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might as well use caverealms mushroom for decoration
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@ -53,3 +53,24 @@ minetest.register_abm{
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minetest.swap_node(pos, {name="dfcaverns:cobble_floor_fungus"})
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end,
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}
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--------------------------------------------------
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-- Generic decorations (not DF canon)
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minetest.register_node("dfcaverns:cavern_fungi", {
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description = S("Cavern Fungi"),
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drawtype = "plantlike",
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tiles = {"dfcaverns_fungi.png"},
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inventory_image = "dfcaverns_fungi.png",
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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groups = {flammable=4, oddly_breakable_by_hand=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0.0, 0.5},
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},
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})
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Before Width: | Height: | Size: 150 B After Width: | Height: | Size: 150 B |
@ -1,9 +1,11 @@
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dftrees_blood_thorn - derived from default cactus
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dftrees_black_cap - derived from default coal block
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dftrees_goblin_cap - derived from default red coral
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dfcaverns_nether_cap_stem - derived from default red coral
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dftrees_cave_moss and floor_fungus - derived from caverealms algae
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dftrees_spore_tree - derived from default aspen bark
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dftrees_tower_cap - derived from default dead coral
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dftrees_tower_cap_gills - from caverealms mushroom gills
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dftrees_cave_wheat - derived from farming wheat
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dftrees_tunnel_tube - derived from moretrees palm tree bark
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dftrees_tunnel_tube - derived from moretrees palm tree bark
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dfcaverns_fungi - copied from caverealms
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