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stair dependencies
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@ -1,17 +1,17 @@
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local n1 = { name = "df_underworld_items:slade_block", force_place=true }
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local n2 = { name = "stairs:stair_outer_slade_brick", param2 = 1, force_place=true }
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local n3 = { name = "stairs:stair_slade_brick", force_place=true }
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local n4 = { name = "stairs:stair_outer_slade_brick", force_place=true }
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local n2 = { name = df_dependencies.node_name_stair_outer_slade_brick, param2 = 1, force_place=true }
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local n3 = { name = df_dependencies.node_name_stair_slade_brick, force_place=true }
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local n4 = { name = df_dependencies.node_name_stair_outer_slade_brick, force_place=true }
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local n5 = { name = "air", force_place=true }
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local n6 = { name = "df_underworld_items:slade_seal", force_place=true }
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local n7 = { name = "stairs:stair_slade_brick", param2 = 1, force_place=true }
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local n7 = { name = df_dependencies.node_name_stair_slade_brick, param2 = 1, force_place=true }
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local n8 = { name = "df_underworld_items:slade_brick", force_place=true }
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local n9 = { name = "stairs:stair_slade_brick", param2 = 3, force_place=true }
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local n9 = { name = df_dependencies.node_name_stair_slade_brick, param2 = 3, force_place=true }
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local n10 = { name = "df_underworld_items:slade_wall", force_place=true }
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local n11 = { name = "df_underworld_items:stonebrick_light_worn", prob=192 } -- 50% chance of being force-placed
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local n12 = { name = "stairs:stair_outer_slade_brick", param2 = 2, force_place=true }
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local n13 = { name = "stairs:stair_slade_brick", param2 = 2, force_place=true }
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local n14 = { name = "stairs:stair_outer_slade_brick", param2 = 3, force_place=true }
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local n12 = { name = df_dependencies.node_name_stair_outer_slade_brick, param2 = 2, force_place=true }
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local n13 = { name = df_dependencies.node_name_stair_slade_brick, param2 = 2, force_place=true }
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local n14 = { name = df_dependencies.node_name_stair_outer_slade_brick, param2 = 3, force_place=true }
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return {
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name = "df_caverns:lamppost",
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@ -3,21 +3,21 @@ local n8 = { name = "air", force_place=true }
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local n3 = { name = "df_underworld_items:slade_brick", force_place=true }
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local n4 = { name = "df_underworld_items:slade_wall", force_place=true }
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local n5 = { name = "stairs:stair_outer_slade_brick", param2 = 1, force_place=true }
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local n6 = { name = "stairs:stair_slade_brick", force_place=true }
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local n7 = { name = "stairs:stair_outer_slade_brick", force_place=true }
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local n9 = { name = "stairs:slab_slade_brick", param2 = 23, force_place=true }
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local n10 = { name = "stairs:stair_slade_brick", param2 = 1, force_place=true }
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local n11 = { name = "stairs:stair_slade_brick", param2 = 3, force_place=true }
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local n14 = { name = "stairs:stair_slade_brick", param2 = 23, force_place=true }
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local n15 = { name = "stairs:stair_outer_slade_brick", param2 = 2, force_place=true }
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local n16 = { name = "stairs:stair_slade_brick", param2 = 2, force_place=true }
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local n17 = { name = "stairs:stair_outer_slade_brick", param2 = 3, force_place=true }
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local n5 = { name = df_dependencies.node_name_stair_outer_slade_brick, param2 = 1, force_place=true }
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local n6 = { name = df_dependencies.node_name_stair_slade_brick, force_place=true }
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local n7 = { name = df_dependencies.node_name_stair_outer_slade_brick, force_place=true }
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local n9 = { name = df_dependencies.node_name_slab_slade_brick, param2 = 23, force_place=true }
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local n10 = { name = df_dependencies.node_name_stair_slade_brick, param2 = 1, force_place=true }
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local n11 = { name = df_dependencies.node_name_stair_slade_brick, param2 = 3, force_place=true }
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local n14 = { name = df_dependencies.node_name_stair_slade_brick, param2 = 23, force_place=true }
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local n15 = { name = df_dependencies.node_name_stair_outer_slade_brick, param2 = 2, force_place=true }
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local n16 = { name = df_dependencies.node_name_stair_slade_brick, param2 = 2, force_place=true }
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local n17 = { name = df_dependencies.node_name_stair_outer_slade_brick, param2 = 3, force_place=true }
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-- foundation nodes
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local n2 = { name = "df_underworld_items:slade_brick", force_place=false, place_on_condition=mapgen_helper.buildable_to }
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local n12 = { name = "df_underworld_items:slade_wall", force_place=false, place_on_condition=mapgen_helper.buildable_to }
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local n13 = { name = "stairs:stair_slade_brick", param2 = 1, force_place=false, place_on_condition=mapgen_helper.buildable_to }
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local n13 = { name = df_dependencies.node_name_stair_slade_brick, param2 = 1, force_place=false, place_on_condition=mapgen_helper.buildable_to }
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return {
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@ -1,14 +1,14 @@
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local n1 = { name = "df_underworld_items:slade_block", force_place=true }
