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add spindlestem to fungiwood caverns too, and increase warren coverage
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4129641bcf
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@ -56,7 +56,7 @@ local tower_cap_cavern_floor = function(abs_cracks, vert_rand, vi, area, data, d
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elseif abs_cracks > 0.25 then
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if math.random() < 0.01 then
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df_trees.spawn_tower_cap_vm(vi+ystride, area, data)
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elseif math.random() < 0.03 then
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elseif math.random() < 0.04 then
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df_trees.spawn_spindlestem_vm(vi+ystride, area, data, data_param2, c_spindlestem_white)
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end
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end
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@ -77,6 +77,8 @@ local fungiwood_cavern_floor = function(abs_cracks, vert_rand, vi, area, data, d
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df_caverns.place_shrub(vi+ystride, area, data, data_param2, fungiwood_shrublist)
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elseif math.random() < 0.03 and abs_cracks > 0.35 then
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df_trees.spawn_fungiwood_vm(vi+ystride, area, data)
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elseif math.random() < 0.04 then
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df_trees.spawn_spindlestem_vm(vi+ystride, area, data, data_param2)
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end
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end
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end
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@ -219,7 +221,7 @@ local decorate_level_1 = function(minp, maxp, seed, vm, node_arrays, area, data)
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df_caverns.tunnel_floor(minp, maxp, area, vi, nvals_cracks, data, data_param2, false)
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end
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if (not flooded_caverns) and biome_name ~= "barren" then
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if biome_name ~= "barren" then
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local cracks = nvals_cracks[index2d]
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if cracks > 0.25 then
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local rand = math.random()
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@ -291,6 +291,7 @@ df_trees.spawn_spindlestem_vm = function(vi, area, data, data_param2, c_cap)
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local param2 = math.random(1,4)-1
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local i = 0
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local top = 0
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local index
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while i <= stem_height do
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index = vi + i * area.ystride
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if data[index] == c_air then
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