "true")
local old_node = minetest.get_node(pos)
minetest.swap_node(pos, {name="df_underworld_items:puzzle_chest_opened", param2=old_node.param2})
end
elseif meta:get_string("solved") == "true" then
-- TODO play closing sound
meta:set_string("solved", "")
local old_node = minetest.get_node(pos)
minetest.swap_node(pos, {name="df_underworld_items:puzzle_chest_closed", param2=old_node.param2})
end
minetest.show_formspec(playername, formname, formspec)
@ -75,7 +95,6 @@ end
minetest.register_on_player_receive_fields(function(player, formname, fields)
if string.sub(formname, 1, prefix_len) ~= prefix then return end
--minetest.debug(dump(fields))
if fields.quit then return end
local pos = minetest.string_to_pos(string.sub(formname, prefix_len+1, -1))
local meta = minetest.get_meta(pos)
@ -94,21 +113,16 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
end)
minetest.register_node("df_underworld_items:puzzle_chest", {
minetest.register_node("df_underworld_items:puzzle_chest_closed", {
description = S("Puzzle Chest"),
_doc_items_longdesc = df_underworld_items.doc.puzzle_chest_desc,
_doc_items_usagehelp = df_underworld_items.doc.puzzle_chest_usage,
tiles = {"dfcaverns_glow_amethyst.png"},
tiles = {"default_stone.png"},
is_ground_content = false,
groups = {cracky=3, pit_plasma_resistant=1, pickaxey = 4, building_block = 1,}, -- deliberately not in material_stone group to keep pit plasma ABM efficient
sounds = df_dependencies.sound_glass(),
light_source = 6,
paramtype = "light",
use_texture_alpha = "blend",
drawtype = "glasslike",
sunlight_propagates = true,
_mcl_blast_resistance = 6,
_mcl_hardness = 2,
groups = {stone=1, slade=1, pit_plasma_resistant=1, mese_radiation_shield=1, cracky = 3, building_block=1, material_stone=1},
sounds = df_dependencies.sound_stone({ footstep = { name = "bedrock2_step", gain = 1 } }),
_mcl_blast_resistance = 1200,
_mcl_hardness = 50,
on_rightclick = show_formspec,
can_dig = function(pos, player)
@ -119,3 +133,22 @@ minetest.register_node("df_underworld_items:puzzle_chest", {
end,
})
minetest.register_node("df_underworld_items:puzzle_chest_opened", {
description = S("Puzzle Chest"),
_doc_items_longdesc = df_underworld_items.doc.puzzle_chest_desc,
_doc_items_usagehelp = df_underworld_items.doc.puzzle_chest_usage,
tiles = {"dfcaverns_glow_amethyst.png"},
is_ground_content = false,
groups = {stone=1, slade=1, pit_plasma_resistant=1, mese_radiation_shield=1, cracky = 3, building_block=1, material_stone=1, not_in_creative_inventory=1},
sounds = df_dependencies.sound_stone({ footstep = { name = "bedrock2_step", gain = 1 } }),
_mcl_blast_resistance = 1200,
_mcl_hardness = 50,
on_rightclick = show_formspec,
can_dig = function(pos, player)
local meta = minetest.get_meta(pos)
initialize(pos, meta)
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
})