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local n2 = { name = "stairs:stair_outer_slade_brick", param2 = 1, force_place=true }
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local n3 = { name = "stairs:stair_slade_brick", force_place=true }
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local n4 = { name = "stairs:stair_outer_slade_brick", force_place=true }
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local n2 = { name = df_dependencies.node_name_stair_outer_slade_brick, param2 = 1, force_place=true }
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local n3 = { name = df_dependencies.node_name_stair_slade_brick, force_place=true }
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local n4 = { name = df_dependencies.node_name_stair_outer_slade_brick, force_place=true }
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local n5 = { name = "air", force_place=true }
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local n6 = { name = "df_underworld_items:slade_seal", force_place=true }
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local n7 = { name = "stairs:stair_slade_brick", param2 = 1, force_place=true }
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local n8 = { name = "stairs:stair_slade_brick", param2 = 3, force_place=true }
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local n9 = { name = "stairs:stair_outer_slade_brick", param2 = 2, force_place=true }
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local n10 = { name = "stairs:stair_slade_brick", param2 = 2, force_place=true }
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local n11 = { name = "stairs:stair_outer_slade_brick", param2 = 3, force_place=true }
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local n7 = { name = df_dependencies.node_name_stair_slade_brick, param2 = 1, force_place=true }
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local n8 = { name = df_dependencies.node_name_stair_slade_brick, param2 = 3, force_place=true }
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local n9 = { name = df_dependencies.node_name_stair_outer_slade_brick, param2 = 2, force_place=true }
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local n10 = { name = df_dependencies.node_name_stair_slade_brick, param2 = 2, force_place=true }
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local n11 = { name = df_dependencies.node_name_stair_outer_slade_brick, param2 = 3, force_place=true }
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return {
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name="df_caverns:oubliette",
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@ -3,21 +3,21 @@ local n10 = { name = "air", force_place=true }
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local n3 = { name = "df_underworld_items:slade_brick", force_place=true }
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local n4 = { name = "df_underworld_items:slade_wall", force_place=true }
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local n5 = { name = "stairs:stair_outer_slade_brick", param2 = 1, force_place=true }
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local n6 = { name = "stairs:stair_slade_brick", force_place=true }
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local n7 = { name = "stairs:stair_outer_slade_brick", force_place=true }
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local n11 = { name = "stairs:stair_slade_brick", param2 = 1, force_place=true }
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local n12 = { name = "stairs:slab_slade_brick", param2 = 22, force_place=true}
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local n13 = { name = "stairs:stair_slade_brick", param2 = 3, force_place=true }
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local n15 = { name = "stairs:stair_outer_slade_brick", param2 = 2, force_place=true }
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local n16 = { name = "stairs:stair_slade_brick", param2 = 2, force_place=true }
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local n17 = { name = "stairs:stair_outer_slade_brick", param2 = 3, force_place=true }
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local n5 = { name = df_dependencies.node_name_stair_outer_slade_brick, param2 = 1, force_place=true }
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local n6 = { name = df_dependencies.node_name_stair_slade_brick, force_place=true }
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local n7 = { name = df_dependencies.node_name_stair_outer_slade_brick, force_place=true }
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local n11 = { name = df_dependencies.node_name_stair_slade_brick, param2 = 1, force_place=true }
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local n12 = { name = df_dependencies.node_name_slab_slade_brick, param2 = 22, force_place=true}
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local n13 = { name = df_dependencies.node_name_stair_slade_brick, param2 = 3, force_place=true }
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local n15 = { name = df_dependencies.node_name_stair_outer_slade_brick, param2 = 2, force_place=true }
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local n16 = { name = df_dependencies.node_name_stair_slade_brick, param2 = 2, force_place=true }
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local n17 = { name = df_dependencies.node_name_stair_outer_slade_brick, param2 = 3, force_place=true }
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-- foundation nodes
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local n2 = { name = "df_underworld_items:slade_brick", force_place=false, place_on_condition=mapgen_helper.buildable_to }
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local n8 = { name = "stairs:stair_slade_brick", param2 = 2, force_place=false, place_on_condition=mapgen_helper.buildable_to }
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local n9 = { name = "stairs:stair_slade_brick", force_place=false, place_on_condition=mapgen_helper.buildable_to }
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local n14 = { name = "stairs:stair_slade_brick", param2 = 1, force_place=false, place_on_condition=mapgen_helper.buildable_to }
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local n8 = { name = df_dependencies.node_name_stair_slade_brick, param2 = 2, force_place=false, place_on_condition=mapgen_helper.buildable_to }
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local n9 = { name = df_dependencies.node_name_stair_slade_brick, force_place=false, place_on_condition=mapgen_helper.buildable_to }
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local n14 = { name = df_dependencies.node_name_stair_slade_brick, param2 = 1, force_place=false, place_on_condition=mapgen_helper.buildable_to }
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return {
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name = "df_caverns:small_building",
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@ -1,10 +1,10 @@
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local n1 = { name = "df_underworld_items:slade_brick", force_place=false, place_on_condition=mapgen_helper.buildable_to }
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local n2 = { name = "stairs:stair_inner_slade_brick", param2 = 1, force_place=true }
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local n3 = { name = "stairs:stair_inner_slade_brick", force_place=true }
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local n2 = { name = df_dependencies.node_name_stair_inner_slade_brick, param2 = 1, force_place=true }
