puzzle seals now fully functional. Need to add clues for decoding the keys next.

This commit is contained in:
FaceDeer 2019-12-01 17:46:08 -07:00
parent 91e2da49c8
commit 922181bba2
8 changed files with 259 additions and 43 deletions

View File

@ -224,11 +224,8 @@ local get_pit = function(pos)
local radius = variance_multiplier * (radius_pit_max - 15) + 15
local variance = radius_pit_variance/2 + radius_pit_variance*variance_multiplier/2
local depth = math.random(plasma_depth_min, plasma_depth_max)
local shaft_seed = math.random()
local shaft_location = corner_xz
math.randomseed(next_seed)
return {location = location, radius = radius, variance = variance, depth = depth}, {seed = shaft_seed, location = shaft_location}
return {location = location, radius = radius, variance = variance, depth = depth}
end
local perlin_pit = {
@ -248,10 +245,9 @@ minetest.register_chatcommand("find_pit", {
decription = "find a nearby glowing pit",
func = function(name, param)
local player = minetest.get_player_by_name(name)
local pit, shaft = get_pit(player:get_pos())
local pit = get_pit(player:get_pos())
if pit then
minetest.chat_send_player(name, "Pit location: x=" .. math.floor(pit.location.x) .. " z=" .. math.floor(pit.location.z))
minetest.chat_send_player(name, "Shaft location: x=" .. math.floor(shaft.location.x) .. " z=" .. math.floor(shaft.location.z))
end
end,
})
@ -273,7 +269,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
local nvals_wave = mapgen_helper.perlin2d("df_caverns:underworld_wave", emin, emax, perlin_wave) --cave noise for structure
local nvals_zone = mapgen_helper.perlin2d("df_caverns:underworld_zone", emin, emax, perlin_zone) --building zones
local pit, shaft = get_pit(minp)
local pit = get_pit(minp)
--minetest.chat_send_all(minetest.pos_to_string(pit.location))
local buildings = get_buildings(emin, emax, nvals_zone)
@ -300,7 +296,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
then
-- there's a pit nearby
if pit_uninitialized then
nvals_pit, area_pit = mapgen_helper.perlin3d("df_cavern:perlin_cave", minp, maxp, perlin_pit) -- determine which areas are spongey with warrens
nvals_pit, area_pit = mapgen_helper.perlin3d("df_cavern:perlin_cave", minp, maxp, perlin_pit)
pit_uninitialized = false
end
local pit_value = nvals_pit[area_pit:index(x,y,z)] * pit.variance
@ -401,7 +397,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
-- puzzle seal
local puzzle_seal = nil
if pit_uninitialized and minp.x == shaft.location.x and minp.z == shaft.location.z then
if pit_uninitialized and math.random() < 0.025 then
local index2d = mapgen_helper.index2d(emin, emax, minp.x + 3, minp.z + 3)
local abs_cave = math.abs(nvals_cave[index2d]) -- range is from 0 to approximately 2, with 0 being connected and 2s being islands
local wave = nvals_wave[index2d] * wave_mult
@ -429,7 +425,9 @@ minetest.register_on_generated(function(minp, maxp, seed)
if puzzle_seal ~= nil then
minetest.place_schematic({x=puzzle_seal.x-3, y=puzzle_seal.y, z=puzzle_seal.z-3}, df_underworld_items.seal_temple_schem, 0, {}, true)
minetest.set_node(puzzle_seal, {name="df_underworld_items:puzzle_seal"})
local node_name = minetest.get_node(puzzle_seal).name
local node_def = minetest.registered_nodes[node_name]
node_def.on_construct(puzzle_seal)
end
if bones_loot_path then

View File

@ -4,23 +4,148 @@ local S, NS = dofile(MP.."/intllib.lua")
local invulnerable = df_underworld_items.config.invulnerable_slade and not minetest.settings:get_bool("creative_mode")
local get_formspec = function(pos, completion)
completion = completion or 0.5
-- Ensures that the node is functioning correctly
local ensure_meta = function(pos)
local meta = minetest.get_meta(pos)
if not meta:contains("key") then
local inv = meta:get_inventory()
inv:set_size("main", 8)
local next_seed = math.random() * 2^21
math.randomseed(pos.x + pos.z^16)
-- Key is consistent with location
