This commit is contained in:
FaceDeer 2022-08-01 22:05:31 -06:00
parent 896c142473
commit 8f713d6fa4
6 changed files with 29 additions and 24 deletions

View File

@ -48,8 +48,7 @@ if minetest.get_modpath("default") then
df_dependencies.node_name_torch = "default:torch" df_dependencies.node_name_torch = "default:torch"
df_dependencies.node_name_torch_wall = "default:torch_wall" df_dependencies.node_name_torch_wall = "default:torch_wall"
df_dependencies.node_name_water_flowing = "default:water_flowing" df_dependencies.node_name_water_flowing = "default:water_flowing"
df_dependencies.node_name_water_source = "default:water_source" df_dependencies.node_name_water_source = "default:water_source"
df_dependencies.texture_cobble = "default_cobble.png" df_dependencies.texture_cobble = "default_cobble.png"
df_dependencies.texture_coral_skeleton = "default_coral_skeleton.png" df_dependencies.texture_coral_skeleton = "default_coral_skeleton.png"
@ -60,6 +59,7 @@ if minetest.get_modpath("default") then
df_dependencies.texture_stone = "default_stone.png" df_dependencies.texture_stone = "default_stone.png"
df_dependencies.texture_wood = "default_wood.png" df_dependencies.texture_wood = "default_wood.png"
-- used to determine colour of spindlestem caps
df_dependencies.data_iron_containing_nodes = {"default:stone_with_iron", "default:steelblock"} df_dependencies.data_iron_containing_nodes = {"default:stone_with_iron", "default:steelblock"}
df_dependencies.data_copper_containing_nodes = {"default:stone_with_copper", "default:copperblock"} df_dependencies.data_copper_containing_nodes = {"default:stone_with_copper", "default:copperblock"}
df_dependencies.data_mese_containing_nodes = {"default:stone_with_mese", "default:mese"} df_dependencies.data_mese_containing_nodes = {"default:stone_with_mese", "default:mese"}
@ -223,4 +223,9 @@ end
if minetest.get_modpath("vessels") then if minetest.get_modpath("vessels") then
df_dependencies.node_name_glass_bottle = "vessels:glass_bottle" df_dependencies.node_name_glass_bottle = "vessels:glass_bottle"
end
if minetest.get_modpath("beds") then
df_dependencies.node_name_bed_bottom = "beds:bed_bottom"
df_dependencies.node_name_bed_top = "beds:bed_top"
end end

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@ -1,4 +1,4 @@
name = df_dependencies name = df_dependencies
description = A utility mod for df_caverns that gathers all dependencies on minetest_game in one place, to ease compatibility efforts with mineclone and other such games description = A utility mod for df_caverns that gathers all dependencies on minetest_game in one place, to ease compatibility efforts with mineclone and other such games
depends = default depends = default
optional_depends = moreblocks, stairs, doors, farming, wool, fireflies, vessels, bucket optional_depends = moreblocks, stairs, doors, farming, wool, fireflies, vessels, bucket, beds

View File

@ -11,21 +11,23 @@ df_trees.sounds.glass = df_dependencies.sound_glass()
df_trees.node_names = {} df_trees.node_names = {}
df_trees.node_names.torch = df_dependencies.node_name_torch
df_trees.node_names.chest = df_dependencies.node_name_chest
df_trees.node_names.furnace = df_dependencies.node_name_furnace
df_trees.node_names.apple = df_dependencies.node_name_apple df_trees.node_names.apple = df_dependencies.node_name_apple
df_trees.node_names.gold_ingot = df_dependencies.node_name_gold_ingot df_trees.node_names.bed_bottom = df_dependencies.node_name_bed_bottom
df_trees.node_names.water_source = df_dependencies.node_name_water_source df_trees.node_names.bed_top = df_dependencies.node_name_bed_top
df_trees.node_names.river_water_source = df_dependencies.node_name_river_water_source df_trees.node_names.chest = df_dependencies.node_name_chest
df_trees.node_names.ice = df_dependencies.node_name_ice
df_trees.node_names.water_flowing = df_dependencies.node_name_water_flowing
df_trees.node_names.river_water_flowing = df_dependencies.node_name_river_water_flowing
df_trees.node_names.snow = df_dependencies.node_name_snow
df_trees.node_names.torch_wall = df_dependencies.node_name_torch_wall
df_trees.node_names.stone_with_coal = df_dependencies.node_name_stone_with_coal
df_trees.node_names.coalblock = df_dependencies.node_name_coalblock df_trees.node_names.coalblock = df_dependencies.node_name_coalblock
df_trees.node_names.furnace = df_dependencies.node_name_furnace
df_trees.node_names.gold_ingot = df_dependencies.node_name_gold_ingot
df_trees.node_names.ice = df_dependencies.node_name_ice
df_trees.node_names.paper = df_dependencies.node_name_paper df_trees.node_names.paper = df_dependencies.node_name_paper
df_trees.node_names.river_water_flowing = df_dependencies.node_name_river_water_flowing
df_trees.node_names.river_water_source = df_dependencies.node_name_river_water_source
df_trees.node_names.snow = df_dependencies.node_name_snow
df_trees.node_names.stone_with_coal = df_dependencies.node_name_stone_with_coal
df_trees.node_names.torch = df_dependencies.node_name_torch
df_trees.node_names.torch_wall = df_dependencies.node_name_torch_wall
df_trees.node_names.water_flowing = df_dependencies.node_name_water_flowing
df_trees.node_names.water_source = df_dependencies.node_name_water_source
df_trees.textures = {} df_trees.textures = {}
df_trees.textures.gold_block = df_dependencies.texture_gold_block df_trees.textures.gold_block = df_dependencies.texture_gold_block