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local n3 = { name = df_dependencies.node_name_stair_inner_slade_brick, force_place=true }
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local n4 = { name = "df_underworld_items:slade_brick", force_place=true }
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local n5 = { name = "stairs:stair_inner_slade_brick", param2 = 2, force_place=true }
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local n6 = { name = "stairs:stair_inner_slade_brick", param2 = 3, force_place=true }
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local n5 = { name = df_dependencies.node_name_stair_inner_slade_brick, param2 = 2, force_place=true }
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local n6 = { name = df_dependencies.node_name_stair_inner_slade_brick, param2 = 3, force_place=true }
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return {
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name = "df_caverns:small_slab",
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@ -471,6 +471,8 @@ minetest.register_on_generated(function(minp, maxp, seed)
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mapgen_helper.place_schematic_on_data(data, data_param2, area, building.pos, lamppost_schematic)
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local lamp_pos = vector.new(building.pos.x, building.pos.y+6, building.pos.z)
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minetest.after(math.random()*10, function()
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-- not all of these locations will get a lamp, but it's easier to just set four
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-- timers than to worry about testing first.
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minetest.get_node_timer({x=lamp_pos.x+1, y=lamp_pos.y, z=lamp_pos.z}):start(math.random()*60)
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minetest.get_node_timer({x=lamp_pos.x-1, y=lamp_pos.y, z=lamp_pos.z}):start(math.random()*60)
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minetest.get_node_timer({x=lamp_pos.x, y=lamp_pos.y, z=lamp_pos.z+1}):start(math.random()*60)
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@ -38,8 +38,10 @@ end
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df_dependencies.mods_required.stairs = true
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df_dependencies.mods_required.moreblocks = true
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df_dependencies.mods_required.doors = true
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df_dependencies.mods_required.mcl_stairs = true
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df_dependencies.register_all_stairs = function(name, override_def)
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local node_name_to_stair_properties = function(name, override)
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local mod = minetest.get_current_modname()
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local node_def = minetest.registered_nodes[mod..":"..name]
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@ -49,7 +51,11 @@ df_dependencies.register_all_stairs = function(name, override_def)
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for index, value in pairs(override_def) do
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node_copy[index] = value
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end
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return mod, node_copy
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end
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df_dependencies.register_stairs = function(name, override_def)
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local mod, node_copy = node_name_to_stair_properties(name, override_def)
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if minetest.get_modpath("stairs") then
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stairs.register_stair_and_slab(
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name,
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@ -61,25 +67,38 @@ df_dependencies.register_all_stairs = function(name, override_def)
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node_copy.sounds
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)
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end
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if minetest.get_modpath("mcl_stairs") then
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mcl_stairs.register_stair_and_slab_simple(
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name,
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mod ..":" .. name,
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S("@1 Stair", node_copy.description),
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S("@1 Slab", node_copy.description),
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S("Double @1 Slab", node_copy.description)
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)
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end
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end
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df_dependencies.register_more_stairs = function(name, override_def)
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local mod, node_copy = node_name_to_stair_properties(name, override_def)
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if minetest.get_modpath("moreblocks") then
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stairsplus:register_all(mod, name, mod..":"..name, node_copy)
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end
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end
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df_dependencies.register_all_fences = function (name, override_def)
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local mod = minetest.get_current_modname()
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local mod, node_def = node_name_to_stair_properties(name, override_def)
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local material = mod..":"..name
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local node_def = minetest.registered_nodes[material]
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override_def = override_def or {}
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local material = override_def.material or mod..":"..name
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local burntime = override_def.burntime
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local texture = override_def.texture or node_def.tiles[1]
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if minetest.get_modpath("default") then
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default.register_fence(material .. "_fence", {
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description = S("@1 Fence", node_def.description),
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texture = override_def.texture or node_def.tiles[1],
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material = override_def.material or material,
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texture = texture,
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material = material,
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groups = deep_copy(node_def.groups or {}), -- the default register_fence function modifies the groups table passed in, so send a copy instead to be on the safe side.