local key = {math.random(0,7), math.random(0,7), math.random(0,7), math.random(0,7), math.random(0,7), math.random(0,7),math.random(0,7), math.random(0,7)}
math.randomseed(next_seed)
meta:set_string("key", minetest.serialize(key))
meta:mark_as_private("key")
end
local timer = minetest.get_node_timer(pos)
if not timer:is_started() then
timer:start(4)
end
end
local colour_groups = {
"color_black", -- 0
"color_red", -- 1
"color_orange", -- 2
"color_yellow", -- 3
"color_green", -- 4
"color_blue", -- 5
"color_violet", -- 6
"color_white"} -- 7
local test_key = function(pos)
local meta = minetest.get_meta(pos)
if not meta:contains("key") then
return false
end
local keystring = meta:get_string("key")
local key = minetest.deserialize(keystring)
local inv = meta:get_inventory()
for offset = 0, 7 do
local valid
for i = 0, 7 do
valid = true
local keyval = (i + offset) % 8 + 1
local key_group = colour_groups[key[keyval]+1]
local item = inv:get_stack("main", i+1)
if minetest.get_item_group(item:get_name(), key_group) == 0 then
valid = false
break
end
end
if valid then
meta:set_int("unlocked", 1)
return true
end
end
meta:set_int("unlocked", 0)
return false
end
local formspec_prefix = "df_underworld_items_puzzle_seal:"
local get_formspec = function(pos, unlocked)
local formspec =
"size[10,10]"
.."list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;1,1;3,3;]"
.."container[5,0.5]"
.."box[0,0;1,5;#0A0000]box[0.1,0.1;0.8,4.8;#000000]box[0.1," .. 0.1 + 4.8*completion ..";0.8,".. 4.8*completion ..";#FFCC22]"
"size[8,8]"
.."container[2.25,0]"
.."list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0.25,0.25;1,1;0]"
.."list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;1.25,0;1,1;1]"
.."list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;2.25,0.25;1,1;2]"
.."list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;2.5,1.25;1,1;3]"
.."list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;2.25,2.25;1,1;4]"
.."list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;1.25,2.5;1,1;5]"
.."list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0.25,2.25;1,1;6]"
.."list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,1.25;1,1;7]"
if unlocked then
formspec = formspec .. "image_button[1.25,1.25;1,1;dfcaverns_seal.png;open;"..S("Turn").."]"
else
formspec = formspec .. "image[1.25,1.25;1,1;dfcaverns_seal.png]"
end
formspec = formspec
.."container_end[]"
.."container[1,5.75]list[current_player;main;0,0;8,1;]listring[]"
-- .."container[5,0.5]"
-- .."box[0,0;1,5;#0A0000]box[0.1,0.1;0.8,4.8;#000000]box[0.1," .. 0.1 + 4.8*completion ..";0.8,".. 4.8*completion ..";#FFCC22]"
-- .."container_end[]"
.."container[0,4]list[current_player;main;0,0;8,1;]listring[]"
.."list[current_player;main;0,1.25;8,3;8]container_end[]"
return formspec
end
local refresh_formspec = function(pos, player)
local player_name = player:get_player_name()
local unlocked = test_key(pos)
local formspec = get_formspec(pos, unlocked)
minetest.show_formspec(player_name, formspec_prefix..minetest.pos_to_string(pos), formspec)
end
local ensure_inventory = function(pos)
local show_key = function(pos, index)
minetest.sound_play("dfcaverns_seal_key", {
pos = pos,
gain = 0.125,
max_hear_distance = 16,
})
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size("main", 3*3)
local keystring = meta:get_string("key")
local key = minetest.deserialize(keystring)
--minetest.chat_send_all(keystring)
local minpos = vector.add(pos, {x=-1, y=1, z=-1})
local maxpos = vector.add(pos, {x=1, y=3, z=1})
minetest.add_particlespawner({
amount = key[index+1],
time = 0.5,
minpos = minpos,
maxpos = maxpos,
minvel = {x=-0.25, y=0, z=-0.25},
maxvel = {x=0.25, y=0.25, z=0.25},
minacc = {x=0, y=0, z=0},
maxacc = {x=0, y=0, z=0},
minexptime = 3,
maxexptime = 3,
minsize = 1,
maxsize = 1,
texture = "dfcaverns_glow_amethyst.png",
glow = 8,
})
end
local show_unlocked = function(pos)
-- Plays globally. This is deliberate.