View File

@ -1,4 +1,4 @@
name = df_trees name = df_trees
description = Adds various types of underground fungal "trees". Light kills their saplings, they only grow in the dark. description = Adds various types of underground fungal "trees". Light kills their saplings, they only grow in the dark.
depends = df_dependencies depends = df_dependencies
optional_depends = doc, vessels, basic_materials, beds, df_farming, mapgen_helper optional_depends = doc, vessels, basic_materials, df_farming, mapgen_helper

View File

@ -8,10 +8,10 @@ local n8 = { name = "doors:door_wood_a", force_place=true }
local n9 = { name = "doors:hidden", force_place=true } local n9 = { name = "doors:hidden", force_place=true }
local n10 = { name = df_trees.node_names.furnace, param2 = 3, force_place=true } local n10 = { name = df_trees.node_names.furnace, param2 = 3, force_place=true }
local n11 = { name = "air", force_place=true } -- internal air local n11 = { name = "air", force_place=true } -- internal air
local n12 = { name = "beds:bed_bottom", force_place=true } local n12 = { name = df_trees.node_names.bed_bottom, force_place=true }
local n13 = { name = "df_trees:goblin_cap_stem", prob = 198, force_place=true } -- possible window holes local n13 = { name = "df_trees:goblin_cap_stem", prob = 198, force_place=true } -- possible window holes
local n16 = { name = df_trees.node_names.chest, param2 = 3, force_place=true } local n16 = { name = df_trees.node_names.chest, param2 = 3, force_place=true }
local n17 = { name = "beds:bed_top", force_place=true } local n17 = { name = df_trees.node_names.bed_top, force_place=true }
local n18 = { name = df_trees.node_names.torch_wall, param2 = 4, force_place=true } local n18 = { name = df_trees.node_names.torch_wall, param2 = 4, force_place=true }
local n19 = { name = "df_trees:goblin_cap_stem" } -- base local n19 = { name = "df_trees:goblin_cap_stem" } -- base
@ -19,8 +19,6 @@ local n20 = {name = "stairs:stair_goblin_cap_stem_wood", param2 = 1 }
local n21 = {name = "stairs:stair_goblin_cap_stem_wood", param2 = 3 } local n21 = {name = "stairs:stair_goblin_cap_stem_wood", param2 = 3 }
local n22 = {name = "stairs:slab_goblin_cap_stem_wood", param2 = 22} local n22 = {name = "stairs:slab_goblin_cap_stem_wood", param2 = 22}
if minetest.get_modpath("vessels") then if minetest.get_modpath("vessels") then
n18 = { name = "df_trees:glowing_bottle_red", force_place=true} n18 = { name = "df_trees:glowing_bottle_red", force_place=true}
end end
@ -30,7 +28,7 @@ if not minetest.get_modpath("doors") then
n8 = n11 n8 = n11
n9 = n11 n9 = n11
end end
if not minetest.get_modpath("beds") then if not df_trees.node_names.bed_top then
--replace the bed with air --replace the bed with air
n12 = n11 n12 = n11
n17 = n11 n17 = n11

View File

@ -12,8 +12,8 @@ local n12 = {name = "stairs:slab_goblin_cap_stem_wood", param2 = 2} -- porch top
local n13 = { name = "doors:door_wood_a", param2 = 3, force_place = true } local n13 = { name = "doors:door_wood_a", param2 = 3, force_place = true }
local n14 = { name = "doors:hidden", param2 = 3, force_place = true } local n14 = { name = "doors:hidden", param2 = 3, force_place = true }
local n15 = n9 -- internal air, but could be a vessel shelf local n15 = n9 -- internal air, but could be a vessel shelf
local n16 = { name = "beds:bed_top", param2 = 3, force_place = true } local n16 = { name = df_trees.node_names.bed_top, param2 = 3, force_place = true }
local n17 = { name = "beds:bed_bottom", param2 = 3, force_place = true } local n17 = { name = df_trees.node_names.bed_bottom, param2 = 3, force_place = true }
local n18 = { name = df_trees.node_names.chest, force_place = true } local n18 = { name = df_trees.node_names.chest, force_place = true }
local n19 = { name = df_trees.node_names.torch_wall, param2 = 2, force_place = true } local n19 = { name = df_trees.node_names.torch_wall, param2 = 2, force_place = true }
local n20 = {name = "stairs:stair_goblin_cap_stem_wood" } local n20 = {name = "stairs:stair_goblin_cap_stem_wood" }
@ -32,7 +32,7 @@ if not minetest.get_modpath("doors") then
n13 = n9 n13 = n9
n14 = n9 n14 = n9
end end
if not minetest.get_modpath("beds") then if not df_trees.node_names.bed_top then
--replace the bed with air --replace the bed with air
n16 = n9 n16 = n9
n17 = n9 n17 = n9