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sounds = node_def.sounds
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})
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default.register_fence_rail(material .. "_fence_rail", {
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description = S("@1 Fence Rail", node_def.description),
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texture = override_def.texture or node_def.tiles[1],
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material = override_def.material or material,
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texture = texture,
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material = material,
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groups = deep_copy(node_def.groups or {}), -- the default register_fence_rail function modifies the groups table passed in, so send a copy instead to be on the safe side.
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sounds = node_def.sounds
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})
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@ -108,20 +127,18 @@ df_dependencies.register_all_fences = function (name, override_def)
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default.register_mesepost(material .. "_mese_light", {
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description = S("@1 Mese Post Light", node_def.description),
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texture = override_def.texture or node_def.tiles[1],
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material = override_def.material or material,
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texture = texture,
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material = material,
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groups = deep_copy(node_def.groups or {}), -- the default register_fence_rail function modifies the groups table passed in, so send a copy instead to be on the safe side.
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sounds = node_def.sounds
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})
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else
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-- TODO
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end
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if minetest.get_modpath("doors") then
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doors.register_fencegate(material .. "_fence_gate", {
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description = S("@1 Fence Gate", node_def.description),
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texture = override_def.texture or node_def.tiles[1],
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material = override_def.material or material,
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texture = texture,
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material = material,
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groups = deep_copy(node_def.groups or {}), -- the default register_fence_rail function modifies the groups table passed in, so send a copy instead to be on the safe side.
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sounds = node_def.sounds
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})
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@ -133,8 +150,11 @@ df_dependencies.register_all_fences = function (name, override_def)
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burntime = burntime * 2, -- ignoring four sticks
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})
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end
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else
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-- TODO
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end
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end
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df_dependencies.register_all_stairs_and_fences = function(name, override_def)
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df_dependencies.register_stairs(name, override_def)
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df_dependencies.register_more_stairs(name, override_def)
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df_dependencies.register_all_fences(name, override_def)
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end
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@ -1,4 +1,4 @@
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name = df_dependencies
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description = A utility mod for df_caverns that gathers all dependencies on minetest_game in one place, to ease compatibility efforts with mineclone and other such games
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depends =
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optional_depends = beds, bucket, default, doors, farming, fireflies, mcl_beds, mcl_buckets, mcl_chests, mcl_compatibility, mcl_copper, mcl_core, mcl_doors, mcl_farming, mcl_furnaces, mcl_init, mcl_lanterns, mcl_mapgen, mcl_mobitems, mcl_ocean, mcl_potions, mcl_sounds, mcl_strongholds, mcl_torches, mcl_wool, mcl_worlds, mclx_core, mesecons, moreblocks, stairs, vessels, wool
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optional_depends = beds, bucket, default, doors, farming, fireflies, mcl_beds, mcl_buckets, mcl_chests, mcl_compatibility, mcl_copper, mcl_core, mcl_doors, mcl_farming, mcl_furnaces, mcl_init, mcl_lanterns, mcl_mapgen, mcl_mobitems, mcl_ocean, mcl_potions, mcl_sounds, mcl_strongholds, mcl_torches, mcl_wool, mcl_worlds, mclx_core, mesecons, moreblocks, stairs, vessels, wool, mcl_stairs
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@ -6,7 +6,9 @@ local function select_required(...)