minetest.sound_play("dfcaverns_seal_unlocked", {
gain = 1.0,
pitch = 1.0,
})
minetest.add_particle({
pos = pos,
velocity = {x=0, y=1, z=0},
expirationtime = 30,
size = 20,
texture = "dfcaverns_seal.png^[invert:rgb^[brighten",
glow = 15,
-- vertical = true,
})
end
local puzzle_seal_def = {
@ -32,7 +157,7 @@ local puzzle_seal_def = {
tiles = {"dfcaverns_slade_block.png", "dfcaverns_slade_block.png^dfcaverns_seal.png", "dfcaverns_slade_block.png"},
paramtype = "light",
paramtype2 = "facedir",
light_source = 12,
light_source = 8,
groups = {stone=1, level=3, slade=1, pit_plasma_resistant=1, mese_radiation_shield=1, not_in_creative_inventory=1},
sounds = default.node_sound_stone_defaults({ footstep = { name = "bedrock2_step", gain = 1 } }),
selection_box = {
@ -47,25 +172,107 @@ local puzzle_seal_def = {
on_blast = function() end,
on_rotate = function() return false end,
on_construct = function(pos)
ensure_inventory(pos)
ensure_meta(pos)
end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
minetest.get_node_timer(pos):start(1)
--ensure_inventory(pos) -- needed because mapgen doesn't call on_construct
--local player_name = clicker:get_player_name()
--minetest.show_formspec(player_name, "df_underworld_items_puzzle_seal:"..minetest.pos_to_string(pos)..":"..player_name, get_formspec(pos))
ensure_meta(pos)
refresh_formspec(pos, clicker)
end,
on_timer = function(pos, elapsed)
local meta = minetest.get_meta(pos)
if meta:get_int("unlocked") > 0 then
show_unlocked(pos)
else
local index = meta:get_int("key_index")
show_key(pos, index)
meta:set_int("key_index", (index+1) % 8)
end
minetest.get_node_timer(pos):start(4)
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
refresh_formspec(pos, player)
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
refresh_formspec(pos, player)
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
refresh_formspec(pos, player)
end,
}
if invulnerable then
puzzle_seal_def.groups.immortal = 1
else
puzzle_seal_def.groups.cracky = 3
end
minetest.register_node("df_underworld_items:puzzle_seal", puzzle_seal_def)
--------------------------------------------------------------------------------
-- Once the seal is opened, it turns into this and digs its way down through the slade.
local digging_seal_def = {
description = S("Slade Digging Seal"),
_doc_items_longdesc = nil,
_doc_items_usagehelp = nil,
drawtype = "mesh",
mesh = "underworld_seal.obj",
tiles = {"dfcaverns_pit_plasma_static.png", "dfcaverns_pit_plasma_static.png^dfcaverns_seal.png", "dfcaverns_pit_plasma_static.png"},
paramtype = "light",
paramtype2 = "facedir",
light_source = 15,
groups = {immortal=1, stone=1, level=3, slade=1, pit_plasma_resistant=1, mese_radiation_shield=1, not_in_creative_inventory=1},
sounds = default.node_sound_stone_defaults({ footstep = { name = "bedrock2_step", gain = 1 } }),
selection_box = {
type = "fixed",
fixed = {-0.625, -0.625, -0.625, 0.625, 0.625, 0.625},
},
collision_box = {
type = "fixed",
fixed = {-0.625, -0.625, -0.625, 0.625, 0.625, 0.625},
},
is_ground_content = false,
on_blast = function() end,
on_rotate = function() return false end,
on_construct = function(pos)
minetest.get_node_timer(pos):start(0)
end,
on_timer = function(pos, elapsed)
local node = minetest.get_node(pos)
local below_node = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z})
if below_node.name == "ignore" then
minetest.get_node_timer(pos):start(1)
