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add smokey back to torchspine now that it can be dialed down a bit
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@ -82,11 +82,11 @@ minetest.register_node("df_trees:torchspine_1_lit", {
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_doc_items_longdesc = df_trees.doc.torchspine_desc,
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_doc_items_longdesc = df_trees.doc.torchspine_desc,
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_doc_items_usagehelp = df_trees.doc.torchspine_usage,
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_doc_items_usagehelp = df_trees.doc.torchspine_usage,
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tiles = {"default_gold_block.png", "dfcaverns_torchspine_1.5.png", "dfcaverns_torchspine_1_lit.png"},
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tiles = {"default_gold_block.png", "dfcaverns_torchspine_1.5.png", "dfcaverns_torchspine_1_lit.png"},
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groups = {oddly_breakable_by_hand = 1, subterrane_stal_align = 1, flow_through = 1, torch = 1, fall_damage_add_percent = 150},
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groups = {oddly_breakable_by_hand = 1, subterrane_stal_align = 1, flow_through = 1, torch = 1, fall_damage_add_percent = 150, smokey = 6},
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drawtype = "nodebox",
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drawtype = "nodebox",
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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light_source = 6,
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light_source = 8,
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is_ground_content = false,
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is_ground_content = false,
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drop = "default:torch 2",
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drop = "default:torch 2",
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node_box = {
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node_box = {
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