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newdef[string.match(node, "(.-):")] = node
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end
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local ret = df_dependencies.select_required(newdef)
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assert(minetest.registered_items[ret] ~= nil, "Node " .. ret .. " was returned by a selection call but is not registered.")
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minetest.after(0, function()
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assert(minetest.registered_items[ret] ~= nil, "Node " .. ret .. " was returned by a selection call but is not registered.")
|
||||
end)
|
||||
return ret
|
||||
end
|
||||
|
||||
|
@ -17,7 +19,9 @@ local function select_optional(...)
|
|||
end
|
||||
local ret = df_dependencies.select_optional(newdef)
|
||||
if ret ~= nil then
|
||||
assert(minetest.registered_items[ret] ~= nil, "Node " .. ret .. " was returned by an optional selection call but is not registered.")
|
||||
minetest.after(0, function()
|
||||
assert(minetest.registered_items[ret] ~= nil, "Node " .. ret .. " was returned by an optional selection call but is not registered.")
|
||||
end)
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -84,3 +88,14 @@ df_dependencies.node_name_bed_top = select_required("beds:bed_top", "mcl_beds:be
|
|||
-- from "doors"
|
||||
df_dependencies.node_name_door_wood_a = select_required("doors:door_wood_a", "mcl_doors:wooden_door_b_1")
|
||||
df_dependencies.node_name_door_hidden = select_required("doors:hidden", "mcl_doors:wooden_door_t_1")
|
||||
|
||||
|
||||
-- from "stairs"
|
||||
|
||||
df_dependencies.node_name_slab_goblin_cap_stem_wood = select_required("stairs:slab_goblin_cap_stem_wood", "mcl_stairs:slab_goblin_cap_stem_wood")
|
||||
df_dependencies.node_name_slab_slade_brick = select_required("stairs:slab_slade_brick", "mcl_stairs:slab_slade_brick")
|
||||
df_dependencies.node_name_stair_goblin_cap_stem_wood = select_required("stairs:stair_goblin_cap_stem_wood", "mcl_stairs:stair_goblin_cap_stem_wood")
|
||||
df_dependencies.node_name_stair_inner_slade_brick = select_required("stairs:stair_inner_slade_brick", "mcl_stairs:stair_slade_brick_inner")
|
||||
df_dependencies.node_name_stair_outer_slade_brick = select_required("stairs:stair_outer_slade_brick", "mcl_stairs:stair_slade_brick_outer")
|
||||
df_dependencies.node_name_stair_slade_block = select_required("stairs:stair_slade_block", "mcl_stairs:stair_slade_block")
|
||||
df_dependencies.node_name_stair_slade_brick = select_required("stairs:stair_slade_brick", "mcl_stairs:stair_slade_brick")
|
||||
|
|
|
@ -146,8 +146,7 @@ minetest.register_craft({
|
|||
}
|
||||
})
|
||||
|
||||
df_trees.register.all_stairs("fern_wood")
|
||||
df_trees.register.all_fences("fern_wood", {burntime=7})
|
||||
df_trees.register.all_stairs_and_fences("fern_wood", {burntime=7})
|
||||
|
||||
minetest.register_node("df_primordial_items:giant_fern_leaves", {
|
||||
description = S("Giant Fern Leaves"),
|
||||
|
|
|
@ -117,8 +117,7 @@ minetest.register_craft({
|
|||
}
|
||||
})
|
||||
|
||||
df_trees.register.all_stairs("primordial_mush_trunk_wood")
|
||||
df_trees.register.all_fences("primordial_mush_trunk_wood", {burntime = 7})
|
||||
df_trees.register.all_stairs_and_fences("primordial_mush_trunk_wood", {burntime = 7})
|
||||
|
||||
minetest.register_node("df_primordial_items:primordial_mush_cap_wood", {
|
||||
description = S("Primordial Cap Wood"),
|
||||
|
@ -138,8 +137,7 @@ minetest.register_craft({
|
|||
}
|
||||
})
|
||||
|
||||
df_trees.register.all_stairs("primordial_mush_cap_wood")
|
||||
df_trees.register.all_fences("primordial_mush_cap_wood", {burntime=12})