minetest.get_node_timer(pos):start(4)
return
end
minetest.sound_play("dfcaverns_massive_digging", {
pos = pos,
gain = 1.0,
max_hear_distance = 32,
})
local minpos = vector.add(pos, {x=0, y=-1, z=0})
minetest.add_particlespawner({
amount = 100,
time = 4,
minpos = minpos,
maxpos = minpos,
minvel = {x=-5, y=0, z=-5},
maxvel = {x=5, y=20, z=5},
minacc = {x=0, y=-10, z=0},
maxacc = {x=0, y=-10, z=0},
minexptime = 5,
maxexptime = 15,
minsize = 1,
maxsize = 5,
texture = "dfcaverns_glowpit_particle.png",
collisiondetection = true,
collision_removal = true,
glow = 15,
})
if minetest.get_item_group(below_node.name, "slade") == 0 then
minetest.set_node(pos, {name="air"})
minetest.set_node(pos, {name="default:lava_source"})
return
end
@ -88,23 +295,28 @@ local puzzle_seal_def = {
minetest.set_node(pos, {name="air"})
local newpos = {x=pos.x, y=pos.y-2, z=pos.z}
minetest.set_node(newpos, node)
minetest.get_node_timer(newpos):start(1)
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.get_node_timer(newpos):start(4)
end,
}
if invulnerable then
puzzle_seal_def.groups.immortal = 1
else
puzzle_seal_def.groups.cracky = 3
end
minetest.register_node("df_underworld_items:digging_seal", digging_seal_def)
minetest.register_node("df_underworld_items:puzzle_seal", puzzle_seal_def)
local prefix_len = string.len(formspec_prefix)
minetest.register_on_player_receive_fields(function(player, formname, fields)
if formname:sub(1,prefix_len) ~= formspec_prefix or not fields.open then
return
end
local pos_string = formname:sub(prefix_len+1)
local pos = minetest.string_to_pos(pos_string)
if test_key(pos) then
minetest.set_node(pos, {name="df_underworld_items:digging_seal", param2 = math.random(1,4)-1})
minetest.get_node_timer(pos):start(4)
minetest.close_formspec(player:get_player_name(), formname)
end
end)
-----------------------------------------------------------------------------------------
-- Schematics
local n1 = { name = "df_underworld_items:slade_block" }
local n5 = { name = "default:meselamp" }

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@ -9,4 +9,10 @@ dfcaverns_grinding_stone.3.ogg - from https://freesound.org/people/FreqMan/sound
dfcaverns_arcing.1.ogg - from https://freesound.org/people/unfa/sounds/264827/ by unfa under Creative Commons BY 3.0
dfcaverns_arcing.2.ogg - from https://freesound.org/people/unfa/sounds/264827/ by unfa under Creative Commons BY 3.0
dfcaverns_arcing.3.ogg - from https://freesound.org/people/unfa/sounds/264827/ by unfa under Creative Commons BY 3.0
dfcaverns_arcing.4.ogg - from https://freesound.org/people/unfa/sounds/264827/ by unfa under Creative Commons BY 3.0
dfcaverns_arcing.4.ogg - from https://freesound.org/people/unfa/sounds/264827/ by unfa under Creative Commons BY 3.0
dfcaverns_seal_unlocked.ogg - from https://freesound.org/people/juskiddink/sounds/74920/ by juskiddink under Creative Commons BY 3.0
dfcaverns_seal_key.ogg - from https://freesound.org/people/Veiler/sounds/209894/ by Veiler under the Creative Commons 0 public domain license
dfcaverns_massive_digging.1.ogg - from https://freesound.org/people/OGsoundFX/sounds/423120/ by OGsoundFX under Creative Commons BY 3.0
dfcaverns_massive_digging.2.ogg - from https://freesound.org/people/OGsoundFX/sounds/423120/ by OGsoundFX under Creative Commons BY 3.0
dfcaverns_massive_digging.3.ogg - from https://freesound.org/people/OGsoundFX/sounds/423120/ by OGsoundFX under Creative Commons BY 3.0