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mark ground cover nodes as ground content
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@ -13,7 +13,7 @@ minetest.register_node("dfcaverns:dirt_with_cave_moss", {
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{name = "default_dirt.png^dfcaverns_cave_moss_side.png",
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tileable_vertical = false}},
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drop = "default:dirt",
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is_ground_content = false,
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is_ground_content = true,
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groups = {crumbly = 3, soil = 1, light_sensitive_fungus = 11},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.25},
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@ -50,7 +50,7 @@ minetest.register_node("dfcaverns:cobble_with_floor_fungus", {
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description = S("Cobblestone With Floor Fungus"),
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tiles = {"default_cobble.png^dfcaverns_floor_fungus.png", "default_cobble.png", "default_cobble.png^dfcaverns_floor_fungus_side.png"},
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drops = "default:cobble",
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is_ground_content = false,
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is_ground_content = true,
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groups = {cracky = 3, stone = 2, light_sensitive_fungus = 11},
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_dfcaverns_dead_node = "default:cobble",
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sounds = default.node_sound_stone_defaults({
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