|
||||
df_trees.register.all_stairs_and_fences("primordial_mush_cap_wood", {burntime=12})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
|
|
|
@ -99,8 +99,7 @@ minetest.register_node("df_trees:black_cap_wood", {
|
|||
sounds = df_trees.sounds.wood,
|
||||
})
|
||||
|
||||
df_trees.register.all_stairs("black_cap_wood")
|
||||
df_trees.register.all_fences("black_cap_wood", {burntime = 30})
|
||||
df_trees.register.all_stairs_and_fences("black_cap_wood", {burntime = 30})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
|
|
|
@ -176,8 +176,7 @@ minetest.register_node("df_trees:blood_thorn_wood", {
|
|||
sounds = df_trees.sounds.wood,
|
||||
})
|
||||
|
||||
df_trees.register.all_stairs("blood_thorn_wood")
|
||||
df_trees.register.all_fences("blood_thorn_wood", {burntime = 40})
|
||||
df_trees.register.all_stairs_and_fences("blood_thorn_wood", {burntime = 40})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
|
|
|
@ -37,9 +37,7 @@ df_trees.textures.gold_block = df_dependencies.texture_gold_block
|
|||
|
||||
df_trees.register = {}
|
||||
|
||||
df_trees.register.all_stairs = df_dependencies.register_all_stairs
|
||||
|
||||
df_trees.register.all_fences = df_dependencies.register_all_fences
|
||||
df_trees.register.all_stairs_and_fences = df_dependencies.register_all_stairs_and_fences
|
||||
|
||||
-- this stuff is only for during initialization
|
||||
minetest.after(0, function()
|
||||
|
|
|
@ -40,8 +40,7 @@ minetest.register_node("df_trees:fungiwood_wood", {
|
|||
sounds = df_trees.sounds.wood,
|
||||
})
|
||||
|
||||
df_trees.register.all_stairs("fungiwood_wood")
|
||||
df_trees.register.all_fences("fungiwood_wood", {burntime = 7})
|
||||
df_trees.register.all_stairs_and_fences("fungiwood_wood", {burntime = 7})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
|
|
|
@ -100,10 +100,8 @@ minetest.register_node("df_trees:goblin_cap_stem_wood", {
|
|||
sounds = df_trees.sounds.wood,
|
||||
})
|
||||
|
||||
df_trees.register.all_stairs("goblin_cap_wood")
|
||||
df_trees.register.all_fences("goblin_cap_wood", {burntime = 12})
|
||||
df_trees.register.all_stairs("goblin_cap_stem_wood")
|
||||
df_trees.register.all_fences("goblin_cap_stem_wood", {burntime = 7})
|
||||
df_trees.register.all_stairs_and_fences("goblin_cap_wood", {burntime = 12})
|
||||
df_trees.register.all_stairs_and_fences("goblin_cap_stem_wood", {burntime = 7})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
|
|
|
@ -83,8 +83,7 @@ minetest.register_node("df_trees:nether_cap_wood", {
|
|||
sounds = df_trees.sounds.wood,
|
||||
})
|
||||
|
||||
df_trees.register.all_stairs("nether_cap_wood")
|
||||
df_trees.register.all_fences("nether_cap_wood")
|
||||
df_trees.register.all_stairs_and_fences("nether_cap_wood")
|
||||
|
||||
-- sapling
|
||||
minetest.register_node("df_trees:nether_cap_sapling", {
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
local n1 = { name = "air", prob = 0 } -- external air
|
||||
local n2 = { name = "df_trees:goblin_cap" }
|
||||
local n3 = {name = "stairs:slab_goblin_cap_stem_wood", param2 = 2} -- porch top
|
||||
local n3 = {name = df_dependencies.node_name_slab_goblin_cap_stem_wood, param2 = 2} -- porch top
|
||||
local n4 = { name = "df_trees:goblin_cap_gills" }
|
||||
local n6 = { name = "df_trees:goblin_cap_stem", force_place=true } -- walls
|
||||
local n7 = { name = "df_trees:goblin_cap_stem_wood", force_place=true } -- internal floor
|
||||
|
@ -15,9 +15,9 @@ local n17 = { name = df_trees.node_names.bed_top or "air", force_place=true }
|
|||
local n18 = { name = df_trees.node_names.torch_wall, param2 = 4, force_place=true }
|
||||
local n19 = { name = "df_trees:goblin_cap_stem" } -- base
|
||||
|
||||
local n20 = {name = "stairs:stair_goblin_cap_stem_wood", param2 = 1 }
|
||||
local n21 = {name = "stairs:stair_goblin_cap_stem_wood", param2 = 3 }
|
||||
local n22 = {name = "stairs:slab_goblin_cap_stem_wood", param2 = 22}
|
||||
local n20 = {name = df_dependencies.node_name_stair_goblin_cap_stem_wood, param2 = 1 }
|
||||
local n21 = {name = df_dependencies.node_name_stair_goblin_cap_stem_wood, param2 = 3 }
|
||||
local n22 = {name = df_dependencies.node_name_slab_goblin_cap_stem_wood, param2 = 22}
|
||||
|
||||
if minetest.get_modpath("vessels") then
|
||||
n18 = { name = "df_trees:glowing_bottle_red", force_place=true}
|
||||
|
|
|
@ -8,7 +8,7 @@ local n7 = { name = "df_trees:goblin_cap_stem_wood", force_place=true } -- inter
|
|||
local n8 = { name = df_trees.node_names.furnace, param2 = 2, force_place=true }
|
||||
local n9 = { name = "air", force_place=true } -- internal air
|
||||
local n10 = { name = df_trees.node_names.torch_wall, param2 = 3, force_place = true }
|
||||
local n12 = {name = "stairs:slab_goblin_cap_stem_wood", param2 = 2} -- porch top
|
||||
local n12 = {name = df_dependencies.node_name_slab_goblin_cap_stem_wood, param2 = 2} -- porch top
|
||||
local n13 = { name = df_trees.node_names.door_wood_a or "air", param2 = 3, force_place = true }
|
||||
local n14 = { name = df_trees.node_names.door_hidden or "air", param2 = 3, force_place = true }
|
||||
local n15 = n9 -- internal air, but could be a vessel shelf
|
||||
|
@ -16,9 +16,9 @@ local n16 = { name = df_trees.node_names.bed_top or "air", param2 = 3, force_pla
|
|||
local n17 = { name = df_trees.node_names.bed_bottom or "air", param2 = 3, force_place = true }
|
||||
local n18 = { name = df_trees.node_names.chest, force_place = true }
|
||||
local n19 = { name = df_trees.node_names.torch_wall, param2 = 2, force_place = true }
|
||||
local n20 = {name = "stairs:stair_goblin_cap_stem_wood" }
|
||||
local n21 = {name = "stairs:stair_goblin_cap_stem_wood", param2 = 2 }
|
||||
local n22 = {name = "stairs:slab_goblin_cap_stem_wood", param2 = 22}
|
||||
local n20 = {name = df_dependencies.node_name_stair_goblin_cap_stem_wood }
|
||||
local n21 = {name = df_dependencies.node_name_stair_goblin_cap_stem_wood, param2 = 2 }
|
||||
local n22 = {name = df_dependencies.node_name_slab_goblin_cap_stem_wood, param2 = 22}
|
||||
|
||||
if df_trees.node_names.shelf then
|
||||
-- replace torches with glowing bottles, add vessel shelf
|
||||
|
|
|
@ -41,8 +41,7 @@ minetest.register_node("df_trees:spore_tree_wood", {
|
|||
sounds = df_trees.sounds.wood,
|
||||
})
|
||||
|
||||
df_trees.register.all_stairs("spore_tree_wood")
|
||||
df_trees.register.all_fences("spore_tree_wood", {burntime = 6})
|
||||
df_trees.register.all_stairs_and_fences("spore_tree_wood", {burntime = 6})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
|
|
|
@ -81,8 +81,7 @@ minetest.register_node("df_trees:tower_cap_wood", {
|
|||
sounds = df_trees.sounds.wood,
|
||||
})
|
||||
|
||||
df_trees.register.all_stairs("tower_cap_wood")
|
||||
df_trees.register.all_fences("tower_cap_wood", {burntime = 7})
|
||||
df_trees.register.all_stairs_and_fences("tower_cap_wood", {burntime = 7})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
|
|
|
@ -151,8 +151,7 @@ minetest.register_node("df_trees:tunnel_tube_wood", {
|
|||
sounds = df_trees.sounds.wood,
|
||||
})
|
||||
|
||||
df_trees.register.all_stairs("tunnel_tube_wood")
|
||||
df_trees.register.all_fences("tunnel_tube_wood", {burntime = 9})
|
||||
df_trees.register.all_stairs_and_fences("tunnel_tube_wood", {burntime = 9})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
|
|
|
@ -435,37 +435,24 @@ local n14 = { name = "df_underworld_items:inscription_block", param2 = 2 }
|
|||
local n15 = { name = "df_underworld_items:inscription_block", param2 = 3 }
|
||||
local n16 = { name = "df_underworld_items:slade_capstone"}
|
||||
|
||||
if minetest.get_modpath("stairs") then
|
||||
local stair_groups = {level = 3, mese_radiation_shield=1, pit_plasma_resistant=1, slade=1, cracky = 3}
|
||||
if invulnerable then
|
||||
stair_groups.immortal = 1
|
||||
end
|
||||
df_dependencies.register_stairs("slade_block")
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"slade_block",
|
||||
"df_underworld_items:slade_block",
|
||||
stair_groups,
|
||||
{"dfcaverns_slade_block.png"},
|
||||
S("Slade Block Stair"),
|
||||
S("Slade Block Slab"),
|
||||
df_underworld_items.sounds.slade
|
||||
)
|
||||
|
||||
if invulnerable then
|
||||
for name, def in pairs(minetest.registered_nodes) do
|
||||
if name:sub(1,7) == "stairs:" and name:sub(-11) == "slade_block" then
|
||||
if invulnerable then
|
||||
for name, def in pairs(minetest.registered_nodes) do
|
||||
if (name:sub(1,7) == "stairs:" and name:sub(-11) == "slade_block") or
|
||||
name:sub(1,11) == "mcl_stairs:" and name:sub(-11) == "slade_block" then
|
||||
minetest.override_item(name, {can_dig = can_dig})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
n2 = { name = "stairs:stair_slade_block", param2 = 3 }
|
||||
n4 = { name = "stairs:stair_slade_block", param2 = 1 }
|
||||
n7 = { name = "stairs:stair_slade_block", param2 = 2 }
|
||||
n9 = { name = "stairs:stair_slade_block" }
|
||||
n10 = { name = "stairs:slab_slade_block", param2 = 21 }
|
||||
n11 = { name = "stairs:slab_slade_block", param2 = 1 }
|
||||
end
|
||||
|
||||
n2 = { name = df_dependencies.node_name_stair_slade_block, param2 = 3 }
|
||||
n4 = { name = df_dependencies.node_name_stair_slade_block, param2 = 1 }
|
||||
n7 = { name = df_dependencies.node_name_stair_slade_block, param2 = 2 }
|
||||
n9 = { name = df_dependencies.node_name_stair_slade_block }
|
||||
n10 = { name = "stairs:slab_slade_block", param2 = 21 }
|
||||
n11 = { name = "stairs:slab_slade_block", param2 = 1 }
|
||||
|
||||
|
||||
df_underworld_items.seal_temple_schem = {
|
||||
size = {y = 6, x = 7, z = 7},
|
||||
|
|
|
@ -138,33 +138,18 @@ minetest.register_abm{
|
|||
|
||||
-- Register stair and slab
|
||||
|
||||
if minetest.get_modpath("stairs") then
|
||||
local stair_groups = {level = 3, mese_radiation_shield=1, pit_plasma_resistant=1, slade=1}
|
||||
if invulnerable then
|
||||
stair_groups.immortal = 1
|
||||
end
|
||||
stair_groups.cracky = 3
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"slade_brick",
|
||||
"df_underworld_items:slade_brick",
|
||||
stair_groups,
|
||||
{"dfcaverns_slade_brick.png"},
|
||||
S("Slade Stair"),
|
||||
S("Slade Slab"),
|
||||
df_underworld_items.sounds.slade
|
||||
)
|
||||
|
||||
if invulnerable then
|
||||
for name, def in pairs(minetest.registered_nodes) do
|
||||
if name:sub(1,7) == "stairs:" and name:sub(-11) == "slade_brick" then
|
||||
minetest.override_item(name, {can_dig = server_diggable_only})
|
||||
end
|
||||
df_dependencies.register_stairs("slade_brick")
|
||||
|
||||
if invulnerable then
|
||||
for name, def in pairs(minetest.registered_nodes) do
|
||||
if (name:sub(1,7) == "stairs:" and name:sub(-11) == "slade_block") or
|
||||
name:sub(1,11) == "mcl_stairs:" and name:sub(-11) == "slade_brick" then
|
||||
minetest.override_item(name, {can_dig = server_diggable_only})
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
|
||||
if minetest.get_modpath("mesecons_mvps") and df_underworld_items.config.invulnerable_slade then
|
||||
mesecon.register_mvps_stopper("df_underworld_items:slade")
|
||||
end
|
Loading…
Reference in New Issue
Block a user